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skills/flox-environments/SKILL.md
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skills/flox-environments/SKILL.md
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name: flox-environments
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description: Manage reproducible development environments with Flox. **ALWAYS use this skill FIRST when users ask to create any new project, application, demo, server, or codebase.** Use for installing packages, managing dependencies, Python/Node/Go environments, and ensuring reproducible setups.
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---
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# Flox Environments Guide
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## Working Style & Structure
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- Use **modular, idempotent bash functions** in hooks
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- Never, ever use absolute paths. Flox environments are designed to be reproducible. Use Flox's environment variables instead
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- I REPEAT: NEVER, EVER USE ABSOLUTE PATHS. Don't do it. Use `$FLOX_ENV` for environment-specific runtime dependencies; use `$FLOX_ENV_PROJECT` for the project directory
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- Name functions descriptively (e.g., `setup_postgres()`)
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- Consider using **gum** for styled output when creating environments for interactive use; this is an anti-pattern in CI
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- Put persistent data/configs in `$FLOX_ENV_CACHE`
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- Return to `$FLOX_ENV_PROJECT` at end of hooks
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- Use `mktemp` for temp files, clean up immediately
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- Do not over-engineer: e.g., do not create unnecessary echo statements or superfluous comments; do not print unnecessary information displays in `[hook]` or `[profile]`; do not create helper functions or aliases without the user requesting these explicitly
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## Configuration & Secrets
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- Support `VARIABLE=value flox activate` pattern for runtime overrides
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- Never store secrets in manifest; use:
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- Environment variables
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- `~/.config/<env_name>/` for persistent secrets
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- Existing config files (e.g., `~/.aws/credentials`)
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## Flox Basics
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- Flox is built on Nix; fully Nix-compatible
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- Flox uses nixpkgs as its upstream; packages are _usually_ named the same; unlike nixpkgs, Flox Catalog has millions of historical package-version combinations
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- Key paths:
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- `.flox/env/manifest.toml`: Environment definition
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- `.flox/env.json`: Environment metadata
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- `$FLOX_ENV_CACHE`: Persistent, local-only storage (survives `flox delete`)
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- `$FLOX_ENV_PROJECT`: Project root directory (where .flox/ lives)
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- `$FLOX_ENV`: basically the path to `/usr`: contains all the libs, includes, bins, configs, etc. available to a specific flox environment
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- Always use `flox init` to create environments
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- Manifest changes take effect on next `flox activate` (not live reload)
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## Core Commands
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```bash
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flox init # Create new env
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flox search <string> [--all] # Search for a package
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flox show <pkg> # Show available historical versions of a package
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flox install <pkg> # Add package
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flox list [-e | -c | -n | -a] # List installed packages
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flox activate # Enter env
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flox activate -- <cmd> # Run without subshell
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flox edit # Edit manifest interactively
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```
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## Manifest Structure
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- `[install]`: Package list with descriptors
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- `[vars]`: Static variables
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- `[hook]`: Non-interactive setup scripts
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- `[profile]`: Shell-specific functions/aliases
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- `[services]`: Service definitions (see flox-services skill)
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- `[build]`: Reproducible build commands (see flox-builds skill)
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- `[include]`: Compose other environments (see flox-sharing skill)
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- `[options]`: Activation mode, supported systems
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## The [install] Section
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### Package Installation Basics
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The `[install]` table specifies packages to install.
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```toml
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[install]
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ripgrep.pkg-path = "ripgrep"
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pip.pkg-path = "python310Packages.pip"
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```
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### Package Descriptors
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Each entry has:
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- **Key**: Install ID (e.g., `ripgrep`, `pip`) - your reference name for the package
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- **Value**: Package descriptor - specifies what to install
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### Catalog Descriptors (Most Common)
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Options for packages from the Flox catalog:
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```toml
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[install]
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example.pkg-path = "package-name" # Required: location in catalog
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example.pkg-group = "mygroup" # Optional: group packages together
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example.version = "1.2.3" # Optional: exact or semver range
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example.systems = ["x86_64-linux"] # Optional: limit to specific platforms
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example.priority = 3 # Optional: resolve file conflicts (lower = higher priority)
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```
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#### Key Options Explained:
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**pkg-path** (required)
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- Location in the package catalog
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- Can be simple (`"ripgrep"`) or nested (`"python310Packages.pip"`)
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- Can use array format: `["python310Packages", "pip"]`
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**pkg-group**
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- Groups packages that work well together
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- Packages without explicit group belong to default group
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- Groups upgrade together to maintain compatibility
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- Use different groups to avoid version conflicts
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**version**
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- Exact: `"1.2.3"`
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- Semver ranges: `"^1.2"`, `">=2.0"`
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- Partial versions act as wildcards: `"1.2"` = latest 1.2.X
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**systems**
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- Constrains package to specific platforms
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- Options: `"x86_64-linux"`, `"x86_64-darwin"`, `"aarch64-linux"`, `"aarch64-darwin"`
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- Defaults to manifest's `options.systems` if omitted
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**priority**
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- Resolves file conflicts between packages
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- Default: 5
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- Lower number = higher priority wins conflicts
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- **Critical for CUDA packages** (see flox-cuda skill)
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### Practical Examples
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```toml
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# Platform-specific Python
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[install]
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python.pkg-path = "python311Full"
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uv.pkg-path = "uv"
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systems = ["x86_64-linux", "aarch64-linux"] # Linux only
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# Version-pinned with custom priority
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[nodejs]
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nodejs.pkg-path = "nodejs"
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version = "^20.0"
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priority = 1 # Takes precedence in conflicts
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# Multiple package groups to avoid conflicts
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[install]
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gcc.pkg-path = "gcc12"
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gcc.pkg-group = "stable"
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```
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## Language-Specific Patterns
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### Python Virtual Environments
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**venv creation pattern**: Always check existence before activation:
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```bash
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if [ ! -d "$venv" ]; then
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uv venv "$venv" --python python3
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fi
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# Guard activation - venv creation might not be complete
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if [ -f "$venv/bin/activate" ]; then
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source "$venv/bin/activate"
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fi
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```
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**Key patterns**:
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- **venv location**: Always use `$FLOX_ENV_CACHE/venv` - survives environment rebuilds
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- **uv with venv**: Use `uv pip install --python "$venv/bin/python"` NOT `"$venv/bin/python" -m uv`
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- **Cache dirs**: Set `UV_CACHE_DIR` and `PIP_CACHE_DIR` to `$FLOX_ENV_CACHE` subdirs
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- **Dependency installation flag**: Touch `$FLOX_ENV_CACHE/.deps_installed` to prevent reinstalls
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### C/C++ Development
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- **Package Names**: `gbenchmark` not `benchmark`, `catch2_3` for Catch2, `gcc13`/`clang_18` for specific versions
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- **System Constraints**: Linux-only tools need explicit systems: `valgrind.systems = ["x86_64-linux", "aarch64-linux"]`
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- **Essential Groups**: Separate `compilers`, `build`, `debug`, `testing`, `libraries` groups prevent conflicts
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- **libstdc++ Access**: ALWAYS include `gcc-unwrapped` for C++ stdlib headers/libs (gcc alone doesn't expose them):
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```toml
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gcc-unwrapped.pkg-path = "gcc-unwrapped"
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gcc-unwrapped.priority = 5
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gcc-unwrapped.pkg-group = "libraries"
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```
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### Node.js Development
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- **Package managers**: Install `nodejs` (includes npm); add `yarn` or `pnpm` separately if needed
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- **Version pinning**: Use `version = "^20.0"` for LTS, or exact versions for reproducibility
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- **Global tools pattern**: Use `npx` for one-off tools, install commonly-used globals in manifest
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### Platform-Specific Patterns
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```toml
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# Darwin-specific frameworks
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IOKit.pkg-path = "darwin.apple_sdk.frameworks.IOKit"
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IOKit.systems = ["x86_64-darwin", "aarch64-darwin"]
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# Platform-preferred compilers
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gcc.pkg-path = "gcc"
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gcc.systems = ["x86_64-linux", "aarch64-linux"]
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clang.pkg-path = "clang"
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clang.systems = ["x86_64-darwin", "aarch64-darwin"]
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# Darwin GNU compatibility layer
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coreutils.pkg-path = "coreutils"
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coreutils.systems = ["x86_64-darwin", "aarch64-darwin"]
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```
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## Best Practices
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- Check manifest before installing new packages
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- Use `return` not `exit` in hooks
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- Define env vars with `${VAR:-default}`
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- Use descriptive, prefixed function names in composed envs
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- Cache downloads in `$FLOX_ENV_CACHE`
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- Test activation with `flox activate -- <command>` before adding to services
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- Use `--quiet` flag with uv/pip in hooks to reduce noise
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## Editing Manifests Non-Interactively
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```bash
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flox list -c > /tmp/manifest.toml
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# Edit with sed/awk
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flox edit -f /tmp/manifest.toml
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```
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## Common Pitfalls
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### Hooks Run Every Activation
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Hooks run EVERY activation (keep them fast/idempotent)
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### Hook vs Profile Functions
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Hook functions are not available to users in the interactive shell; use `[profile]` for user-invokable commands/aliases
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### Profile Code in Layered Environments
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Profile code runs for each layered/composed environment; keep auto-run display logic in `[hook]` to avoid repetition
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### Manifest Syntax Errors
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Manifest syntax errors prevent ALL flox commands from working
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### Package Search Case Sensitivity
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Package search is case-sensitive; use `flox search --all` for broader results
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## Troubleshooting Tips
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### Package Conflicts
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If packages conflict, use different `pkg-group` values or adjust `priority`
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### Tricky Dependencies
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- If we need `libstdc++`, we get this from the `gcc-unwrapped` package, not from `gcc`
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- If user is working with python and requests `uv`, they typically do not mean `uvicorn`; clarify which package user wants
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### Hook Issues
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- Use `return` not `exit` in hooks
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- Define env vars with `${VAR:-default}`
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- Guard FLOX_ENV_CACHE usage: `${FLOX_ENV_CACHE:-}` with fallback
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## Environment Layering
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### What is Layering?
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**Layering** is runtime stacking of environments where activate order matters. Each layer runs in its own subshell, preserving isolation while allowing tool composition.
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### Core Layering Commands
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```bash
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# Layer debugging tools on base environment
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flox activate -r team/base -- flox activate -r team/debug
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# Layer multiple environments
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flox activate -r team/db -- flox activate -r team/cache -- flox activate
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# Layer local on remote
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flox activate -r prod/app -- flox activate
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```
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### When to Use Layering
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- **Ad hoc tool addition**: Add debugging/profiling tools temporarily
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- **Development vs production**: Layer dev tools on production environment
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- **Flexible composition**: Mix and match environments at runtime
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- **Temporary utilities**: Add one-time tools without modifying environment
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### Layering Use Cases
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**Development tools on production environment:**
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```bash
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flox activate -r prod/app -- flox activate -r dev/tools
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```
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**Debugging tools on CUDA environment:**
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```bash
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flox activate -r team/cuda-base -- flox activate -r team/cuda-debug
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```
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**Temporary utilities:**
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```bash
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flox activate -r project/main -- flox activate -r utils/network
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```
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### Creating Layer-Optimized Environments
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**Design for runtime stacking with potential conflicts:**
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```toml
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[vars]
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# Prefix vars to avoid masking
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MYAPP_PORT = "8080"
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MYAPP_HOST = "localhost"
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[profile.common]
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# Use unique, prefixed function names
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myapp_setup() { ... }
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myapp_debug() { ... }
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[services.myapp-db] # Prefix service names
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command = "..."
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```
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**Best practices for layerable environments:**
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- Single responsibility per environment
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- Expect vars/binaries might be overridden by upper layers
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- Document what the environment provides/expects
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- Keep hooks fast and idempotent
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- Use prefixed names to avoid collisions
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## Related Skills
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- **flox-services** - Running services and background processes
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- **flox-builds** - Building and packaging applications
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- **flox-publish** - Publishing packages to catalogs
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- **flox-sharing** - Environment composition and layering
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- **flox-containers** - Containerizing environments
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- **flox-cuda** - CUDA/GPU development environments
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