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skills/signals-patterns/SKILL.md
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skills/signals-patterns/SKILL.md
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# Angular Signals Patterns
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**Version:** Angular 16+
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**Status:** Stable (Developer Preview in 16, Stable in 17+)
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**Purpose:** Modern reactive state management without Zone.js overhead
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---
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## Core Concept
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**Signals** are Angular's modern approach to reactive state management. Unlike observables, signals are synchronous, glitch-free, and optimized for change detection.
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**Key Benefits:**
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- ✅ Simpler mental model than RxJS
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- ✅ Better performance (no Zone.js overhead)
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- ✅ Fine-grained reactivity
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- ✅ Type-safe
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- ✅ Works seamlessly with OnPush change detection
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---
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## Signal Basics
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### Creating Signals
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```typescript
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import { signal, computed, effect } from '@angular/core';
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// Writable signal
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const count = signal(0); // number signal
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const name = signal('John'); // string signal
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const user = signal<User | null>(null); // object signal with null
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// Read value (call as function)
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console.log(count()); // 0
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console.log(name()); // "John"
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// Write value
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count.set(5); // Set to exact value
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name.set('Jane');
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// Update value (based on current)
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count.update(n => n + 1); // Increment
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```
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### Computed Signals
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Computed signals automatically recalculate when dependencies change:
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```typescript
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const count = signal(0);
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// Derived value
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const double = computed(() => count() * 2);
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const isEven = computed(() => count() % 2 === 0);
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const message = computed(() =>
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`Count is ${count()} and ${isEven() ? 'even' : 'odd'}`
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);
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console.log(double()); // 0
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console.log(message()); // "Count is 0 and even"
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count.set(3);
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console.log(double()); // 6
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console.log(message()); // "Count is 3 and odd"
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```
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### Effects
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Effects run side effects when signals change:
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```typescript
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import { effect } from '@angular/core';
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const count = signal(0);
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// Effect runs when count changes
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effect(() => {
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console.log(`Count changed to: ${count()}`);
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localStorage.setItem('count', count().toString());
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});
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count.set(5); // Logs: "Count changed to: 5"
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```
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---
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## Pattern 1: Component State
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### Basic Component State
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```typescript
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import { Component, signal, computed } from '@angular/core';
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@Component({
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selector: 'app-todo-list',
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standalone: true,
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template: `
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<input
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[value]="newTodo()"
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(input)="newTodo.set($any($event.target).value)"
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/>
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<button (click)="addTodo()">Add</button>
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<p>Total: {{ total() }} | Active: {{ active() }} | Completed: {{ completed() }}</p>
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@for (todo of todos(); track todo.id) {
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<div>
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<input
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type="checkbox"
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[checked]="todo.completed"
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(change)="toggle(todo.id)"
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/>
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<span [class.line-through]="todo.completed">
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{{ todo.text }}
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</span>
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<button (click)="remove(todo.id)">×</button>
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</div>
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}
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`
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})
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export class TodoListComponent {
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// State
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todos = signal<Todo[]>([]);
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newTodo = signal('');
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// Computed
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total = computed(() => this.todos().length);
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active = computed(() => this.todos().filter(t => !t.completed).length);
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completed = computed(() => this.todos().filter(t => t.completed).length);
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addTodo() {
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if (this.newTodo().trim()) {
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this.todos.update(todos => [
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...todos,
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{
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id: Date.now().toString(),
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text: this.newTodo(),
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completed: false
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}
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]);
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this.newTodo.set('');
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}
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}
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toggle(id: string) {
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this.todos.update(todos =>
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todos.map(t => t.id === id ? { ...t, completed: !t.completed } : t)
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);
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}
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remove(id: string) {
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this.todos.update(todos => todos.filter(t => t.id !== id));
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}
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}
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```
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---
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## Pattern 2: Derived State
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### Computed from Multiple Signals
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```typescript
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@Component({...})
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export class ShoppingCartComponent {
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items = signal<CartItem[]>([]);
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taxRate = signal(0.08);
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shippingCost = signal(5.99);
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// Computed from items
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subtotal = computed(() =>
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this.items().reduce((sum, item) => sum + item.price * item.quantity, 0)
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);
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// Computed from subtotal and taxRate
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tax = computed(() => this.subtotal() * this.taxRate());
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// Computed from multiple signals
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total = computed(() =>
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this.subtotal() + this.tax() + this.shippingCost()
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);
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// Computed boolean
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hasItems = computed(() => this.items().length > 0);
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canCheckout = computed(() =>
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this.hasItems() && this.total() > 0
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);
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}
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```
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---
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## Pattern 3: Signal Arrays
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### Immutable Array Updates
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```typescript
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@Component({...})
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export class ListComponent {
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items = signal<Item[]>([]);
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// Add item
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addItem(item: Item) {
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this.items.update(current => [...current, item]);
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}
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// Remove item
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removeItem(id: string) {
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this.items.update(current => current.filter(item => item.id !== id));
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}
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// Update item
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updateItem(id: string, updates: Partial<Item>) {
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this.items.update(current =>
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current.map(item =>
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item.id === id ? { ...item, ...updates } : item
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)
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);
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}
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// Sort items
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sortBy(key: keyof Item) {
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this.items.update(current =>
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[...current].sort((a, b) => a[key] > b[key] ? 1 : -1)
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);
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}
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// Filter items
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filteredItems = computed(() =>
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this.items().filter(item => item.active)
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);
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}
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```
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---
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## Pattern 4: Signal Objects
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### Nested Object Updates
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```typescript
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interface User {
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id: string;
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name: string;
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email: string;
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preferences: {
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theme: 'light' | 'dark';
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language: string;
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};
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}
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@Component({...})
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export class UserProfileComponent {
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user = signal<User>({
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id: '1',
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name: 'John',
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email: 'john@example.com',
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preferences: {
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theme: 'light',
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language: 'en'
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}
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});
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// Update top-level property
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updateName(name: string) {
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this.user.update(u => ({ ...u, name }));
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}
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// Update nested property
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updateTheme(theme: 'light' | 'dark') {
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this.user.update(u => ({
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...u,
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preferences: {
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...u.preferences,
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theme
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}
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}));
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}
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// Computed from nested property
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isDarkMode = computed(() => this.user().preferences.theme === 'dark');
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}
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```
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---
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## Pattern 5: Loading States
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### Common Loading Pattern
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```typescript
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interface LoadingState<T> {
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loading: boolean;
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data: T | null;
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error: string | null;
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}
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@Component({...})
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export class DataComponent {
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private http = inject(HttpClient);
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state = signal<LoadingState<Product[]>>({
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loading: false,
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data: null,
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error: null
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});
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// Computed
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isLoading = computed(() => this.state().loading);
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hasError = computed(() => this.state().error !== null);
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hasData = computed(() => this.state().data !== null);
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products = computed(() => this.state().data ?? []);
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loadData() {
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this.state.update(s => ({ ...s, loading: true, error: null }));
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this.http.get<Product[]>('/api/products').subscribe({
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next: data => this.state.set({ loading: false, data, error: null }),
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error: err => this.state.set({ loading: false, data: null, error: err.message })
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});
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}
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}
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```
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---
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## Pattern 6: Form State
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### Signal-Based Form
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```typescript
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@Component({
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selector: 'app-signup-form',
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template: `
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<form (submit)="handleSubmit($event)">
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<input
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type="email"
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[value]="email()"
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(input)="email.set($any($event.target).value)"
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[class.invalid]="emailError()"
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/>
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@if (emailError()) {
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<span class="error">{{ emailError() }}</span>
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}
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<input
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type="password"
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[value]="password()"
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(input)="password.set($any($event.target).value)"
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/>
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<button [disabled]="!isValid()">Sign Up</button>
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</form>
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`
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})
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export class SignupFormComponent {
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// Form fields
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email = signal('');
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password = signal('');
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// Validation
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emailError = computed(() => {
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const value = this.email();
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if (!value) return 'Email is required';
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if (!/^[^\s@]+@[^\s@]+\.[^\s@]+$/.test(value)) {
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return 'Invalid email format';
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}
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return null;
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});
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passwordError = computed(() => {
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const value = this.password();
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if (!value) return 'Password is required';
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if (value.length < 8) return 'Minimum 8 characters';
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return null;
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});
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isValid = computed(() =>
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!this.emailError() && !this.passwordError()
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);
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handleSubmit(event: Event) {
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event.preventDefault();
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if (this.isValid()) {
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console.log({ email: this.email(), password: this.password() });
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}
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}
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}
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```
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---
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## Pattern 7: Signal Effects
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### Side Effects with Cleanup
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```typescript
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@Component({...})
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export class AutoSaveComponent {
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content = signal('');
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constructor() {
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// Auto-save effect
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effect(() => {
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const data = this.content();
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if (data) {
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const timeoutId = setTimeout(() => {
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console.log('Auto-saving:', data);
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this.save(data);
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}, 1000);
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// Cleanup function
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return () => clearTimeout(timeoutId);
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}
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});
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// Log changes
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effect(() => {
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console.log('Content length:', this.content().length);
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});
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}
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save(data: string) {
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localStorage.setItem('draft', data);
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}
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}
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```
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---
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## Pattern 8: Signals with RxJS
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### Converting Between Signals and Observables
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```typescript
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import { toSignal, toObservable } from '@angular/core/rxjs-interop';
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import { interval } from 'rxjs';
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@Component({...})
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export class MixedComponent {
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// Observable to Signal
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private tick$ = interval(1000);
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tick = toSignal(this.tick$, { initialValue: 0 });
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// Signal to Observable
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count = signal(0);
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count$ = toObservable(this.count);
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constructor() {
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// Subscribe to signal as observable
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this.count$.subscribe(value => {
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console.log('Count changed:', value);
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});
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}
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}
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```
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### Combining Signals with HTTP
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```typescript
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@Component({...})
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export class UserComponent {
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private http = inject(HttpClient);
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userId = signal('123');
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// Convert signal to observable, then fetch
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user = toSignal(
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toObservable(this.userId).pipe(
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switchMap(id => this.http.get<User>(`/api/users/${id}`))
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),
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{ initialValue: null }
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);
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}
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```
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---
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## Pattern 9: Global State with Signals
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### Signal-Based Store
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```typescript
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// store.service.ts
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import { Injectable, signal, computed } from '@angular/core';
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export interface AppState {
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user: User | null;
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theme: 'light' | 'dark';
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notifications: Notification[];
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}
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@Injectable({ providedIn: 'root' })
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export class Store {
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// Private state
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private state = signal<AppState>({
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user: null,
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theme: 'light',
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notifications: []
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});
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// Public selectors
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user = computed(() => this.state().user);
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theme = computed(() => this.state().theme);
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notifications = computed(() => this.state().notifications);
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unreadCount = computed(() =>
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this.state().notifications.filter(n => !n.read).length
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);
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// Actions
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setUser(user: User | null) {
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this.state.update(s => ({ ...s, user }));
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}
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toggleTheme() {
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this.state.update(s => ({
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...s,
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theme: s.theme === 'light' ? 'dark' : 'light'
|
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}));
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}
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addNotification(notification: Notification) {
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this.state.update(s => ({
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...s,
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notifications: [...s.notifications, notification]
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}));
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}
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}
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// Usage in component
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@Component({...})
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export class AppComponent {
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private store = inject(Store);
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user = this.store.user;
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theme = this.store.theme;
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unreadCount = this.store.unreadCount;
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logout() {
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this.store.setUser(null);
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}
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}
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```
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||||
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||||
---
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||||
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## Best Practices
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||||
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||||
### Do's ✅
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1. **Use signals for synchronous state**
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2. **Prefer computed over manual updates**
|
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3. **Keep signals immutable** - always create new objects/arrays
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4. **Use effects for side effects only**
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5. **Combine with OnPush** change detection
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6. **Use toSignal for observables** in components
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### Don'ts ❌
|
||||
|
||||
1. **Don't mutate signal values directly**
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||||
```typescript
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||||
// ❌ Bad
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||||
items().push(newItem);
|
||||
|
||||
// ✅ Good
|
||||
items.update(current => [...current, newItem]);
|
||||
```
|
||||
|
||||
2. **Don't use effects for derived state**
|
||||
```typescript
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||||
// ❌ Bad - Use computed instead
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||||
const count = signal(0);
|
||||
const double = signal(0);
|
||||
effect(() => double.set(count() * 2));
|
||||
|
||||
// ✅ Good
|
||||
const double = computed(() => count() * 2);
|
||||
```
|
||||
|
||||
3. **Don't create signals in loops**
|
||||
4. **Don't read signals in constructors** (use ngOnInit or effects)
|
||||
|
||||
---
|
||||
|
||||
## Performance Tips
|
||||
|
||||
1. **Computed signals are cached** - only recalculate when dependencies change
|
||||
2. **Signals trigger change detection only when value changes**
|
||||
3. **Use OnPush** change detection with signals for best performance
|
||||
4. **Signals are more efficient than observables** for synchronous state
|
||||
|
||||
---
|
||||
|
||||
## When to Use Signals vs RxJS
|
||||
|
||||
**Use Signals for:**
|
||||
- Local component state
|
||||
- Derived/computed values
|
||||
- Form state
|
||||
- UI state (loading, errors)
|
||||
|
||||
**Use RxJS for:**
|
||||
- Asynchronous operations
|
||||
- HTTP requests
|
||||
- WebSocket streams
|
||||
- Time-based operations (debounce, throttle)
|
||||
- Complex async flows
|
||||
|
||||
**Use Both:**
|
||||
- Convert observables to signals with `toSignal()`
|
||||
- Convert signals to observables with `toObservable()`
|
||||
|
||||
---
|
||||
|
||||
## Summary
|
||||
|
||||
Signals provide:
|
||||
- ✅ Simpler reactive state management
|
||||
- ✅ Better performance
|
||||
- ✅ Type safety
|
||||
- ✅ Fine-grained reactivity
|
||||
- ✅ Seamless integration with Angular
|
||||
|
||||
**Key Takeaway:** Signals are the future of Angular state management. Use them for synchronous state, computed values, and reactive UI updates.
|
||||
Reference in New Issue
Block a user