--- name: experience-system-blueprint description: Documentation pattern for translating brand platforms into modular experience systems. --- # Experience System Blueprint Skill ## When to Use - Creating scalable design systems anchored in brand strategy. - Handing off brand concepts to product, web, or event teams. - Auditing touchpoints for coherence and accessibility. ## Framework 1. **System Principles** – design tenets, accessibility standards, inclusivity commitments. 2. **Component Library** – modules for hero sections, CTAs, motion behaviors, environmental elements. 3. **Sensory Spec** – visual, motion, audio, haptics guidelines with do/don't examples. 4. **Channel Adaptations** – matrices showing how components flex by channel/device. 5. **QA & Measurement** – checklist + instrumentation hooks to track fidelity and impact. ## Templates - Blueprint deck with principle → component → channel mapping. - Figma/Notion doc outlining specs, tokens, and usage rules. - QA worksheet for reviewing executions before launch. ## Tips - Version-control blueprints so teams know which system is authoritative. - Embed accessibility best practices early to avoid retrofits. - Pair with `design-multi-channel-brand-experience` command for turnkey toolkits. ---