# Constraint-Based Creativity Template ## Workflow Copy this checklist and track your progress: ``` Constraint-Based Creativity Progress: - [ ] Step 1: Gather inputs and clarify the creative challenge - [ ] Step 2: Select or design 1-3 strategic constraints - [ ] Step 3: Generate 20+ ideas within constraints - [ ] Step 4: Evaluate and refine top solutions - [ ] Step 5: Document and validate ``` **Step 1: Gather inputs and clarify the creative challenge** Ask user for problem/creative challenge, context (what's been tried, why stuck), success criteria, existing constraints (real limitations), and preferred constraint types (if any). Use [Input Questions](#input-questions) to gather comprehensive context. **Step 2: Select or design 1-3 strategic constraints** If existing constraints → Work within them creatively. If no constraints → Design strategic ones using [Constraint Selection Guide](#constraint-selection-guide). Maximum 3 constraints to avoid paralysis. Document constraint rationale in the output file. **Step 3: Generate 20+ ideas within constraints** Use [Idea Generation Techniques](#idea-generation-techniques) to produce volume. Document ALL ideas including "failures" - they contain insights. Aim for 20+ ideas minimum before evaluating. Quality comes after quantity. **Step 4: Evaluate and refine top solutions** Apply [Evaluation Framework](#evaluation-framework) to select strongest 2-3 ideas. Refine by combining elements, removing complexity, and strengthening the constraint-driven insight. Document why these solutions stand out. **Step 5: Document and validate** Create `constraint-based-creativity.md` file with complete documentation. Validate using [Quality Checklist](#quality-checklist) before delivering. Ensure constraint-creativity causality is explained. --- ## Input Questions Ask the user to provide: **1. Creative Challenge:** - What needs solving, creating, or improving? - What's the core problem or opportunity? **2. Context:** - What's been tried already? Why didn't it work? - Why does ideation feel stuck or stale? - What assumptions are currently in place? **3. Success Criteria:** - What does a good solution look like? - How will you know if the constraint-based approach worked? - Are there measurable goals (cost, time, engagement)? **4. Existing Constraints (Real Limitations):** - Budget limitations? (exact amount) - Time constraints? (deadline) - Technical limitations? (platform, tools, compatibility) - Material/resource limitations? (team size, equipment) - Regulatory/policy constraints? (legal, compliance) **5. Constraint Preferences (Optional):** - Are there specific constraint types that interest you? (resource, format, rule-based, technical, perspective) - Any constraints you want to avoid? - Preference for tight vs loose constraints? --- ## Quick Template Create file: `constraint-based-creativity.md` ```markdown # Constraint-Based Creativity: [Project Name] ## Problem Statement [What creative challenge needs solving? Why is it important?] ## Context **What's been tried:** [Previous approaches and why they didn't work] **Why we're stuck:** [Pattern that needs breaking - e.g., "All ideas feel incremental" or "Default to expensive solutions"] **Success criteria:** [What makes a solution successful? Measurable if possible] ## Active Constraints **Constraint 1: [Type] - [Specific Limitation]** - Rationale: [Why this constraint will unlock creativity] - Enforcement: [How we'll ensure it's respected] **Constraint 2: [Type] - [Specific Limitation]** - Rationale: [Why this constraint matters] - Enforcement: [How we'll check compliance] **Constraint 3 (if applicable): [Type] - [Specific Limitation]** - Rationale: [Strategic purpose] - Enforcement: [Validation method] ## Idea Generation Process **Technique used:** [e.g., Rapid listing, SCAMPER within constraints, Forced connections] **Volume:** Generated [X] ideas in [Y] minutes **Mindset:** [Notes on staying within constraints vs urge to bend rules] ## All Ideas Generated 1. [Idea 1 - brief description] - Constraint compliance: ✓/✗ - Initial assessment: [Quick gut reaction] 2. [Idea 2] - Constraint compliance: ✓/✗ - Initial assessment: [Continue for all 20+ ideas...] ## Insight from "Failed" Ideas [Document ideas that broke constraints or didn't work - what did they reveal?] ## Top Solutions (Refined) ### Solution 1: [Name/Title] **Description:** [Detailed explanation of the solution] **How constraints shaped it:** [Explain causality - this solution wouldn't exist without the constraints because...] **Strengths:** - [Strength 1] - [Strength 2] - [Strength 3] **Implementation notes:** [How to execute this] **Risks/Limitations:** [What could go wrong or where it falls short] ### Solution 2: [Name/Title] **Description:** [Detailed explanation] **How constraints shaped it:** [Constraint-creativity causality] **Strengths:** - [Strength 1] - [Strength 2] **Implementation notes:** [Execution plan] **Risks/Limitations:** [Honest assessment] ### Solution 3 (if applicable): [Name/Title] [Same structure as above] ## Evaluation **Constraint compliance:** All top solutions fully respect the imposed limitations **Novelty assessment:** These solutions are [novel/somewhat novel/incremental] because [reasoning] **Problem fit:** Solutions address the original challenge by [explanation] **Actionability:** [Can these be implemented? What resources needed?] ## Creative Breakthrough Explanation [Explain how the constraints drove the creativity. What thinking pattern did they break? What unexpected angle did they reveal? Why wouldn't these solutions exist in unconstrained brainstorming?] ## Next Steps 1. [Immediate action] 2. [Follow-up action] 3. [Testing/validation plan] ## Self-Assessment (using rubric) [Score against rubric criteria before delivering to user] ``` --- ## Constraint Selection Guide **If user has existing constraints (real limitations):** 1. **Accept and amplify:** Make the constraint tighter to force more creativity - Budget is $5K → Challenge: "Design for $1K" - Timeline is 2 weeks → Challenge: "Ship in 3 days" 2. **Add complementary constraint:** Pair resource constraint with format constraint - Low budget + "No text, visuals only" - Short timeline + "Using existing tools only" **If user has no constraints (brainstorming is just stuck):** 1. **Diagnose the stuck pattern:** - Ideas too complex? → Add simplicity constraint ("Maximum 3 features") - Ideas too conventional? → Add rule-based constraint ("Can't use industry standard approach") - Ideas too similar? → Add perspective constraint ("Design for opposite audience") 2. **Choose constraint type strategically:** | Stuck Pattern | Recommended Constraint | Example | |--------------|----------------------|---------| | Too complex/feature-bloated | Resource or Format | "One-page explanation" or "$100 budget" | | Too conventional | Rule-based | "Can't use competitor's approach" or "No best practices" | | Too similar to each other | Technical or Medium | "Text-based only" or "Works offline" | | Too vague/abstract | Format | "Explain in 6 words" or "Show with single image" | | Too incremental | Historical or Audience | "Design as if it's 1990" or "For 5-year-olds" | 3. **Apply the "1-3 rule":** - 1 constraint: Safe, good for first-timers - 2 constraints: Sweet spot for most challenges - 3 constraints: Maximum before over-constraining - 4+ constraints: Usually paralyzes creativity (avoid) --- ## Idea Generation Techniques **Technique 1: Rapid Constraint-Compliant Listing** - Set timer for 15 minutes - List every idea that respects constraints, no matter how wild - Don't judge or refine - just capture volume - Aim for 30+ ideas in timeboxed session - Good for: Getting unstuck quickly **Technique 2: Constraint-Focused SCAMPER** - Apply SCAMPER prompts while respecting constraints: - **S**ubstitute: What can replace X (within constraints)? - **C**ombine: What can merge (within constraints)? - **A**dapt: What can we adapt from elsewhere (within constraints)? - **M**odify: What can we change (within constraints)? - **P**ut to other use: Different purpose (within constraints)? - **E**liminate: What can we remove (constraint might already do this)? - **R**everse: What can we flip (within constraints)? - Good for: Systematic exploration **Technique 3: Forced Connections** - Pick 3 random elements (objects, concepts, brands) - Force connection between challenge + random element + constraint - Example: "App redesign" + "Coffee shop" + "No images" = Text-based app with coffee shop naming metaphors - Good for: Breaking patterns completely **Technique 4: Constraint Escalation** - Start with mild constraint, generate 5 ideas - Tighten constraint, generate 5 more - Tighten again, generate 5 more - Example: "$10K budget" → "$1K budget" → "$100 budget" - Good for: Finding the creative sweet spot **Technique 5: The "Yes, And" Game** - Build on each idea while adding constraint layer - Idea 1: "Simple landing page" - Yes, and (constraint): "...with no images, text only" - Yes, and: "...using only questions, no statements" - Yes, and: "...in under 50 words" - Good for: Progressive refinement --- ## Evaluation Framework **Phase 1: Constraint Compliance Check** For each idea, verify: - [ ] Respects ALL imposed constraints (no "bending" or exceptions) - [ ] Uses constraint as feature, not workaround (embraces limitation) - [ ] Would be eliminated in unconstrained brainstorming (proves constraint drove it) Eliminate any ideas that fail these checks. **Phase 2: Problem-Solution Fit** For remaining ideas, assess: - [ ] Addresses the original creative challenge - [ ] Meets success criteria (if measurable) - [ ] Is actionable with available resources - [ ] Differentiates from existing approaches Rank ideas by problem fit. **Phase 3: Novelty Assessment** For top-ranked ideas, evaluate: - **Novel (5)**: Completely unexpected angle, wouldn't exist without constraint - **Fresh (4)**: Interesting twist on existing concept, constraint made it distinctive - **Improved (3)**: Better version of known approach, constraint forced refinement - **Incremental (2)**: Slight variation, constraint didn't add much - **Derivative (1)**: Essentially same as existing, constraint was superficial Select ideas scoring 4-5 for refinement. **Phase 4: Refinement** For selected ideas: 1. **Combine elements:** Can you merge strengths from multiple ideas? 2. **Subtract complexity:** Remove anything non-essential 3. **Strengthen constraint insight:** Make the constraint-creativity link more explicit 4. **Add implementation details:** How would this actually work? 5. **Acknowledge limitations:** Where does this solution fall short? --- ## Quality Checklist Before delivering `constraint-based-creativity.md` to user, verify: **Constraint Integrity:** - [ ] Constraints are clearly stated and rationalized - [ ] All top solutions genuinely respect constraints (no cheating) - [ ] Constraint enforcement was rigorous during ideation - [ ] Document includes 1-3 constraints (not over-constrained) **Idea Volume:** - [ ] Generated 20+ ideas minimum - [ ] Documented "failed" ideas and insights - [ ] Showed quantity before quality approach - [ ] Timeboxed generation to avoid perfectionism **Solution Quality:** - [ ] Selected 2-3 strongest solutions - [ ] Solutions are novel (not incremental variations) - [ ] Solutions solve the original problem - [ ] Solutions are actionable (not just conceptual) - [ ] Strengths and limitations are honestly assessed **Creative Causality:** - [ ] Explanation of HOW constraints drove creativity - [ ] Clear link between limitation and breakthrough - [ ] Wouldn't exist in unconstrained brainstorming - [ ] Identified what thinking pattern was broken **Documentation:** - [ ] Problem statement is clear - [ ] Context explains why stuck/what's been tried - [ ] Success criteria are stated - [ ] All ideas documented (including volume metrics) - [ ] Next steps are actionable --- ## Common Pitfalls **Pitfall 1: Bending constraints mid-process** - **Symptom:** "This constraint is too hard, can we adjust it?" - **Fix:** Constraint difficulty is the point. Breakthroughs happen when you can't take the easy path. **Pitfall 2: Accepting incremental ideas** - **Symptom:** Ideas that are slight variations of existing approaches - **Fix:** Use novelty assessment. If it scores < 4, keep generating. **Pitfall 3: Over-constraining** - **Symptom:** Zero ideas generated, complete creative paralysis - **Fix:** Reduce to 1-2 constraints max. Add constraints progressively, not all at once. **Pitfall 4: Arbitrary constraints** - **Symptom:** Constraint has no relationship to the creative block - **Fix:** Choose constraints strategically (see Constraint Selection Guide). Constraint should counter the stuck pattern. **Pitfall 5: Skipping volume phase** - **Symptom:** Evaluating/refining ideas before generating quantity - **Fix:** Force 20+ ideas before any judgment. Set timer and don't stop early. **Pitfall 6: Missing the causality** - **Symptom:** Can't explain how constraint drove the creativity - **Fix:** If solution could exist without constraint, it's not constraint-based creativity. Keep generating. **Pitfall 7: Confusing constraint-based with regular brainstorming** - **Symptom:** Treating constraints as optional or as framing device only - **Fix:** Constraints must be enforced rigorously. They're not suggestions. **Pitfall 8: Stopping at conceptual** - **Symptom:** Solutions are interesting but not actionable - **Fix:** Add implementation notes. Verify solution can actually be executed.