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experience-system-blueprint Documentation pattern for translating brand platforms into modular experience systems.

Experience System Blueprint Skill

When to Use

  • Creating scalable design systems anchored in brand strategy.
  • Handing off brand concepts to product, web, or event teams.
  • Auditing touchpoints for coherence and accessibility.

Framework

  1. System Principles design tenets, accessibility standards, inclusivity commitments.
  2. Component Library modules for hero sections, CTAs, motion behaviors, environmental elements.
  3. Sensory Spec visual, motion, audio, haptics guidelines with do/don't examples.
  4. Channel Adaptations matrices showing how components flex by channel/device.
  5. QA & Measurement checklist + instrumentation hooks to track fidelity and impact.

Templates

  • Blueprint deck with principle → component → channel mapping.
  • Figma/Notion doc outlining specs, tokens, and usage rules.
  • QA worksheet for reviewing executions before launch.

Tips

  • Version-control blueprints so teams know which system is authoritative.
  • Embed accessibility best practices early to avoid retrofits.
  • Pair with design-multi-channel-brand-experience command for turnkey toolkits.