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---
name: flox-builds
description: Building and packaging applications with Flox. Use for manifest builds, Nix expression builds, sandbox modes, multi-stage builds, and packaging assets.
---
# Flox Build System Guide
## Build System Overview
Flox supports two build modes, each with its own strengths:
**Manifest builds** enable you to define your build steps in your manifest and reuse your existing build scripts and toolchains. Flox manifests are declarative artifacts, expressed in TOML.
Manifest builds:
- Make it easy to get started, requiring few if any changes to your existing workflows
- Can run inside a sandbox (using `sandbox = "pure"`) for reproducible builds
- Are best for getting going fast with existing projects
**Nix expression builds** guarantee build-time reproducibility because they're both isolated and purely functional. Their learning curve is steeper because they require proficiency with the Nix language.
Nix expression builds:
- Are isolated by default. The Nix sandbox seals the build off from the host system, so no state leak ins
- Are functional. A Nix build is defined as a pure function of its declared inputs
You can mix both approaches in the same project, but package names must be unique.
## Core Commands
```bash
flox build # Build all targets
flox build app docs # Build specific targets
flox build -d /path/to/project # Build in another directory
flox build -v # Verbose output
flox build .#hello # Build specific Nix expression
```
## Development vs Runtime: The Two-Environment Pattern
A common workflow involves **two separate environments**:
### Development Environment (Build-Time)
Contains source code, build tools, and build definitions:
```toml
# project-dev/.flox/env/manifest.toml (in git with source code)
[install]
gcc.pkg-path = "gcc13"
make.pkg-path = "make"
python.pkg-path = "python311Full"
uv.pkg-path = "uv"
[build.myapp]
command = '''
make build
mkdir -p $out/bin
cp build/myapp $out/bin/
'''
version = "1.0.0"
```
**Workflow:**
```bash
cd project-dev
flox activate
flox build myapp
flox publish -o myorg myapp
```
### Runtime Environment (Consume-Time)
Contains only the published package and runtime dependencies:
```toml
# project-runtime/.flox/env/manifest.toml (can push to FloxHub)
[install]
myapp.pkg-path = "myorg/myapp" # The published package
```
**Workflow:**
```bash
cd project-runtime
flox init
flox install myorg/myapp
flox push # Share runtime environment without source code
```
**Why separate environments?**
- Development environment: Heavy (build tools, source code, dev dependencies)
- Runtime environment: Lightweight (only published package and runtime needs)
- Security: Runtime environments don't expose source code
- Clarity: Clear separation between building and consuming
- Rollback: Can rollback the live generation of a runtime environment without affecting the development environment
**Note**: You can also install published packages into existing environments (other projects, production environments, etc.), not just dedicated runtime environments.
## Manifest Builds
Flox treats a **manifest build** as a short, deterministic Bash script that runs inside an activated environment and copies its deliverables into `$out`. Anything copied there becomes a first-class, versioned package that can later be published and installed like any other catalog artifact.
### Critical insights from real-world packaging:
- **Build hooks don't run**: `[hook]` scripts DO NOT execute during `flox build` - only during interactive `flox activate`
- **Guard env vars**: Always use `${FLOX_ENV_CACHE:-}` with default fallback in hooks to avoid build failures
- **Wrapper scripts pattern**: Create launcher scripts in `$out/bin/` that set up runtime environment:
```bash
cat > "$out/bin/myapp" << 'EOF'
#!/usr/bin/env bash
APP_ROOT="$(dirname "$(dirname "$(readlink -f "$0")")")"
export PYTHONPATH="$APP_ROOT/share/myapp:$PYTHONPATH"
exec python3 "$APP_ROOT/share/myapp/main.py" "$@"
EOF
chmod +x "$out/bin/myapp"
```
- **User config pattern**: Default to `~/.myapp/` for user configs, not `$FLOX_ENV_CACHE` (packages are immutable)
- **Model/data directories**: Create user directories at runtime, not build time:
```bash
mkdir -p "${MYAPP_DIR:-$HOME/.myapp}/models"
```
- **Python package strategy**: Don't bundle Python deps - include `requirements.txt` and setup script:
```bash
# In build, create setup script:
cat > "$out/bin/myapp-setup" << 'EOF'
venv="${VENV:-$HOME/.myapp/venv}"
uv venv "$venv" --python python3
uv pip install --python "$venv/bin/python" -r "$APP_ROOT/share/myapp/requirements.txt"
EOF
```
- **Dual-environment workflow**: Use one environment for building (`project-dev/`), another for consuming (`project-runtime/`). See "Development vs Runtime: The Two-Environment Pattern" section above for details.
### Build Definition Syntax
```toml
[build.<name>]
command = ''' # required Bash, multiline string
<your build steps> # e.g. cargo build, npm run build
mkdir -p $out/bin
cp path/to/artifact $out/bin/<name>
'''
version = "1.2.3" # optional
description = "one-line summary" # optional
sandbox = "pure" | "off" # default: off
runtime-packages = [ "id1", "id2" ] # optional
```
**One table per package.** Multiple `[build.*]` tables let you publish, for example, a stripped release binary and a debug build from the same sources.
**Bash only.** The script executes under `set -euo pipefail`. If you need zsh or fish features, invoke them explicitly inside the script.
**Environment parity.** Before your script runs, Flox performs the equivalent of `flox activate` — so every tool listed in `[install]` is on PATH.
**Package groups and builds.** Only packages in the `toplevel` group (default) are available during builds. Packages with explicit `pkg-group` settings won't be accessible in build commands unless also installed to `toplevel`.
**Referencing other builds.** `${other}` expands to the `$out` of `[build.other]` and forces that build to run first, enabling multi-stage flows (e.g. vendoring → compilation).
## Purity and Sandbox Control
| sandbox value | Filesystem scope | Network | Typical use-case |
|---------------|------------------|---------|------------------|
| `"off"` (default) | Project working tree; complete host FS | allowed | Fast, iterative dev builds |
| `"pure"` | Git-tracked files only, copied to tmp | Linux: blocked<br>macOS: allowed | Reproducible, host-agnostic packages |
Pure mode highlights undeclared inputs early and is mandatory for builds intended for CI/CD publication. When a pure build needs pre-fetched artifacts (e.g. language modules) use a two-stage pattern:
```toml
[build.deps]
command = '''go mod vendor -o $out/etc/vendor'''
sandbox = "off"
[build.app]
command = '''
cp -r ${deps}/etc/vendor ./vendor
go build ./...
mkdir -p $out/bin
cp app $out/bin/
'''
sandbox = "pure"
```
## $out Layout and Filesystem Hierarchy
Only files placed under `$out` survive. Follow FHS conventions:
| Path | Purpose |
|------|---------|
| `$out/bin` / `$out/sbin` | CLI and daemon binaries (must be `chmod +x`) |
| `$out/lib`, `$out/libexec` | Shared libraries, helper programs |
| `$out/share/man` | Man pages (gzip them) |
| `$out/etc` | Configuration shipped with the package |
Scripts or binaries stored elsewhere will not end up on callers' paths.
## Running Manifest Builds
```bash
# Build every target in the manifest
flox build
# Build a subset
flox build app docs
# Build a manifest in another directory
flox build -d /path/to/project
```
Results appear as immutable symlinks: `./result-<name>` → `/nix/store/...-<name>-<version>`.
To execute a freshly built binary: `./result-app/bin/app`.
## Multi-Stage Examples
### Rust release binary plus source tar
```toml
[build.bin]
command = '''
cargo build --release
mkdir -p $out/bin
cp target/release/myproject $out/bin/
'''
version = "0.9.0"
[build.src]
command = '''
git archive --format=tar HEAD | gzip > $out/myproject-${bin.version}.tar.gz
'''
sandbox = "pure"
```
`${bin.version}` resolves because both builds share the same manifest.
### Go with vendored dependencies
```toml
[build.vendor]
command = '''
go mod vendor
mkdir -p $out/vendor
cp -r vendor/* $out/vendor/
'''
sandbox = "off"
[build.app]
command = '''
cp -r ${vendor}/vendor ./
go build -mod=vendor -o $out/bin/myapp
'''
sandbox = "pure"
```
## Trimming Runtime Dependencies
By default, every package in the `toplevel` install-group becomes a runtime dependency of your build's closure—even if it was only needed at compile time.
Declare a minimal list instead:
```toml
[install]
clang.pkg-path = "clang"
pytest.pkg-path = "pytest"
[build.cli]
command = '''
make
mv build/cli $out/bin/
'''
runtime-packages = [ "clang" ] # exclude pytest from runtime closure
```
Smaller closures copy faster and occupy less disk when installed on users' systems.
## Version and Description Metadata
Flox surfaces these fields in `flox search`, `flox show`, and during publication.
```toml
[build.mytool]
version.command = "git describe --tags"
description = "High-performance log shipper"
```
Alternative forms:
```toml
version = "1.4.2" # static string
version.file = "VERSION.txt" # read at build time
```
## Cross-Platform Considerations for Manifest Builds
`flox build` targets the host's systems triple. To ship binaries for additional platforms you must trigger the build on machines (or CI runners) of those architectures:
```
linux-x86_64 → build → publish
darwin-aarch64 → build → publish
```
The manifest can remain identical across hosts.
## Beyond Code — Packaging Assets
Any artifact that can be copied into `$out` can be versioned and installed:
### Nginx baseline config
```toml
[build.nginx_cfg]
command = '''mkdir -p $out/etc && cp nginx.conf $out/etc/'''
```
### Organization-wide .proto schema bundle
```toml
[build.proto]
command = '''
mkdir -p $out/share/proto
cp proto/**/*.proto $out/share/proto/
'''
```
Teams install these packages and reference them via `$FLOX_ENV/etc/nginx.conf` or `$FLOX_ENV/share/proto`.
## Nix Expression Builds
You can write a Nix expression instead of (or in addition to) defining a manifest build.
Put `*.nix` build files in `.flox/pkgs/` for Nix expression builds. Git add all files before building.
### File Naming
- `hello.nix` → package named `hello`
- `hello/default.nix` → package named `hello`
### Common Patterns
**Shell Script**
```nix
{writeShellApplication, curl}:
writeShellApplication {
name = "my-ip";
runtimeInputs = [ curl ];
text = ''curl icanhazip.com'';
}
```
**Your Project**
```nix
{ rustPlatform, lib }:
rustPlatform.buildRustPackage {
pname = "my-app";
version = "0.1.0";
src = ../../.;
cargoLock.lockFile = "${src}/Cargo.lock";
}
```
**Update Version**
```nix
{ hello, fetchurl }:
hello.overrideAttrs (finalAttrs: _: {
version = "2.12.2";
src = fetchurl {
url = "mirror://gnu/hello/hello-${finalAttrs.version}.tar.gz";
hash = "sha256-WpqZbcKSzCTc9BHO6H6S9qrluNE72caBm0x6nc4IGKs=";
};
})
```
**Apply Patches**
```nix
{ hello }:
hello.overrideAttrs (oldAttrs: {
patches = (oldAttrs.patches or []) ++ [ ./my.patch ];
})
```
### Hash Generation
1. Use `hash = "";`
2. Run `flox build`
3. Copy hash from error message
### Commands
- `flox build` - build all
- `flox build .#hello` - build specific
- `git add .flox/pkgs/*` - track files
## Language-Specific Build Examples
### Python Application
```toml
[build.myapp]
command = '''
mkdir -p $out/bin $out/share/myapp
# Copy application code
cp -r src/* $out/share/myapp/
cp requirements.txt $out/share/myapp/
# Create wrapper script
cat > $out/bin/myapp << 'EOF'
#!/usr/bin/env bash
APP_ROOT="$(dirname "$(dirname "$(readlink -f "$0")")")"
export PYTHONPATH="$APP_ROOT/share/myapp:$PYTHONPATH"
exec python3 "$APP_ROOT/share/myapp/main.py" "$@"
EOF
chmod +x $out/bin/myapp
'''
version = "1.0.0"
```
### Node.js Application
```toml
[build.webapp]
command = '''
npm ci
npm run build
mkdir -p $out/share/webapp
cp -r dist/* $out/share/webapp/
cp package.json package-lock.json $out/share/webapp/
cd $out/share/webapp && npm ci --production
'''
version = "1.0.0"
```
### Rust Binary
```toml
[build.cli]
command = '''
cargo build --release
mkdir -p $out/bin
cp target/release/mycli $out/bin/
'''
version.command = "cargo metadata --no-deps --format-version 1 | jq -r '.packages[0].version'"
```
## Debugging Build Issues
### Common Problems
**Build hooks don't run**: `[hook]` scripts DO NOT execute during `flox build`
**Package groups**: Only `toplevel` group packages available during builds
**Network access**: Pure builds can't access network on Linux
### Debugging Steps
1. Check build output: `flox build -v`
2. Inspect result: `ls -la result-<name>/`
3. Test binary: `./result-<name>/bin/<name>`
4. Check dependencies: `nix-store -q --references result-<name>`
## Related Skills
- **flox-environments** - Setting up development and runtime environments
- **flox-publish** - Publishing built packages to catalogs, understanding the dev→publish→runtime workflow
- **flox-containers** - Building container images