14 KiB
Constraint-Based Creativity Template
Workflow
Copy this checklist and track your progress:
Constraint-Based Creativity Progress:
- [ ] Step 1: Gather inputs and clarify the creative challenge
- [ ] Step 2: Select or design 1-3 strategic constraints
- [ ] Step 3: Generate 20+ ideas within constraints
- [ ] Step 4: Evaluate and refine top solutions
- [ ] Step 5: Document and validate
Step 1: Gather inputs and clarify the creative challenge
Ask user for problem/creative challenge, context (what's been tried, why stuck), success criteria, existing constraints (real limitations), and preferred constraint types (if any). Use Input Questions to gather comprehensive context.
Step 2: Select or design 1-3 strategic constraints
If existing constraints → Work within them creatively. If no constraints → Design strategic ones using Constraint Selection Guide. Maximum 3 constraints to avoid paralysis. Document constraint rationale in the output file.
Step 3: Generate 20+ ideas within constraints
Use Idea Generation Techniques to produce volume. Document ALL ideas including "failures" - they contain insights. Aim for 20+ ideas minimum before evaluating. Quality comes after quantity.
Step 4: Evaluate and refine top solutions
Apply Evaluation Framework to select strongest 2-3 ideas. Refine by combining elements, removing complexity, and strengthening the constraint-driven insight. Document why these solutions stand out.
Step 5: Document and validate
Create constraint-based-creativity.md file with complete documentation. Validate using Quality Checklist before delivering. Ensure constraint-creativity causality is explained.
Input Questions
Ask the user to provide:
1. Creative Challenge:
- What needs solving, creating, or improving?
- What's the core problem or opportunity?
2. Context:
- What's been tried already? Why didn't it work?
- Why does ideation feel stuck or stale?
- What assumptions are currently in place?
3. Success Criteria:
- What does a good solution look like?
- How will you know if the constraint-based approach worked?
- Are there measurable goals (cost, time, engagement)?
4. Existing Constraints (Real Limitations):
- Budget limitations? (exact amount)
- Time constraints? (deadline)
- Technical limitations? (platform, tools, compatibility)
- Material/resource limitations? (team size, equipment)
- Regulatory/policy constraints? (legal, compliance)
5. Constraint Preferences (Optional):
- Are there specific constraint types that interest you? (resource, format, rule-based, technical, perspective)
- Any constraints you want to avoid?
- Preference for tight vs loose constraints?
Quick Template
Create file: constraint-based-creativity.md
# Constraint-Based Creativity: [Project Name]
## Problem Statement
[What creative challenge needs solving? Why is it important?]
## Context
**What's been tried:** [Previous approaches and why they didn't work]
**Why we're stuck:** [Pattern that needs breaking - e.g., "All ideas feel incremental" or "Default to expensive solutions"]
**Success criteria:** [What makes a solution successful? Measurable if possible]
## Active Constraints
**Constraint 1: [Type] - [Specific Limitation]**
- Rationale: [Why this constraint will unlock creativity]
- Enforcement: [How we'll ensure it's respected]
**Constraint 2: [Type] - [Specific Limitation]**
- Rationale: [Why this constraint matters]
- Enforcement: [How we'll check compliance]
**Constraint 3 (if applicable): [Type] - [Specific Limitation]**
- Rationale: [Strategic purpose]
- Enforcement: [Validation method]
## Idea Generation Process
**Technique used:** [e.g., Rapid listing, SCAMPER within constraints, Forced connections]
**Volume:** Generated [X] ideas in [Y] minutes
**Mindset:** [Notes on staying within constraints vs urge to bend rules]
## All Ideas Generated
1. [Idea 1 - brief description]
- Constraint compliance: ✓/✗
- Initial assessment: [Quick gut reaction]
2. [Idea 2]
- Constraint compliance: ✓/✗
- Initial assessment:
[Continue for all 20+ ideas...]
## Insight from "Failed" Ideas
[Document ideas that broke constraints or didn't work - what did they reveal?]
## Top Solutions (Refined)
### Solution 1: [Name/Title]
**Description:** [Detailed explanation of the solution]
**How constraints shaped it:** [Explain causality - this solution wouldn't exist without the constraints because...]
**Strengths:**
- [Strength 1]
- [Strength 2]
- [Strength 3]
**Implementation notes:** [How to execute this]
**Risks/Limitations:** [What could go wrong or where it falls short]
### Solution 2: [Name/Title]
**Description:** [Detailed explanation]
**How constraints shaped it:** [Constraint-creativity causality]
**Strengths:**
- [Strength 1]
- [Strength 2]
**Implementation notes:** [Execution plan]
**Risks/Limitations:** [Honest assessment]
### Solution 3 (if applicable): [Name/Title]
[Same structure as above]
## Evaluation
**Constraint compliance:** All top solutions fully respect the imposed limitations
**Novelty assessment:** These solutions are [novel/somewhat novel/incremental] because [reasoning]
**Problem fit:** Solutions address the original challenge by [explanation]
**Actionability:** [Can these be implemented? What resources needed?]
## Creative Breakthrough Explanation
[Explain how the constraints drove the creativity. What thinking pattern did they break? What unexpected angle did they reveal? Why wouldn't these solutions exist in unconstrained brainstorming?]
## Next Steps
1. [Immediate action]
2. [Follow-up action]
3. [Testing/validation plan]
## Self-Assessment (using rubric)
[Score against rubric criteria before delivering to user]
Constraint Selection Guide
If user has existing constraints (real limitations):
-
Accept and amplify: Make the constraint tighter to force more creativity
- Budget is $5K → Challenge: "Design for $1K"
- Timeline is 2 weeks → Challenge: "Ship in 3 days"
-
Add complementary constraint: Pair resource constraint with format constraint
- Low budget + "No text, visuals only"
- Short timeline + "Using existing tools only"
If user has no constraints (brainstorming is just stuck):
-
Diagnose the stuck pattern:
- Ideas too complex? → Add simplicity constraint ("Maximum 3 features")
- Ideas too conventional? → Add rule-based constraint ("Can't use industry standard approach")
- Ideas too similar? → Add perspective constraint ("Design for opposite audience")
-
Choose constraint type strategically:
| Stuck Pattern | Recommended Constraint | Example |
|---|---|---|
| Too complex/feature-bloated | Resource or Format | "One-page explanation" or "$100 budget" |
| Too conventional | Rule-based | "Can't use competitor's approach" or "No best practices" |
| Too similar to each other | Technical or Medium | "Text-based only" or "Works offline" |
| Too vague/abstract | Format | "Explain in 6 words" or "Show with single image" |
| Too incremental | Historical or Audience | "Design as if it's 1990" or "For 5-year-olds" |
- Apply the "1-3 rule":
- 1 constraint: Safe, good for first-timers
- 2 constraints: Sweet spot for most challenges
- 3 constraints: Maximum before over-constraining
- 4+ constraints: Usually paralyzes creativity (avoid)
Idea Generation Techniques
Technique 1: Rapid Constraint-Compliant Listing
- Set timer for 15 minutes
- List every idea that respects constraints, no matter how wild
- Don't judge or refine - just capture volume
- Aim for 30+ ideas in timeboxed session
- Good for: Getting unstuck quickly
Technique 2: Constraint-Focused SCAMPER
- Apply SCAMPER prompts while respecting constraints:
- Substitute: What can replace X (within constraints)?
- Combine: What can merge (within constraints)?
- Adapt: What can we adapt from elsewhere (within constraints)?
- Modify: What can we change (within constraints)?
- Put to other use: Different purpose (within constraints)?
- Eliminate: What can we remove (constraint might already do this)?
- Reverse: What can we flip (within constraints)?
- Good for: Systematic exploration
Technique 3: Forced Connections
- Pick 3 random elements (objects, concepts, brands)
- Force connection between challenge + random element + constraint
- Example: "App redesign" + "Coffee shop" + "No images" = Text-based app with coffee shop naming metaphors
- Good for: Breaking patterns completely
Technique 4: Constraint Escalation
- Start with mild constraint, generate 5 ideas
- Tighten constraint, generate 5 more
- Tighten again, generate 5 more
- Example: "$10K budget" → "$1K budget" → "$100 budget"
- Good for: Finding the creative sweet spot
Technique 5: The "Yes, And" Game
- Build on each idea while adding constraint layer
- Idea 1: "Simple landing page"
- Yes, and (constraint): "...with no images, text only"
- Yes, and: "...using only questions, no statements"
- Yes, and: "...in under 50 words"
- Good for: Progressive refinement
Evaluation Framework
Phase 1: Constraint Compliance Check
For each idea, verify:
- Respects ALL imposed constraints (no "bending" or exceptions)
- Uses constraint as feature, not workaround (embraces limitation)
- Would be eliminated in unconstrained brainstorming (proves constraint drove it)
Eliminate any ideas that fail these checks.
Phase 2: Problem-Solution Fit
For remaining ideas, assess:
- Addresses the original creative challenge
- Meets success criteria (if measurable)
- Is actionable with available resources
- Differentiates from existing approaches
Rank ideas by problem fit.
Phase 3: Novelty Assessment
For top-ranked ideas, evaluate:
- Novel (5): Completely unexpected angle, wouldn't exist without constraint
- Fresh (4): Interesting twist on existing concept, constraint made it distinctive
- Improved (3): Better version of known approach, constraint forced refinement
- Incremental (2): Slight variation, constraint didn't add much
- Derivative (1): Essentially same as existing, constraint was superficial
Select ideas scoring 4-5 for refinement.
Phase 4: Refinement
For selected ideas:
- Combine elements: Can you merge strengths from multiple ideas?
- Subtract complexity: Remove anything non-essential
- Strengthen constraint insight: Make the constraint-creativity link more explicit
- Add implementation details: How would this actually work?
- Acknowledge limitations: Where does this solution fall short?
Quality Checklist
Before delivering constraint-based-creativity.md to user, verify:
Constraint Integrity:
- Constraints are clearly stated and rationalized
- All top solutions genuinely respect constraints (no cheating)
- Constraint enforcement was rigorous during ideation
- Document includes 1-3 constraints (not over-constrained)
Idea Volume:
- Generated 20+ ideas minimum
- Documented "failed" ideas and insights
- Showed quantity before quality approach
- Timeboxed generation to avoid perfectionism
Solution Quality:
- Selected 2-3 strongest solutions
- Solutions are novel (not incremental variations)
- Solutions solve the original problem
- Solutions are actionable (not just conceptual)
- Strengths and limitations are honestly assessed
Creative Causality:
- Explanation of HOW constraints drove creativity
- Clear link between limitation and breakthrough
- Wouldn't exist in unconstrained brainstorming
- Identified what thinking pattern was broken
Documentation:
- Problem statement is clear
- Context explains why stuck/what's been tried
- Success criteria are stated
- All ideas documented (including volume metrics)
- Next steps are actionable
Common Pitfalls
Pitfall 1: Bending constraints mid-process
- Symptom: "This constraint is too hard, can we adjust it?"
- Fix: Constraint difficulty is the point. Breakthroughs happen when you can't take the easy path.
Pitfall 2: Accepting incremental ideas
- Symptom: Ideas that are slight variations of existing approaches
- Fix: Use novelty assessment. If it scores < 4, keep generating.
Pitfall 3: Over-constraining
- Symptom: Zero ideas generated, complete creative paralysis
- Fix: Reduce to 1-2 constraints max. Add constraints progressively, not all at once.
Pitfall 4: Arbitrary constraints
- Symptom: Constraint has no relationship to the creative block
- Fix: Choose constraints strategically (see Constraint Selection Guide). Constraint should counter the stuck pattern.
Pitfall 5: Skipping volume phase
- Symptom: Evaluating/refining ideas before generating quantity
- Fix: Force 20+ ideas before any judgment. Set timer and don't stop early.
Pitfall 6: Missing the causality
- Symptom: Can't explain how constraint drove the creativity
- Fix: If solution could exist without constraint, it's not constraint-based creativity. Keep generating.
Pitfall 7: Confusing constraint-based with regular brainstorming
- Symptom: Treating constraints as optional or as framing device only
- Fix: Constraints must be enforced rigorously. They're not suggestions.
Pitfall 8: Stopping at conceptual
- Symptom: Solutions are interesting but not actionable
- Fix: Add implementation notes. Verify solution can actually be executed.