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# Angular Signals Patterns
**Version:** Angular 16+
**Status:** Stable (Developer Preview in 16, Stable in 17+)
**Purpose:** Modern reactive state management without Zone.js overhead
---
## Core Concept
**Signals** are Angular's modern approach to reactive state management. Unlike observables, signals are synchronous, glitch-free, and optimized for change detection.
**Key Benefits:**
- ✅ Simpler mental model than RxJS
- ✅ Better performance (no Zone.js overhead)
- ✅ Fine-grained reactivity
- ✅ Type-safe
- ✅ Works seamlessly with OnPush change detection
---
## Signal Basics
### Creating Signals
```typescript
import { signal, computed, effect } from '@angular/core';
// Writable signal
const count = signal(0); // number signal
const name = signal('John'); // string signal
const user = signal<User | null>(null); // object signal with null
// Read value (call as function)
console.log(count()); // 0
console.log(name()); // "John"
// Write value
count.set(5); // Set to exact value
name.set('Jane');
// Update value (based on current)
count.update(n => n + 1); // Increment
```
### Computed Signals
Computed signals automatically recalculate when dependencies change:
```typescript
const count = signal(0);
// Derived value
const double = computed(() => count() * 2);
const isEven = computed(() => count() % 2 === 0);
const message = computed(() =>
`Count is ${count()} and ${isEven() ? 'even' : 'odd'}`
);
console.log(double()); // 0
console.log(message()); // "Count is 0 and even"
count.set(3);
console.log(double()); // 6
console.log(message()); // "Count is 3 and odd"
```
### Effects
Effects run side effects when signals change:
```typescript
import { effect } from '@angular/core';
const count = signal(0);
// Effect runs when count changes
effect(() => {
console.log(`Count changed to: ${count()}`);
localStorage.setItem('count', count().toString());
});
count.set(5); // Logs: "Count changed to: 5"
```
---
## Pattern 1: Component State
### Basic Component State
```typescript
import { Component, signal, computed } from '@angular/core';
@Component({
selector: 'app-todo-list',
standalone: true,
template: `
<input
[value]="newTodo()"
(input)="newTodo.set($any($event.target).value)"
/>
<button (click)="addTodo()">Add</button>
<p>Total: {{ total() }} | Active: {{ active() }} | Completed: {{ completed() }}</p>
@for (todo of todos(); track todo.id) {
<div>
<input
type="checkbox"
[checked]="todo.completed"
(change)="toggle(todo.id)"
/>
<span [class.line-through]="todo.completed">
{{ todo.text }}
</span>
<button (click)="remove(todo.id)">×</button>
</div>
}
`
})
export class TodoListComponent {
// State
todos = signal<Todo[]>([]);
newTodo = signal('');
// Computed
total = computed(() => this.todos().length);
active = computed(() => this.todos().filter(t => !t.completed).length);
completed = computed(() => this.todos().filter(t => t.completed).length);
addTodo() {
if (this.newTodo().trim()) {
this.todos.update(todos => [
...todos,
{
id: Date.now().toString(),
text: this.newTodo(),
completed: false
}
]);
this.newTodo.set('');
}
}
toggle(id: string) {
this.todos.update(todos =>
todos.map(t => t.id === id ? { ...t, completed: !t.completed } : t)
);
}
remove(id: string) {
this.todos.update(todos => todos.filter(t => t.id !== id));
}
}
```
---
## Pattern 2: Derived State
### Computed from Multiple Signals
```typescript
@Component({...})
export class ShoppingCartComponent {
items = signal<CartItem[]>([]);
taxRate = signal(0.08);
shippingCost = signal(5.99);
// Computed from items
subtotal = computed(() =>
this.items().reduce((sum, item) => sum + item.price * item.quantity, 0)
);
// Computed from subtotal and taxRate
tax = computed(() => this.subtotal() * this.taxRate());
// Computed from multiple signals
total = computed(() =>
this.subtotal() + this.tax() + this.shippingCost()
);
// Computed boolean
hasItems = computed(() => this.items().length > 0);
canCheckout = computed(() =>
this.hasItems() && this.total() > 0
);
}
```
---
## Pattern 3: Signal Arrays
### Immutable Array Updates
```typescript
@Component({...})
export class ListComponent {
items = signal<Item[]>([]);
// Add item
addItem(item: Item) {
this.items.update(current => [...current, item]);
}
// Remove item
removeItem(id: string) {
this.items.update(current => current.filter(item => item.id !== id));
}
// Update item
updateItem(id: string, updates: Partial<Item>) {
this.items.update(current =>
current.map(item =>
item.id === id ? { ...item, ...updates } : item
)
);
}
// Sort items
sortBy(key: keyof Item) {
this.items.update(current =>
[...current].sort((a, b) => a[key] > b[key] ? 1 : -1)
);
}
// Filter items
filteredItems = computed(() =>
this.items().filter(item => item.active)
);
}
```
---
## Pattern 4: Signal Objects
### Nested Object Updates
```typescript
interface User {
id: string;
name: string;
email: string;
preferences: {
theme: 'light' | 'dark';
language: string;
};
}
@Component({...})
export class UserProfileComponent {
user = signal<User>({
id: '1',
name: 'John',
email: 'john@example.com',
preferences: {
theme: 'light',
language: 'en'
}
});
// Update top-level property
updateName(name: string) {
this.user.update(u => ({ ...u, name }));
}
// Update nested property
updateTheme(theme: 'light' | 'dark') {
this.user.update(u => ({
...u,
preferences: {
...u.preferences,
theme
}
}));
}
// Computed from nested property
isDarkMode = computed(() => this.user().preferences.theme === 'dark');
}
```
---
## Pattern 5: Loading States
### Common Loading Pattern
```typescript
interface LoadingState<T> {
loading: boolean;
data: T | null;
error: string | null;
}
@Component({...})
export class DataComponent {
private http = inject(HttpClient);
state = signal<LoadingState<Product[]>>({
loading: false,
data: null,
error: null
});
// Computed
isLoading = computed(() => this.state().loading);
hasError = computed(() => this.state().error !== null);
hasData = computed(() => this.state().data !== null);
products = computed(() => this.state().data ?? []);
loadData() {
this.state.update(s => ({ ...s, loading: true, error: null }));
this.http.get<Product[]>('/api/products').subscribe({
next: data => this.state.set({ loading: false, data, error: null }),
error: err => this.state.set({ loading: false, data: null, error: err.message })
});
}
}
```
---
## Pattern 6: Form State
### Signal-Based Form
```typescript
@Component({
selector: 'app-signup-form',
template: `
<form (submit)="handleSubmit($event)">
<input
type="email"
[value]="email()"
(input)="email.set($any($event.target).value)"
[class.invalid]="emailError()"
/>
@if (emailError()) {
<span class="error">{{ emailError() }}</span>
}
<input
type="password"
[value]="password()"
(input)="password.set($any($event.target).value)"
/>
<button [disabled]="!isValid()">Sign Up</button>
</form>
`
})
export class SignupFormComponent {
// Form fields
email = signal('');
password = signal('');
// Validation
emailError = computed(() => {
const value = this.email();
if (!value) return 'Email is required';
if (!/^[^\s@]+@[^\s@]+\.[^\s@]+$/.test(value)) {
return 'Invalid email format';
}
return null;
});
passwordError = computed(() => {
const value = this.password();
if (!value) return 'Password is required';
if (value.length < 8) return 'Minimum 8 characters';
return null;
});
isValid = computed(() =>
!this.emailError() && !this.passwordError()
);
handleSubmit(event: Event) {
event.preventDefault();
if (this.isValid()) {
console.log({ email: this.email(), password: this.password() });
}
}
}
```
---
## Pattern 7: Signal Effects
### Side Effects with Cleanup
```typescript
@Component({...})
export class AutoSaveComponent {
content = signal('');
constructor() {
// Auto-save effect
effect(() => {
const data = this.content();
if (data) {
const timeoutId = setTimeout(() => {
console.log('Auto-saving:', data);
this.save(data);
}, 1000);
// Cleanup function
return () => clearTimeout(timeoutId);
}
});
// Log changes
effect(() => {
console.log('Content length:', this.content().length);
});
}
save(data: string) {
localStorage.setItem('draft', data);
}
}
```
---
## Pattern 8: Signals with RxJS
### Converting Between Signals and Observables
```typescript
import { toSignal, toObservable } from '@angular/core/rxjs-interop';
import { interval } from 'rxjs';
@Component({...})
export class MixedComponent {
// Observable to Signal
private tick$ = interval(1000);
tick = toSignal(this.tick$, { initialValue: 0 });
// Signal to Observable
count = signal(0);
count$ = toObservable(this.count);
constructor() {
// Subscribe to signal as observable
this.count$.subscribe(value => {
console.log('Count changed:', value);
});
}
}
```
### Combining Signals with HTTP
```typescript
@Component({...})
export class UserComponent {
private http = inject(HttpClient);
userId = signal('123');
// Convert signal to observable, then fetch
user = toSignal(
toObservable(this.userId).pipe(
switchMap(id => this.http.get<User>(`/api/users/${id}`))
),
{ initialValue: null }
);
}
```
---
## Pattern 9: Global State with Signals
### Signal-Based Store
```typescript
// store.service.ts
import { Injectable, signal, computed } from '@angular/core';
export interface AppState {
user: User | null;
theme: 'light' | 'dark';
notifications: Notification[];
}
@Injectable({ providedIn: 'root' })
export class Store {
// Private state
private state = signal<AppState>({
user: null,
theme: 'light',
notifications: []
});
// Public selectors
user = computed(() => this.state().user);
theme = computed(() => this.state().theme);
notifications = computed(() => this.state().notifications);
unreadCount = computed(() =>
this.state().notifications.filter(n => !n.read).length
);
// Actions
setUser(user: User | null) {
this.state.update(s => ({ ...s, user }));
}
toggleTheme() {
this.state.update(s => ({
...s,
theme: s.theme === 'light' ? 'dark' : 'light'
}));
}
addNotification(notification: Notification) {
this.state.update(s => ({
...s,
notifications: [...s.notifications, notification]
}));
}
}
// Usage in component
@Component({...})
export class AppComponent {
private store = inject(Store);
user = this.store.user;
theme = this.store.theme;
unreadCount = this.store.unreadCount;
logout() {
this.store.setUser(null);
}
}
```
---
## Best Practices
### Do's ✅
1. **Use signals for synchronous state**
2. **Prefer computed over manual updates**
3. **Keep signals immutable** - always create new objects/arrays
4. **Use effects for side effects only**
5. **Combine with OnPush** change detection
6. **Use toSignal for observables** in components
### Don'ts ❌
1. **Don't mutate signal values directly**
```typescript
// ❌ Bad
items().push(newItem);
// ✅ Good
items.update(current => [...current, newItem]);
```
2. **Don't use effects for derived state**
```typescript
// ❌ Bad - Use computed instead
const count = signal(0);
const double = signal(0);
effect(() => double.set(count() * 2));
// ✅ Good
const double = computed(() => count() * 2);
```
3. **Don't create signals in loops**
4. **Don't read signals in constructors** (use ngOnInit or effects)
---
## Performance Tips
1. **Computed signals are cached** - only recalculate when dependencies change
2. **Signals trigger change detection only when value changes**
3. **Use OnPush** change detection with signals for best performance
4. **Signals are more efficient than observables** for synchronous state
---
## When to Use Signals vs RxJS
**Use Signals for:**
- Local component state
- Derived/computed values
- Form state
- UI state (loading, errors)
**Use RxJS for:**
- Asynchronous operations
- HTTP requests
- WebSocket streams
- Time-based operations (debounce, throttle)
- Complex async flows
**Use Both:**
- Convert observables to signals with `toSignal()`
- Convert signals to observables with `toObservable()`
---
## Summary
Signals provide:
- ✅ Simpler reactive state management
- ✅ Better performance
- ✅ Type safety
- ✅ Fine-grained reactivity
- ✅ Seamless integration with Angular
**Key Takeaway:** Signals are the future of Angular state management. Use them for synchronous state, computed values, and reactive UI updates.