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Negative Contrastive Framing Template

Quick Start

Purpose: Define concepts by showing what they're NOT—use anti-goals, near-misses, and failure patterns to clarify fuzzy boundaries.

When to use: Positive definition exists but edges are unclear, multiple interpretations cause confusion, or need to distinguish similar concepts.


Part 1: Positive Definition

Concept/Goal: [What you're trying to define]

Initial Positive Definition: [Your current definition using positive attributes]

Why It's Ambiguous:

  • [Interpretation 1 vs Interpretation 2]
  • [Edge cases unclear]
  • [Confusion point]

Purpose:

  • Teaching/training
  • Decision criteria
  • Quality control
  • Requirements clarification
  • Other: [Specify]

Part 2: Anti-Goals

What This is NOT: (Opposite of desired outcome)

Anti-Goal 1: [Opposite extreme]

  • Description: [What it looks like]
  • Why it fails: [Violates which criterion]
  • Example: [Concrete instance]

Anti-Goal 2: [Another opposite]

  • Description:
  • Why it fails:
  • Example:

Anti-Goal 3: [Third opposite]

  • Description:
  • Why it fails:
  • Example:

[Add 2-5 anti-goals total]


Part 3: Near-Miss Examples

Close Calls That FAIL: (Examples that almost qualify but fail on key dimension)

Near-Miss 1: [Example]

  • What it gets right: [Positive aspects]
  • Where it fails: [Specific dimension that disqualifies]
  • Why it's instructive: [What it reveals about criteria]
  • Boundary lesson: [Insight about where line is drawn]

Near-Miss 2: [Example]

  • What it gets right:
  • Where it fails:
  • Why it's instructive:
  • Boundary lesson:

Near-Miss 3: [Example]

  • What it gets right:
  • Where it fails:
  • Why it's instructive:
  • Boundary lesson:

[Continue for 5-10 near-misses—these are most valuable]


Part 4: Common Failure Patterns

Failure Pattern 1: [Pattern name]

  • Description: [What the pattern looks like]
  • Why it fails: [Criterion violated]
  • How to spot: [Detection heuristic]
  • How to avoid: [Prevention guard]
  • Example: [Instance]

Failure Pattern 2: [Pattern name]

  • Description:
  • Why it fails:
  • How to spot:
  • How to avoid:
  • Example:

Failure Pattern 3: [Pattern name]

  • Description:
  • Why it fails:
  • How to spot:
  • How to avoid:
  • Example:

[List 3-7 common failure patterns]


Part 5: Contrast Matrix

Example Dimension 1 Dimension 2 Dimension 3 Passes? Why/Why Not
[Positive example] ✓ PASS All criteria met
[Near-miss 1] ✗ FAIL Fails Dimension 3
[Near-miss 2] ✗ FAIL Fails Dimension 2
[Negative example] ✗ FAIL Fails all dimensions

Key Dimensions:

  • Dimension 1: [Name] - [What it measures]
  • Dimension 2: [Name] - [What it measures]
  • Dimension 3: [Name] - [What it measures]

Part 6: Sharpened Definition

Revised Positive Definition: [Updated definition informed by negative contrasts]

Decision Criteria:

Passes if:

  • [Criterion 1 operationalized]
  • [Criterion 2 operationalized]
  • [Criterion 3 operationalized]

Fails if ANY of:

  • [Disqualifier 1]
  • [Disqualifier 2]
  • [Disqualifier 3]

⚠️ Ambiguous middle ground:

  • [Case 1]: Consider context [X]
  • [Case 2]: Requires judgment call on [Y]

Part 7: Actionable Guards

Prevention Checklist:

  • [Guard against failure pattern 1]
  • [Guard against failure pattern 2]
  • [Guard against failure pattern 3]
  • [Check for near-miss condition 1]
  • [Check for near-miss condition 2]

Detection Heuristics:

  1. Red flag: [Signal that example might fail]
    • Check: [What to verify]
  2. Yellow flag: [Warning sign]
    • Check: [What to verify]
  3. Green light: [Positive signal]
    • Confirm: [What to validate]

Part 8: Examples Across Spectrum

Clear PASS: [Unambiguous positive example]

  • [Why it clearly meets all criteria]

Borderline PASS: [Barely qualifies]

  • [Why it passes despite weakness in dimension X]

Borderline FAIL: [Almost qualifies]

  • [Why it fails despite strength in dimensions Y and Z]

Clear FAIL: [Unambiguous negative example]

  • [Why it clearly violates criteria]

Output Format

Create negative-contrastive-framing.md:

# [Concept]: Negative Contrastive Framing

**Date:** [YYYY-MM-DD]

## Positive Definition
[Sharpened definition]

## Anti-Goals
1. [Anti-goal] - [Why it's opposite]
2. [Anti-goal] - [Why it's opposite]

## Near-Miss Examples (Most Instructive)
1. **[Example]**: Almost passes but fails because [key dimension]
2. **[Example]**: Gets [X] right but fails on [Y]
3. **[Example]**: Looks like success but is actually [failure mode]

## Common Failure Patterns
1. **[Pattern]**: [Description] - Guard: [Prevention]
2. **[Pattern]**: [Description] - Guard: [Prevention]

## Decision Criteria
**Passes if:**
- [Operationalized criterion 1]
- [Operationalized criterion 2]

✗ **Fails if:**
- [Disqualifier 1]
- [Disqualifier 2]

## Contrast Matrix
[Table showing examples across key dimensions]

## Key Insights
- [What negative examples revealed about boundaries]
- [Subtle criteria made explicit through near-misses]
- [Actionable guards to prevent common failures]

Quality Checklist

Before finalizing:

  • Anti-goals represent true opposites (not just bad versions)
  • Near-misses are genuinely close calls (not obviously bad)
  • Each failure has clear explanation of why it fails
  • Failure patterns are common/realistic (not strawmen)
  • Decision criteria are operationalized (testable)
  • Guards are actionable (can be implemented)
  • Covers spectrum from clear pass to clear fail
  • Ambiguous cases acknowledged and addressed
  • Insights reveal something not obvious from positive definition alone

Common Applications

Code Review:

  • Anti-goal: Unreadable code
  • Near-miss: Well-commented but poorly structured code
  • Pattern: "Documentation hides design problems"

UX Design:

  • Anti-goal: Unusable interface
  • Near-miss: Beautiful but non-intuitive design
  • Pattern: "Form over function"

Hiring:

  • Anti-goal: Wrong culture fit
  • Near-miss: Strong skills but misaligned values
  • Pattern: "Optimizing for résumé over team dynamics"

Product Strategy:

  • Anti-goal: Feature bloat
  • Near-miss: Useful feature that distracts from core value
  • Pattern: "Saying yes to everything"

Communication:

  • Anti-goal: Incomprehensible writing
  • Near-miss: Technically accurate but inaccessible
  • Pattern: "Correctness without clarity"

Tips

For Near-Misses:

  • Look for examples that fool initial judgment
  • Find cases where single dimension tips the balance
  • Use real examples from experience

For Failure Patterns:

  • Name patterns memorably
  • Make detection criteria specific
  • Provide concrete prevention guards

For Decision Criteria:

  • Test against edge cases
  • Make falsifiable/testable
  • Handle ambiguous middle ground explicitly

For Teaching:

  • Start with near-misses (most engaging)
  • Build pattern recognition through repetition
  • Have learners generate their own negative examples