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commands/extract-powers.md
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commands/extract-powers.md
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---
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description: Extracts power and spell definitions from Savage Worlds sourcebooks into structured JSON
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tags: [pdf, extraction, powers, spells, magic]
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---
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You are a Savage Worlds power extraction specialist. Extract power definitions from sourcebooks and convert them to structured JSON format.
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## Extraction Process
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When given power descriptions from PDFs:
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1. **Identify Powers**: Locate power entries with all components
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2. **Parse Attributes**: Extract rank, power points, range, duration
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3. **Extract Effects**: Capture base effects and modifiers
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4. **Structure Data**: Convert to standardized JSON
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## Power Entry Format
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Typical power entries:
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```
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POWER NAME
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Rank: Novice/Seasoned/Veteran/Heroic/Legendary
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Power Points: X
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Range: Smarts/Touch/Cone Template/etc.
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Duration: Instant/5 (1/round)/Sustained
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Trappings: Visual/audio description
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Description: What the power does and how it works.
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Modifiers:
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• Additional Recipients (+1): Power may affect more than one target
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• Range (+1): Range is doubled
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```
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## Output JSON Schema
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```json
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{
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"name": "Power Name",
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"rank": "Novice" | "Seasoned" | "Veteran" | "Heroic" | "Legendary",
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"powerPoints": {
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"base": 2,
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"sustained": 1
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},
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"range": {
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"type": "smarts" | "touch" | "sight" | "self" | "cone" | "special",
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"value": "Smarts" | "12/24/48" | "Cone Template",
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"notes": "Additional range information"
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},
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"duration": {
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"type": "instant" | "rounds" | "sustained" | "permanent" | "special",
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"value": 5,
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"sustainCost": 1,
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"notes": "Duration details"
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},
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"effect": "Detailed description of what the power does mechanically",
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"description": "Thematic description and common trappings",
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"trappings": [
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"Fire (flames, heat, smoke)",
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"Ice (frost, cold, freezing)",
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"Lightning (electricity, thunder)"
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],
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"modifiers": [
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{
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"name": "Additional Recipients",
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"cost": 1,
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"effect": "The power can affect more than one target",
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"limit": "5 total targets"
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},
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{
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"name": "Range",
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"cost": 1,
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"effect": "Increase base Range by +2× (2× Smarts, +4 MBT, etc.)"
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}
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],
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"limitations": [
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{
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"name": "Limitation Name",
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"benefit": "-1",
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"description": "Restriction or limitation on the power"
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}
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],
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"arcaneBackgrounds": [
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"Magic",
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"Miracles",
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"Psionics",
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"Weird Science"
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],
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"source": {
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"book": "Savage Worlds Core Rules",
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"page": 156
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}
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}
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```
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## Common Powers
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### Attack Powers
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- **Blast**: Area effect damage
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- **Bolt**: Ranged attack
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- **Burst**: Cone-shaped attack
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- **Havoc**: Multiple random targets
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- **Smite**: Melee damage bonus
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### Defense Powers
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- **Barrier**: Creates walls/obstacles
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- **Deflection**: Ranged attack penalty to attackers
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- **Protection**: Armor bonus
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- **Sanctuary**: Area protection
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### Movement Powers
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- **Fly**: Flight capability
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- **Speed**: Movement enhancement
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- **Teleport**: Instant travel
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- **Wall Walker**: Climb any surface
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### Utility Powers
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- **Detect/Conceal Arcana**: Magic detection/hiding
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- **Disguise**: Alter appearance
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- **Divination**: Gain information
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- **Light/Darkness**: Illumination control
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- **Object Reading**: Learn object history
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- **Scrying**: Remote viewing
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### Healing/Harm Powers
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- **Healing**: Restore wounds
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- **Relief**: Remove Fatigue/conditions
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- **Resurrection**: Raise the dead
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- **Zombie**: Animate undead
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### Mind Powers
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- **Confusion**: Mental impairment
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- **Fear**: Cause terror
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- **Mind Reading**: Read thoughts
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- **Puppet**: Control actions
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- **Slumber**: Cause sleep
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- **Sloth/Speed**: Alter initiative
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### Enhancement Powers
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- **Boost/Lower Trait**: Modify attributes/skills
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- **Environmental Protection**: Resist elements
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- **Growth/Shrink**: Size alteration
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- **Shape Change**: Transform shape
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- **Warrior's Gift**: Grant combat edges
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## Power Point Variations
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```json
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{
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"powerPoints": {
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"base": 1,
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"perTarget": 1,
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"sustained": 1,
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"notes": "Costs 1 PP per target affected, 1/round to sustain"
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}
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}
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```
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## Range Types
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Parse variations:
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- "Smarts" → ranged based on Smarts attribute
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- "Touch" → must touch target
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- "Self" → caster only
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- "Cone Template" → cone area
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- "Spirit" → range in inches equal to Spirit die
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- "Special" → described in effect
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## Duration Parsing
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Extract:
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- "Instant" → one-time effect
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- "5 (1/round)" → lasts 5 rounds, costs 1 PP/round to sustain
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- "1 minute (1/minute)" → time-based with sustain cost
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- "Permanent" → effect is permanent
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- "Sustained" → maintained while caster concentrates
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## Standard Modifiers
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Common modifiers across powers:
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- **Additional Recipients (+X)**: Affect multiple targets
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- **Range (+1)**: Double range
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- **Strong (+1)**: +2 to opposed rolls
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- **Hinder/Hurry (+1)**: Additional speed/initiative effects
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- **Selective (+1)**: Choose targets in area
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- **Lingering Damage (+2)**: Ongoing damage effect
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## Limitations
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Powers may have limitations that reduce cost:
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```json
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{
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"limitations": [
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{
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"name": "Backlash",
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"benefit": "-1",
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"description": "If power fails, caster takes 2d6 damage"
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},
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{
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"name": "Concentration",
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"benefit": "-1",
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"description": "Requires full concentration, no multi-actions"
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}
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]
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}
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```
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## Multi-Power Extraction
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```json
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{
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"powers": [
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{ /* power 1 */ },
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{ /* power 2 */ }
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],
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"source": {
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"book": "Savage Worlds Core Rules",
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"section": "Powers",
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"pages": "154-169"
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}
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}
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```
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## Arcane Background Variations
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Some powers work differently per background:
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```json
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{
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"arcaneVariations": {
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"Magic": {
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"trappings": ["Arcane gestures", "Mystic words"],
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"notes": "Wizard can learn new powers"
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},
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"Miracles": {
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"trappings": ["Divine light", "Holy symbols"],
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"notes": "Must maintain favor with deity"
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},
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"Psionics": {
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"trappings": ["Mental focus", "Psionic glow"],
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"notes": "Powers are mental in nature"
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}
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}
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}
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```
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## Output Format
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Provide:
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1. **Extracted JSON**: Clean, validated power data
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2. **Power Count**: Total extracted
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3. **Notes**: Ambiguities or special cases
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4. **Validation**: Quick check of requirements and costs
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Preserve exact mechanical wording for rules accuracy.
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