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# User Research Methods
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Comprehensive guide to user research methods for design projects.
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---
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## Why User Research Matters
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**Reduces risk:** Validate assumptions before building
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**Saves time:** Fix issues before development
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**Builds empathy:** Understand users deeply
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**Drives decisions:** Data-informed design choices
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**Increases success:** Solutions that actually work
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**Rule:** The cost of fixing a problem increases 10x at each stage (design → development → post-launch)
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---
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## When to Use Which Method
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### Discovery Phase (Understanding)
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**Goal:** Learn about users, their context, and needs
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**Methods:**
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- User interviews
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- Contextual inquiry
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- Diary studies
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- Surveys
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- Analytics review
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**Questions answered:**
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- Who are our users?
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- What are their goals?
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- What problems do they face?
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- How do they currently solve this?
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---
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### Exploration Phase (Ideation)
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**Goal:** Generate and evaluate design directions
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**Methods:**
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- Co-design workshops
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- Card sorting
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- Concept testing
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- Competitive analysis
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- Design critiques
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**Questions answered:**
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- What solutions might work?
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- How should we organize information?
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- What do users expect?
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- What works elsewhere?
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---
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### Validation Phase (Testing)
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**Goal:** Evaluate specific designs before development
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**Methods:**
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- Usability testing
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- Prototype testing
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- A/B testing
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- First-click tests
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- Tree testing
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**Questions answered:**
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- Can users complete tasks?
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- Where do they struggle?
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- What works well?
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- Which version performs better?
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---
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### Measurement Phase (Optimization)
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**Goal:** Understand performance and iterate
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**Methods:**
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- Analytics analysis
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- Heatmaps
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- Session recordings
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- Surveys (post-use)
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- A/B testing
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**Questions answered:**
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- How are users actually using it?
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- Where do they drop off?
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- What's working vs. not?
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- How can we improve?
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---
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## Research Methods Guide
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### 1. User Interviews
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**What:** One-on-one conversations with users
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**When to use:**
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- Discovery phase
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- Understanding motivations
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- Complex topics needing depth
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- Building empathy
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**Duration:** 30-60 minutes per interview
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**Participants:** 5-8 users per user segment
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**Format:**
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- Semi-structured (planned questions with flexibility)
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- Open-ended questions
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- Follow-up probes
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**Sample questions:**
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- "Tell me about a time when..."
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- "What were you trying to accomplish?"
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- "How did that make you feel?"
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- "What would make this better?"
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**Best practices:**
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- Start broad, get specific
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- Ask "why" 5 times
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- Listen more than talk
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- Avoid leading questions
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- Record (with permission)
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**Deliverables:**
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- Interview transcripts
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- Key findings summary
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- Quotes and themes
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- User journey maps
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---
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### 2. Contextual Inquiry
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**What:** Observing users in their environment
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**When to use:**
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- Understanding workflows
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- Physical context matters
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- Complex processes
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- B2B/enterprise products
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**Duration:** 1-3 hours per session
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**Participants:** 3-6 users
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**Format:**
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- Observe users in natural environment
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- Ask questions as they work
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- Minimal interruption
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- Take photos/notes
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**Four principles:**
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1. **Context:** Go to the user's environment
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2. **Partnership:** User and researcher collaborate
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3. **Interpretation:** Develop shared understanding
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4. **Focus:** Guide based on research questions
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**Best practices:**
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- Master-apprentice model
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- Think-aloud protocol
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- Photograph artifacts
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- Note workarounds
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- Ask about exceptions
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**Deliverables:**
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- Observation notes
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- Photos of workspace/tools
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- Workflow diagrams
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- Pain points and opportunities
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---
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### 3. Surveys
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**What:** Quantitative data from many users
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**When to use:**
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- Large sample sizes needed
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- Measuring satisfaction
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- Prioritizing features
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- Demographic data
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**Duration:** 5-10 minutes (completion time)
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**Participants:** 100+ for statistical significance
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**Types of questions:**
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- Multiple choice
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- Likert scales (1-5 rating)
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- Ranking
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- Open-ended (limit to 1-2)
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**Best practices:**
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- Keep it short (< 10 questions)
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- One question per page
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- Avoid bias in wording
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- Test before sending
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- Incentivize completion
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**Common formats:**
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- NPS (Net Promoter Score)
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- CSAT (Customer Satisfaction)
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- SUS (System Usability Scale)
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- Custom satisfaction surveys
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**Deliverables:**
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- Response data
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- Statistical analysis
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- Charts and visualizations
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- Key findings report
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---
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### 4. Usability Testing
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**What:** Users attempt tasks with your design
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**When to use:**
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- Validating designs
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- Finding usability issues
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- Comparing design options
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- Pre-launch validation
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**Duration:** 45-60 minutes per session
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**Participants:** 5 users per user type
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- Nielsen Norman: 5 users find 85% of issues
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**Format:**
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1. Introduction
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2. Background questions
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3. Task scenarios (3-5 tasks)
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4. Post-task questions
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5. Debrief
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**Task example:**
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"You need to update your credit card information. Show me how you would do that."
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**Best practices:**
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- Test with prototype or real product
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- Think-aloud protocol
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- Don't help or lead
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- Note time to completion
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- Record screen + audio
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- Use realistic scenarios
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**Metrics to track:**
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- Task success rate
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- Time on task
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- Errors made
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- Satisfaction rating
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**Deliverables:**
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- Usability issues (with severity)
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- Task success rates
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- Video highlights
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- Recommendations
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---
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### 5. A/B Testing
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**What:** Compare two versions with real users
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**When to use:**
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- Optimizing designs
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- Data-driven decisions
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- High-traffic pages
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- Incremental improvements
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**Duration:** 1-4 weeks (until statistical significance)
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**Participants:** Varies (need large enough sample)
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**Format:**
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- Version A (control)
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- Version B (variant)
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- Randomly assign users
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- Measure conversion
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**Statistical requirements:**
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- Sample size calculator
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- 95% confidence level
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- 80% statistical power
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- Account for baseline conversion
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**Best practices:**
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- Test one variable at a time
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- Run until statistically significant
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- Consider external factors (holidays, etc.)
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- Don't stop test early
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- Account for novelty effect
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**Tools:**
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- Optimizely
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- Google Optimize
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- VWO
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- Custom implementation
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**Deliverables:**
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- Winning variant
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- Conversion lift
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- Statistical confidence
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- Implementation recommendation
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---
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### 6. Card Sorting
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**What:** Users organize content into categories
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**When to use:**
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- Information architecture
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- Navigation design
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- Taxonomy creation
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- Menu structure
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**Duration:** 20-30 minutes per session
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**Participants:** 15-30 for reliable patterns
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**Types:**
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**Open card sort:**
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- Users create their own categories
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- Discovers mental models
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- Use early in design
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**Closed card sort:**
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- Users sort into predefined categories
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- Validates existing structure
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- Use later in design
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**Format:**
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1. Give users cards with content items
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2. Ask them to group related items
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3. Ask them to name groups
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4. Analyze patterns
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**Tools:**
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- Optimal Workshop
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- UserZoom
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- Miro (remote)
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- Physical cards (in-person)
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**Deliverables:**
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- Dendrogram (similarity matrix)
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- Common groupings
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- Category names
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- IA recommendations
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---
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### 7. Tree Testing
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**What:** Users find content in text-only hierarchy
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**When to use:**
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- Testing information architecture
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- Before visual design
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- Validating navigation
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- After card sorting
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**Duration:** 10-15 minutes
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**Participants:** 50+ for statistical significance
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**Format:**
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1. Present text-only site structure
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2. Give user a task
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3. User clicks through structure
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4. Measure success and path
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**Metrics:**
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- Success rate
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- Directness (optimal path?)
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- Time taken
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- First click
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**Best practices:**
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- Test before visual design
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- 5-10 tasks
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- Realistic task scenarios
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- Don't test too deep (3-4 levels)
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**Tools:**
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- Optimal Workshop
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- Treejack
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- UserZoom
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**Deliverables:**
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- Success rates per task
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- Problem areas
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- Recommended structure changes
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- Piecharts showing paths taken
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---
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### 8. Diary Studies
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**What:** Users log experiences over time
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**When to use:**
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- Long-term behavior
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- Infrequent events
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- Context switching
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- Habitual use
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**Duration:** 3-14 days
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**Participants:** 10-20 users
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**Format:**
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- Users log entries daily
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- Photo + text entries
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- Structured prompts
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- Follow-up interview
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**Prompts example:**
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- "When did you use [product] today?"
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- "What were you trying to do?"
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- "Photo of where you were"
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- "What worked/didn't work?"
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**Best practices:**
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- Keep it lightweight
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- Daily reminders
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- Incentivize completion
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- Follow up with interview
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**Tools:**
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- dscout
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- Indeemo
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- Custom forms
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- Mobile apps
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**Deliverables:**
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- Usage patterns over time
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- Context of use
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- Pain points
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- Opportunity areas
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---
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### 9. Competitive Analysis
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**What:** Evaluate competitor products
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**When to use:**
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- Understanding landscape
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- Identifying opportunities
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- Benchmarking
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- Inspiration
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**Duration:** 1-2 weeks
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**Competitors to analyze:** 3-5 direct + 2-3 indirect
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**Framework:**
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1. Identify competitors
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2. Define criteria
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3. Evaluate each
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4. Synthesize findings
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**Criteria examples:**
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- Features offered
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- User experience quality
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- Pricing/model
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- Visual design
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- Performance
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- User reviews
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**Best practices:**
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- Sign up and use products
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- Complete key tasks
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- Read user reviews
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- Screenshot key flows
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- Note strengths/weaknesses
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**Deliverables:**
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- Competitive matrix
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- Feature comparison
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- UX evaluation
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- Screenshots
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- Opportunities
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---
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### 10. Analytics Review
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**What:** Analyze quantitative usage data
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**When to use:**
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- Understanding current behavior
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- Identifying issues
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- Measuring impact
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- Continuous improvement
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**Data sources:**
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- Google Analytics
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- Product analytics (Mixpanel, Amplitude)
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- Heatmaps (Hotjar, Crazy Egg)
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- Session recordings
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- Error logs
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**Key metrics:**
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- Page views
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- Bounce rate
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- Time on page
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- Conversion rate
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- Drop-off points
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- Feature adoption
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**Best practices:**
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- Define questions first
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- Look for anomalies
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- Segment users
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- Combine with qualitative
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- Track over time
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**Deliverables:**
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- Usage dashboard
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- Key metrics report
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- Problem areas identified
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- Hypotheses for testing
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---
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## Research Planning
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### Research Questions
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**Bad questions:**
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- "Do users like this design?"
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- "Is this easy to use?"
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**Good questions:**
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- "Can users find the checkout button within 10 seconds?"
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- "What prevents users from completing signup?"
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- "How do users currently manage their projects?"
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### Research Plan Template
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```markdown
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## Research Plan: [Project Name]
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|
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### Background
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[Why we're doing this research]
|
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### Goals
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- [Goal 1]
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- [Goal 2]
|
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|
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### Research Questions
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1. [Question 1]
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2. [Question 2]
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3. [Question 3]
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|
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### Method
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[Which research method(s)]
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### Participants
|
||||
- **Who:** [User segment]
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- **Number:** [How many]
|
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- **Recruiting:** [Where/how]
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||||
- **Compensation:** [Incentive]
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|
||||
### Timeline
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- Planning: [Dates]
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- Recruiting: [Dates]
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- Sessions: [Dates]
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- Analysis: [Dates]
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||||
- Reporting: [Dates]
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||||
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||||
### Deliverables
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||||
- [Deliverable 1]
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- [Deliverable 2]
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||||
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||||
### Team
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||||
- Researcher: [Name]
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- Designer: [Name]
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- Note-taker: [Name]
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||||
```
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||||
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||||
---
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||||
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||||
## Recruiting Participants
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||||
|
||||
### Screening Criteria
|
||||
|
||||
**Example screener questions:**
|
||||
|
||||
```markdown
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||||
1. How often do you [relevant behavior]?
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- Daily (CONTINUE)
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||||
- Weekly (CONTINUE)
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- Monthly (TERMINATE)
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- Never (TERMINATE)
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|
||||
2. What tools do you currently use for [task]?
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- [Competitor A] (CONTINUE)
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- [Competitor B] (CONTINUE)
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||||
- Other: _____ (CONTINUE)
|
||||
- None (TERMINATE)
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||||
|
||||
3. What is your role?
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||||
- [Target role] (CONTINUE)
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- Other (TERMINATE)
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```
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|
||||
### Recruiting Sources
|
||||
|
||||
**Internal:**
|
||||
- Customer database
|
||||
- Email campaigns
|
||||
- In-app recruitment
|
||||
- Support ticket users
|
||||
|
||||
**External:**
|
||||
- User Interviews (platform)
|
||||
- Respondent.io
|
||||
- Ethnio
|
||||
- Craigslist (with screening)
|
||||
- Social media
|
||||
|
||||
### Incentives
|
||||
|
||||
**Typical rates:**
|
||||
- 30 min interview: $50-75
|
||||
- 60 min interview: $75-125
|
||||
- 90 min session: $100-200
|
||||
- B2B participants: $150-300
|
||||
- Executives: $300-500
|
||||
|
||||
---
|
||||
|
||||
## Conducting Research
|
||||
|
||||
### Interview Guide Template
|
||||
|
||||
```markdown
|
||||
## [Project] Interview Guide
|
||||
|
||||
**Duration:** 60 minutes
|
||||
|
||||
### Introduction (5 min)
|
||||
- Thank you for joining
|
||||
- Recording with permission
|
||||
- No right/wrong answers
|
||||
- Can stop anytime
|
||||
- Questions before we start?
|
||||
|
||||
### Warm-up (5 min)
|
||||
- Tell me about your role
|
||||
- Typical day at work
|
||||
- [Relevant context questions]
|
||||
|
||||
### Main Questions (40 min)
|
||||
|
||||
**Section 1: Current Behavior**
|
||||
- Walk me through how you [task]
|
||||
- What tools do you use?
|
||||
- What works well?
|
||||
- What's frustrating?
|
||||
|
||||
**Section 2: [Topic]**
|
||||
- [Questions]
|
||||
|
||||
**Section 3: [Topic]**
|
||||
- [Questions]
|
||||
|
||||
### Concept Test (if applicable) (10 min)
|
||||
- Show prototype/mockup
|
||||
- What do you see here?
|
||||
- What would you do first?
|
||||
- What questions do you have?
|
||||
|
||||
### Wrap-up (5 min)
|
||||
- Anything we didn't cover?
|
||||
- Final thoughts?
|
||||
- Thank you + compensation
|
||||
```
|
||||
|
||||
### Facilitation Best Practices
|
||||
|
||||
**DO:**
|
||||
- ✅ Build rapport first
|
||||
- ✅ Ask open-ended questions
|
||||
- ✅ Probe deeper ("Tell me more...")
|
||||
- ✅ Embrace silence
|
||||
- ✅ Stay neutral
|
||||
- ✅ Take notes (or have note-taker)
|
||||
|
||||
**DON'T:**
|
||||
- ❌ Lead the witness
|
||||
- ❌ Explain your design
|
||||
- ❌ Defend your choices
|
||||
- ❌ Ask yes/no questions
|
||||
- ❌ Put words in their mouth
|
||||
- ❌ Multi-part questions
|
||||
|
||||
---
|
||||
|
||||
## Analyzing Research
|
||||
|
||||
### Affinity Mapping
|
||||
|
||||
**Process:**
|
||||
1. Write observations on sticky notes
|
||||
2. Group related notes
|
||||
3. Name themes
|
||||
4. Identify patterns
|
||||
5. Prioritize insights
|
||||
|
||||
**Tools:**
|
||||
- Miro
|
||||
- Mural
|
||||
- FigJam
|
||||
- Physical wall + stickies
|
||||
|
||||
### Finding Themes
|
||||
|
||||
**Look for:**
|
||||
- Repeated phrases
|
||||
- Common pain points
|
||||
- Similar behaviors
|
||||
- Workarounds
|
||||
- Strong emotions
|
||||
|
||||
**Quotes to capture:**
|
||||
- Memorable phrases
|
||||
- Representative of theme
|
||||
- Emotionally resonant
|
||||
- Actionable insights
|
||||
|
||||
### Prioritizing Insights
|
||||
|
||||
**Framework:**
|
||||
- **Frequency:** How many users mentioned it?
|
||||
- **Severity:** How big a problem is it?
|
||||
- **Impact:** How much would solving it help?
|
||||
|
||||
**Priority Matrix:**
|
||||
```
|
||||
High Impact, High Frequency → P0 (Must fix)
|
||||
High Impact, Low Frequency → P1 (Should fix)
|
||||
Low Impact, High Frequency → P2 (Nice to fix)
|
||||
Low Impact, Low Frequency → P3 (Maybe later)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Research Deliverables
|
||||
|
||||
### 1. Research Report
|
||||
|
||||
**Structure:**
|
||||
```markdown
|
||||
# [Project] Research Report
|
||||
|
||||
## Executive Summary
|
||||
- Key findings (3-5 bullets)
|
||||
- Recommendations (3-5 bullets)
|
||||
|
||||
## Background
|
||||
- Research questions
|
||||
- Methods
|
||||
- Participants
|
||||
|
||||
## Findings
|
||||
### Theme 1: [Name]
|
||||
- Finding
|
||||
- Evidence (quotes, data)
|
||||
- Implications
|
||||
|
||||
### Theme 2: [Name]
|
||||
[Repeat]
|
||||
|
||||
## Recommendations
|
||||
1. [Action item with priority]
|
||||
2. [Action item with priority]
|
||||
|
||||
## Next Steps
|
||||
- [What comes next]
|
||||
|
||||
## Appendix
|
||||
- Full transcripts
|
||||
- Detailed data
|
||||
```
|
||||
|
||||
### 2. User Personas
|
||||
|
||||
**Components:**
|
||||
- Name and photo
|
||||
- Demographics
|
||||
- Goals
|
||||
- Frustrations
|
||||
- Behaviors
|
||||
- Quote
|
||||
- Scenario
|
||||
|
||||
**Keep it:**
|
||||
- Based on research
|
||||
- Focused on behaviors
|
||||
- Referenced in decisions
|
||||
- Updated regularly
|
||||
|
||||
### 3. Journey Maps
|
||||
|
||||
**Components:**
|
||||
- Stages of experience
|
||||
- User actions
|
||||
- Thoughts and feelings
|
||||
- Pain points
|
||||
- Opportunities
|
||||
|
||||
**Format:**
|
||||
- Timeline across top
|
||||
- Emotional curve
|
||||
- Touchpoints
|
||||
- Behind-the-scenes actions
|
||||
|
||||
---
|
||||
|
||||
## Research Ethics
|
||||
|
||||
### Informed Consent
|
||||
|
||||
**Must include:**
|
||||
- Purpose of research
|
||||
- What you'll do with data
|
||||
- Recording disclosure
|
||||
- Right to stop anytime
|
||||
- How data will be stored
|
||||
- Contact information
|
||||
|
||||
### Privacy & Data
|
||||
|
||||
**Best practices:**
|
||||
- De-identify data
|
||||
- Secure storage
|
||||
- Limited access
|
||||
- Retention policy
|
||||
- GDPR/privacy compliance
|
||||
- Don't share recordings externally
|
||||
|
||||
### Participant Wellbeing
|
||||
|
||||
**Considerations:**
|
||||
- Don't cause distress
|
||||
- Allow breaks
|
||||
- Respect "I don't know"
|
||||
- Compensate fairly
|
||||
- Follow through on promises
|
||||
|
||||
---
|
||||
|
||||
## Research Checklist for Design Briefs
|
||||
|
||||
- [ ] **Research questions** defined
|
||||
- [ ] **Methods** selected and justified
|
||||
- [ ] **Participants** criteria specified
|
||||
- [ ] **Sample size** determined
|
||||
- [ ] **Timeline** planned
|
||||
- [ ] **Recruiting** strategy defined
|
||||
- [ ] **Incentives** budgeted
|
||||
- [ ] **Interview guide** created
|
||||
- [ ] **Consent form** prepared
|
||||
- [ ] **Analysis plan** defined
|
||||
- [ ] **Deliverables** specified
|
||||
- [ ] **Stakeholder** review scheduled
|
||||
|
||||
---
|
||||
|
||||
## Resources
|
||||
|
||||
### Books
|
||||
- "Just Enough Research" - Erika Hall
|
||||
- "The User Experience Team of One" - Leah Buley
|
||||
- "Interviewing Users" - Steve Portigal
|
||||
- "Observing the User Experience" - Goodman, Kuniavsky, Moed
|
||||
|
||||
### Tools
|
||||
- **Recruiting:** User Interviews, Respondent
|
||||
- **Remote testing:** UserTesting, Lookback, Maze
|
||||
- **Surveys:** Typeform, Google Forms, Qualtrics
|
||||
- **Analysis:** Dovetail, Airtable, Notion
|
||||
- **Card sorting:** Optimal Workshop, UserZoom
|
||||
|
||||
### Templates
|
||||
- [Research Plan Template](https://www.nngroup.com/articles/ux-research-cheat-sheet/)
|
||||
- [Interview Guide Template](https://userinterviews.com/blog/interview-guide-template)
|
||||
- [Usability Test Plan](https://www.usability.gov/how-to-and-tools/resources/templates.html)
|
||||
|
||||
---
|
||||
|
||||
## Quick Reference
|
||||
|
||||
### Research Method Selection
|
||||
|
||||
| Need | Method | Participants | Duration |
|
||||
|------|--------|--------------|----------|
|
||||
| Understand users | Interviews | 5-8 | 30-60 min |
|
||||
| Observe context | Contextual inquiry | 3-6 | 1-3 hours |
|
||||
| Large sample | Survey | 100+ | 5-10 min |
|
||||
| Test usability | Usability test | 5 | 45-60 min |
|
||||
| Compare options | A/B test | 1000+ | 1-4 weeks |
|
||||
| Organize content | Card sorting | 15-30 | 20-30 min |
|
||||
| Test IA | Tree testing | 50+ | 10-15 min |
|
||||
| Long-term use | Diary study | 10-20 | 3-14 days |
|
||||
| Competitor insight | Competitive analysis | N/A | 1-2 weeks |
|
||||
| Usage patterns | Analytics | N/A | Ongoing |
|
||||
|
||||
---
|
||||
|
||||
**Remember:** Research is not a phase, it's a practice. Build it into every project.
|
||||
Reference in New Issue
Block a user