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skills/unity-ui-selector/SKILL.md
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skills/unity-ui-selector/SKILL.md
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name: Unity UI System Selector
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description: Guides selection between UGUI and UI Toolkit for projects. Use when choosing UI framework or migrating UI systems.
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---
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# Unity UI System Selector
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Helps you choose the appropriate UI system for your Unity project and provides implementation guidance for both UGUI and UI Toolkit.
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## Two UI Systems
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**UGUI (Legacy)** - GameObject-based (2014). Mature, works on all Unity versions, large community. Weaker: Complex UI performance, limited styling, no live reload.
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**UI Toolkit (Modern)** - Retained mode, web-inspired UXML/USS (2021.2+). Better performance, live reload, data-binding. Weaker: Requires 2021.2+, smaller community, limited 3D world-space UI.
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## Decision Framework
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**Use UGUI if:**
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- Unity < 2021.2
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- Simple UI (menus, HUD)
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- 3D world-space UI needed
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- Team knows UGUI well / tight deadline
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- Legacy project
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**Use UI Toolkit if:**
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- Unity 2021.2+ and new project (future-proof)
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- Complex/data-driven UI (inventory, skill trees)
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- Editor tools (inspectors, windows) - **strongly recommended**
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- Web dev background (HTML/CSS)
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- Large-scale UI (MMO, strategy games)
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When in doubt: For new projects on Unity 2021.2+, **UI Toolkit is recommended**.
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## Comparison
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| Feature | UGUI | UI Toolkit |
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|---------|------|-----------|
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| **Version** | 4.6+ | 2021.2+ |
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| **Performance** | Simple UIs | All UIs |
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| **Styling** | Inspector | CSS-like USS |
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| **Layout** | Manual/Groups | Flexbox-like |
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| **Editor Tools** | Good | Excellent |
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| **Runtime UI** | Excellent | Good |
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| **3D World UI** | Excellent | Limited |
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## Migration
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See [migration-guide.md](migration-guide.md) for UGUI → UI Toolkit migration strategy (3-4 months for medium projects).
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## UI System Support Matrix
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| Unity Version | UGUI | UI Toolkit (Editor) | UI Toolkit (Runtime) |
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|--------------|------|-------------------|---------------------|
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| 2019.4 LTS | ✅ Full | ✅ Basic | ❌ No |
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| 2020.3 LTS | ✅ Full | ✅ Good | ⚠️ Experimental |
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| 2021.3 LTS | ✅ Full | ✅ Excellent | ✅ Production |
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| 2022.3 LTS+ | ✅ Full | ✅ Primary | ✅ Full |
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## When to Use vs Other Components
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**Use this Skill when**: Choosing between UGUI and UI Toolkit, understanding UI system trade-offs, or planning UI migration
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**Use @unity-scripter agent when**: Implementing UI components, writing custom UI scripts, or converting UI code
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**Use @unity-architect agent when**: Designing complex UI architecture, planning UI data flow, or structuring large-scale UI systems
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**Use /unity:new-script command when**: Generating Editor scripts with UI Toolkit or UGUI templates
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## Related Skills
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- **unity-uitoolkit**: Assists with UI Toolkit implementation (UXML, USS, VisualElement API)
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- **unity-template-generator**: Generates Editor scripts using selected UI system
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- **unity-script-validator**: Validates UI code patterns
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