{ "name": "com.devgom.unity-editor-toolkit", "version": "0.12.1", "displayName": "Unity Editor Toolkit", "description": "Real-time Unity Editor control and automation via WebSocket for Claude Code integration. Provides 500+ commands for GameObject, Transform, Scene, Component, Material, and more. Database features require Unity 6+ only (embedded SQLite, no installation required).", "unity": "6.0", "keywords": [ "editor", "automation", "websocket", "rpc", "gameobject", "transform", "scene", "component", "claude", "ai" ], "author": { "name": "Dev GOM", "email": "dev@gom.example", "url": "https://github.com/Dev-GOM/claude-code-marketplace" }, "dependencies": { "com.unity.nuget.newtonsoft-json": "3.2.2", "com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git", "com.gilzoide.sqlite-net": "https://github.com/gilzoide/unity-sqlite-net.git#1.3.2" }, "testables": [ "com.unity.test-framework" ], "samples": [ { "displayName": "Basic Examples", "description": "Basic examples of Unity Editor Toolkit server setup", "path": "Samples~/BasicExamples" } ] }