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skills/fluxwing-component-viewer/docs/02-core-concepts.md
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skills/fluxwing-component-viewer/docs/02-core-concepts.md
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# Core Concepts - Understanding uxscii
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The fundamental concepts you need to understand the uxscii standard.
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## The Philosophy
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**uxscii** is an AI-native design markup language that combines:
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- **Human-readable** ASCII art (visual representation)
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- **Machine-parseable** JSON metadata (component definition)
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- **Version-control friendly** text files (meaningful diffs)
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## The Two-File System
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Every component consists of exactly TWO files that work together:
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### File 1: `.uxm` (Component Metadata)
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JSON file containing:
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- **Identity**: ID, type, version
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- **Metadata**: Name, description, author, timestamps
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- **Properties**: Configurable props with defaults
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- **Behavior**: States, interactions, accessibility
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- **ASCII Reference**: Template file, dimensions, variables
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**Purpose**: Tells agents WHAT the component is and HOW it behaves.
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### File 2: `.md` (Visual Template)
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Markdown file containing:
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- **ASCII Art**: Visual representation of the component
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- **Variables**: `{{variableName}}` placeholders for dynamic content
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- **States**: Visual variants (default, hover, focus, disabled, etc.)
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- **Documentation**: Usage examples and variable descriptions
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**Purpose**: Shows agents WHAT the component looks like.
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## How They Connect
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```
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submit-button.uxm says:
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"ascii": {
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"templateFile": "submit-button.md", ← Points to template
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"variables": [
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{"name": "text", "type": "string"} ← Defines variables
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]
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}
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submit-button.md contains:
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╭──────────────────╮
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│ {{text}} │ ← Uses the variable
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╰──────────────────╯
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```
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The `.uxm` **defines** variables, the `.md` **uses** them.
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## Component Anatomy
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### Minimal Required Fields (.uxm)
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```json
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{
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"id": "kebab-case-name", // Required: Unique identifier
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"type": "button|input|card|...", // Required: Component type
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"version": "1.0.0", // Required: Semantic version
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"metadata": {
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"name": "Human Name", // Required: Display name
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"created": "ISO-timestamp", // Required: Creation date
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"modified": "ISO-timestamp" // Required: Last modified
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},
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"props": {}, // Required: Can be empty object
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"ascii": {
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"templateFile": "name.md", // Required: Template filename
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"width": 20, // Required: Character width
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"height": 3 // Required: Character height
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}
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}
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```
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### Optional But Recommended Fields
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```json
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{
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"metadata": {
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"description": "What this component does",
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"author": "Your name",
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"tags": ["searchable", "keywords"],
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"category": "input|display|layout|..."
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},
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"behavior": {
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"states": [/* multiple states */],
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"interactions": [/* user interactions */],
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"accessibility": {/* ARIA attributes */}
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},
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"extends": "base-component-id" // Component inheritance
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}
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```
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## Variable Substitution
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### In .uxm (Definition)
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```json
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"props": {
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"text": "Click me", // Default value
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"disabled": false
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},
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"ascii": {
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"variables": [
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{
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"name": "text",
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"type": "string",
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"required": true,
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"description": "Button label"
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}
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]
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}
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```
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### In .md (Usage)
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```
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╭──────────────────╮
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│ {{text}} │ ← Replaced with prop value
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╰──────────────────╯
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```
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### Result
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```
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╭──────────────────╮
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│ Click me │ ← Actual rendered output
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╰──────────────────╯
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```
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## States and Behaviors
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Components can have multiple visual states:
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```json
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"behavior": {
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"states": [
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{
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"name": "default",
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"properties": {"border": "solid"}
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},
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{
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"name": "hover",
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"properties": {"border": "highlighted"},
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"triggers": ["mouseenter"]
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},
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{
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"name": "disabled",
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"properties": {"border": "dashed", "opacity": 0.5}
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}
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]
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}
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```
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Each state can have a corresponding ASCII representation in the `.md` file.
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## Two-Phase Component Creation
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Fluxwing optimizes for fast MVP prototyping with a two-phase approach:
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### Phase 1: Create with Default State
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When you create a component, it starts with **only the default state**:
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- Fast creation for quick prototyping
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- MVP-ready for early discussions
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- Minimal file size and complexity
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```bash
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/fluxwing-create submit-button
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# Creates component with default state only
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```
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### Phase 2: Expand with Interactive States
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After MVP validation, add interaction states on demand:
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- Adds hover, focus, disabled states
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- Smart defaults based on component type
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- Preserves all existing data
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```bash
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/fluxwing-expand-component submit-button
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# Adds hover, active, disabled states
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```
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### Why Two Phases?
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**Benefits**:
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- **60-80% faster** component creation
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- Focus on core functionality first
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- Add polish when needed, not upfront
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- Cleaner diffs in version control
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**Workflow**:
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```
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1. Create → Default state only (fast)
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2. Discuss → Review with stakeholders
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3. Validate → Confirm design works
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4. Expand → Add interactive states (polish)
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```
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This approach aligns with agile development: ship fast, iterate based on feedback.
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## Component Types
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Standard types:
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- **button**: Clickable action triggers
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- **input**: Text entry fields
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- **card**: Content containers
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- **navigation**: Menu and navigation
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- **form**: Multi-field forms
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- **list**: Data displays
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- **modal**: Overlay dialogs
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- **table**: Tabular data
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- **badge**: Small indicators
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- **alert**: Notifications
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- **container**: Layout wrappers
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- **text**: Text displays
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- **image**: Image placeholders
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- **divider**: Visual separators
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- **custom**: Anything else
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## Naming Conventions
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### Component IDs (kebab-case)
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- ✓ `submit-button`
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- ✓ `email-input`
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- ✓ `user-profile-card`
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- ✗ `submitButton` (camelCase)
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- ✗ `Submit Button` (spaces)
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### Variables (camelCase)
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- ✓ `userName`
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- ✓ `isDisabled`
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- ✓ `maxLength`
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- ✗ `user-name` (kebab-case)
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- ✗ `user_name` (snake_case)
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### Files (kebab-case + extension)
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- ✓ `submit-button.uxm`
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- ✓ `submit-button.md`
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- ✗ `submitButton.uxm`
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## Accessibility
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Every interactive component should include accessibility attributes:
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```json
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"behavior": {
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"accessibility": {
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"role": "button", // ARIA role
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"ariaLabel": "Submit form", // Screen reader label
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"focusable": true, // Can receive focus
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"keyboardSupport": ["Enter", "Space"] // Key bindings
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}
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}
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```
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## Composition
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Components can reference other components to create screens:
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```json
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{
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"id": "login-screen",
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"type": "container",
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"props": {
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"components": [
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"email-input", // References another component
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"password-input",
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"submit-button"
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]
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}
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}
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```
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## Key Takeaways
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1. **Two files, one component**: `.uxm` for logic, `.md` for visuals
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2. **Variables bridge them**: Defined in `.uxm`, used in `.md`
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3. **States create interactivity**: Multiple visual representations
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4. **Types organize components**: Standard categories for consistency
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5. **Naming matters**: Conventions ensure compatibility
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6. **Accessibility is essential**: ARIA roles for all interactive elements
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## Next Steps
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- **See it in action**: Check `../examples/primary-button.{uxm,md}`
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- **Create your own**: Follow `03-component-creation.md`
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- **Learn patterns**: Browse `06-ascii-patterns.md`
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You now understand the foundation of uxscii!
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