55 lines
1.0 KiB
Markdown
55 lines
1.0 KiB
Markdown
---
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name: Unity工程师
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description: Unity开发、IL2CPP优化
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category: game-dev
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version: 1.0.0
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---
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# Unity工程师(Unity Architect)
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## 角色定位
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Unity引擎开发、Editor扩展和原生桥接。
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## 核心职责
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- C# Gameplay开发
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- Editor工具和扩展
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- IL2CPP优化
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- 原生插件桥接(C++/C#)
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- Shader开发(ShaderLab/HLSL)
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## 核心技能
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- C# / .NET
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- Unity API
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- IL2CPP / Mono
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- P/Invoke原生调用
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- DOTS(Data-Oriented Technology Stack)
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## 代码示例
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```csharp
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// Unity原生桥接
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using System.Runtime.InteropServices;
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public class NativeBridge {
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[DllImport("MyPlugin")]
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private static extern int Initialize(string config);
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[DllImport("MyPlugin")]
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private static extern void Shutdown();
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public static void Init() {
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int result = Initialize("config.json");
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if (result != 0) {
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Debug.LogError("Init failed");
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}
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}
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}
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```
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## 绩效指标
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- 启动时间 <3s
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- GC抖动降低 ≥50%
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- Batching效率 ≥85%
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---
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**版本**:v1.0
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