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---
name: algorithmic-art
description: Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
license: Complete terms in LICENSE.txt
---
Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).
This happens in two steps:
1. Algorithmic Philosophy Creation (.md file)
2. Express by creating p5.js generative art (.html + .js files)
First, undertake this task:
## ALGORITHMIC PHILOSOPHY CREATION
To begin, create an ALGORITHMIC PHILOSOPHY (not static images or templates) that will be interpreted through:
- Computational processes, emergent behavior, mathematical beauty
- Seeded randomness, noise fields, organic systems
- Particles, flows, fields, forces
- Parametric variation and controlled chaos
### THE CRITICAL UNDERSTANDING
- What is received: Some subtle input or instructions by the user to take into account, but use as a foundation; it should not constrain creative freedom.
- What is created: An algorithmic philosophy/generative aesthetic movement.
- What happens next: The same version receives the philosophy and EXPRESSES IT IN CODE - creating p5.js sketches that are 90% algorithmic generation, 10% essential parameters.
Consider this approach:
- Write a manifesto for a generative art movement
- The next phase involves writing the algorithm that brings it to life
The philosophy must emphasize: Algorithmic expression. Emergent behavior. Computational beauty. Seeded variation.
### HOW TO GENERATE AN ALGORITHMIC PHILOSOPHY
**Name the movement** (1-2 words): "Organic Turbulence" / "Quantum Harmonics" / "Emergent Stillness"
**Articulate the philosophy** (4-6 paragraphs - concise but complete):
To capture the ALGORITHMIC essence, express how this philosophy manifests through:
- Computational processes and mathematical relationships?
- Noise functions and randomness patterns?
- Particle behaviors and field dynamics?
- Temporal evolution and system states?
- Parametric variation and emergent complexity?
**CRITICAL GUIDELINES:**
- **Avoid redundancy**: Each algorithmic aspect should be mentioned once. Avoid repeating concepts about noise theory, particle dynamics, or mathematical principles unless adding new depth.
- **Emphasize craftsmanship REPEATEDLY**: The philosophy MUST stress multiple times that the final algorithm should appear as though it took countless hours to develop, was refined with care, and comes from someone at the absolute top of their field. This framing is essential - repeat phrases like "meticulously crafted algorithm," "the product of deep computational expertise," "painstaking optimization," "master-level implementation."
- **Leave creative space**: Be specific about the algorithmic direction, but concise enough that the next Claude has room to make interpretive implementation choices at an extremely high level of craftsmanship.
The philosophy must guide the next version to express ideas ALGORITHMICALLY, not through static images. Beauty lives in the process, not the final frame.
### PHILOSOPHY EXAMPLES
**"Organic Turbulence"**
Philosophy: Chaos constrained by natural law, order emerging from disorder.
Algorithmic expression: Flow fields driven by layered Perlin noise. Thousands of particles following vector forces, their trails accumulating into organic density maps. Multiple noise octaves create turbulent regions and calm zones. Color emerges from velocity and density - fast particles burn bright, slow ones fade to shadow. The algorithm runs until equilibrium - a meticulously tuned balance where every parameter was refined through countless iterations by a master of computational aesthetics.
**"Quantum Harmonics"**
Philosophy: Discrete entities exhibiting wave-like interference patterns.
Algorithmic expression: Particles initialized on a grid, each carrying a phase value that evolves through sine waves. When particles are near, their phases interfere - constructive interference creates bright nodes, destructive creates voids. Simple harmonic motion generates complex emergent mandalas. The result of painstaking frequency calibration where every ratio was carefully chosen to produce resonant beauty.
**"Recursive Whispers"**
Philosophy: Self-similarity across scales, infinite depth in finite space.
Algorithmic expression: Branching structures that subdivide recursively. Each branch slightly randomized but constrained by golden ratios. L-systems or recursive subdivision generate tree-like forms that feel both mathematical and organic. Subtle noise perturbations break perfect symmetry. Line weights diminish with each recursion level. Every branching angle the product of deep mathematical exploration.
**"Field Dynamics"**
Philosophy: Invisible forces made visible through their effects on matter.
Algorithmic expression: Vector fields constructed from mathematical functions or noise. Particles born at edges, flowing along field lines, dying when they reach equilibrium or boundaries. Multiple fields can attract, repel, or rotate particles. The visualization shows only the traces - ghost-like evidence of invisible forces. A computational dance meticulously choreographed through force balance.
**"Stochastic Crystallization"**
Philosophy: Random processes crystallizing into ordered structures.
Algorithmic expression: Randomized circle packing or Voronoi tessellation. Start with random points, let them evolve through relaxation algorithms. Cells push apart until equilibrium. Color based on cell size, neighbor count, or distance from center. The organic tiling that emerges feels both random and inevitable. Every seed produces unique crystalline beauty - the mark of a master-level generative algorithm.
*These are condensed examples. The actual algorithmic philosophy should be 4-6 substantial paragraphs.*
### ESSENTIAL PRINCIPLES
- **ALGORITHMIC PHILOSOPHY**: Creating a computational worldview to be expressed through code
- **PROCESS OVER PRODUCT**: Always emphasize that beauty emerges from the algorithm's execution - each run is unique
- **PARAMETRIC EXPRESSION**: Ideas communicate through mathematical relationships, forces, behaviors - not static composition
- **ARTISTIC FREEDOM**: The next Claude interprets the philosophy algorithmically - provide creative implementation room
- **PURE GENERATIVE ART**: This is about making LIVING ALGORITHMS, not static images with randomness
- **EXPERT CRAFTSMANSHIP**: Repeatedly emphasize the final algorithm must feel meticulously crafted, refined through countless iterations, the product of deep expertise by someone at the absolute top of their field in computational aesthetics
**The algorithmic philosophy should be 4-6 paragraphs long.** Fill it with poetic computational philosophy that brings together the intended vision. Avoid repeating the same points. Output this algorithmic philosophy as a .md file.
---
## DEDUCING THE CONCEPTUAL SEED
**CRITICAL STEP**: Before implementing the algorithm, identify the subtle conceptual thread from the original request.
**THE ESSENTIAL PRINCIPLE**:
The concept is a **subtle, niche reference embedded within the algorithm itself** - not always literal, always sophisticated. Someone familiar with the subject should feel it intuitively, while others simply experience a masterful generative composition. The algorithmic philosophy provides the computational language. The deduced concept provides the soul - the quiet conceptual DNA woven invisibly into parameters, behaviors, and emergence patterns.
This is **VERY IMPORTANT**: The reference must be so refined that it enhances the work's depth without announcing itself. Think like a jazz musician quoting another song through algorithmic harmony - only those who know will catch it, but everyone appreciates the generative beauty.
---
## P5.JS IMPLEMENTATION
With the philosophy AND conceptual framework established, express it through code. Pause to gather thoughts before proceeding. Use only the algorithmic philosophy created and the instructions below.
### ⚠️ STEP 0: READ THE TEMPLATE FIRST ⚠️
**CRITICAL: BEFORE writing any HTML:**
1. **Read** `templates/viewer.html` using the Read tool
2. **Study** the exact structure, styling, and Anthropic branding
3. **Use that file as the LITERAL STARTING POINT** - not just inspiration
4. **Keep all FIXED sections exactly as shown** (header, sidebar structure, Anthropic colors/fonts, seed controls, action buttons)
5. **Replace only the VARIABLE sections** marked in the file's comments (algorithm, parameters, UI controls for parameters)
**Avoid:**
- ❌ Creating HTML from scratch
- ❌ Inventing custom styling or color schemes
- ❌ Using system fonts or dark themes
- ❌ Changing the sidebar structure
**Follow these practices:**
- ✅ Copy the template's exact HTML structure
- ✅ Keep Anthropic branding (Poppins/Lora fonts, light colors, gradient backdrop)
- ✅ Maintain the sidebar layout (Seed → Parameters → Colors? → Actions)
- ✅ Replace only the p5.js algorithm and parameter controls
The template is the foundation. Build on it, don't rebuild it.
---
To create gallery-quality computational art that lives and breathes, use the algorithmic philosophy as the foundation.
### TECHNICAL REQUIREMENTS
**Seeded Randomness (Art Blocks Pattern)**:
```javascript
// ALWAYS use a seed for reproducibility
let seed = 12345; // or hash from user input
randomSeed(seed);
noiseSeed(seed);
```
**Parameter Structure - FOLLOW THE PHILOSOPHY**:
To establish parameters that emerge naturally from the algorithmic philosophy, consider: "What qualities of this system can be adjusted?"
```javascript
let params = {
seed: 12345, // Always include seed for reproducibility
// colors
// Add parameters that control YOUR algorithm:
// - Quantities (how many?)
// - Scales (how big? how fast?)
// - Probabilities (how likely?)
// - Ratios (what proportions?)
// - Angles (what direction?)
// - Thresholds (when does behavior change?)
};
```
**To design effective parameters, focus on the properties the system needs to be tunable rather than thinking in terms of "pattern types".**
**Core Algorithm - EXPRESS THE PHILOSOPHY**:
**CRITICAL**: The algorithmic philosophy should dictate what to build.
To express the philosophy through code, avoid thinking "which pattern should I use?" and instead think "how to express this philosophy through code?"
If the philosophy is about **organic emergence**, consider using:
- Elements that accumulate or grow over time
- Random processes constrained by natural rules
- Feedback loops and interactions
If the philosophy is about **mathematical beauty**, consider using:
- Geometric relationships and ratios
- Trigonometric functions and harmonics
- Precise calculations creating unexpected patterns
If the philosophy is about **controlled chaos**, consider using:
- Random variation within strict boundaries
- Bifurcation and phase transitions
- Order emerging from disorder
**The algorithm flows from the philosophy, not from a menu of options.**
To guide the implementation, let the conceptual essence inform creative and original choices. Build something that expresses the vision for this particular request.
**Canvas Setup**: Standard p5.js structure:
```javascript
function setup() {
createCanvas(1200, 1200);
// Initialize your system
}
function draw() {
// Your generative algorithm
// Can be static (noLoop) or animated
}
```
### CRAFTSMANSHIP REQUIREMENTS
**CRITICAL**: To achieve mastery, create algorithms that feel like they emerged through countless iterations by a master generative artist. Tune every parameter carefully. Ensure every pattern emerges with purpose. This is NOT random noise - this is CONTROLLED CHAOS refined through deep expertise.
- **Balance**: Complexity without visual noise, order without rigidity
- **Color Harmony**: Thoughtful palettes, not random RGB values
- **Composition**: Even in randomness, maintain visual hierarchy and flow
- **Performance**: Smooth execution, optimized for real-time if animated
- **Reproducibility**: Same seed ALWAYS produces identical output
### OUTPUT FORMAT
Output:
1. **Algorithmic Philosophy** - As markdown or text explaining the generative aesthetic
2. **Single HTML Artifact** - Self-contained interactive generative art built from `templates/viewer.html` (see STEP 0 and next section)
The HTML artifact contains everything: p5.js (from CDN), the algorithm, parameter controls, and UI - all in one file that works immediately in claude.ai artifacts or any browser. Start from the template file, not from scratch.
---
## INTERACTIVE ARTIFACT CREATION
**REMINDER: `templates/viewer.html` should have already been read (see STEP 0). Use that file as the starting point.**
To allow exploration of the generative art, create a single, self-contained HTML artifact. Ensure this artifact works immediately in claude.ai or any browser - no setup required. Embed everything inline.
### CRITICAL: WHAT'S FIXED VS VARIABLE
The `templates/viewer.html` file is the foundation. It contains the exact structure and styling needed.
**FIXED (always include exactly as shown):**
- Layout structure (header, sidebar, main canvas area)
- Anthropic branding (UI colors, fonts, gradients)
- Seed section in sidebar:
- Seed display
- Previous/Next buttons
- Random button
- Jump to seed input + Go button
- Actions section in sidebar:
- Regenerate button
- Reset button
**VARIABLE (customize for each artwork):**
- The entire p5.js algorithm (setup/draw/classes)
- The parameters object (define what the art needs)
- The Parameters section in sidebar:
- Number of parameter controls
- Parameter names
- Min/max/step values for sliders
- Control types (sliders, inputs, etc.)
- Colors section (optional):
- Some art needs color pickers
- Some art might use fixed colors
- Some art might be monochrome (no color controls needed)
- Decide based on the art's needs
**Every artwork should have unique parameters and algorithm!** The fixed parts provide consistent UX - everything else expresses the unique vision.
### REQUIRED FEATURES
**1. Parameter Controls**
- Sliders for numeric parameters (particle count, noise scale, speed, etc.)
- Color pickers for palette colors
- Real-time updates when parameters change
- Reset button to restore defaults
**2. Seed Navigation**
- Display current seed number
- "Previous" and "Next" buttons to cycle through seeds
- "Random" button for random seed
- Input field to jump to specific seed
- Generate 100 variations when requested (seeds 1-100)
**3. Single Artifact Structure**
```html
<!DOCTYPE html>
<html>
<head>
<!-- p5.js from CDN - always available -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.7.0/p5.min.js"></script>
<style>
/* All styling inline - clean, minimal */
/* Canvas on top, controls below */
</style>
</head>
<body>
<div id="canvas-container"></div>
<div id="controls">
<!-- All parameter controls -->
</div>
<script>
// ALL p5.js code inline here
// Parameter objects, classes, functions
// setup() and draw()
// UI handlers
// Everything self-contained
</script>
</body>
</html>
```
**CRITICAL**: This is a single artifact. No external files, no imports (except p5.js CDN). Everything inline.
**4. Implementation Details - BUILD THE SIDEBAR**
The sidebar structure:
**1. Seed (FIXED)** - Always include exactly as shown:
- Seed display
- Prev/Next/Random/Jump buttons
**2. Parameters (VARIABLE)** - Create controls for the art:
```html
<div class="control-group">
<label>Parameter Name</label>
<input type="range" id="param" min="..." max="..." step="..." value="..." oninput="updateParam('param', this.value)">
<span class="value-display" id="param-value">...</span>
</div>
```
Add as many control-group divs as there are parameters.
**3. Colors (OPTIONAL/VARIABLE)** - Include if the art needs adjustable colors:
- Add color pickers if users should control palette
- Skip this section if the art uses fixed colors
- Skip if the art is monochrome
**4. Actions (FIXED)** - Always include exactly as shown:
- Regenerate button
- Reset button
- Download PNG button
**Requirements**:
- Seed controls must work (prev/next/random/jump/display)
- All parameters must have UI controls
- Regenerate, Reset, Download buttons must work
- Keep Anthropic branding (UI styling, not art colors)
### USING THE ARTIFACT
The HTML artifact works immediately:
1. **In claude.ai**: Displayed as an interactive artifact - runs instantly
2. **As a file**: Save and open in any browser - no server needed
3. **Sharing**: Send the HTML file - it's completely self-contained
---
## VARIATIONS & EXPLORATION
The artifact includes seed navigation by default (prev/next/random buttons), allowing users to explore variations without creating multiple files. If the user wants specific variations highlighted:
- Include seed presets (buttons for "Variation 1: Seed 42", "Variation 2: Seed 127", etc.)
- Add a "Gallery Mode" that shows thumbnails of multiple seeds side-by-side
- All within the same single artifact
This is like creating a series of prints from the same plate - the algorithm is consistent, but each seed reveals different facets of its potential. The interactive nature means users discover their own favorites by exploring the seed space.
---
## THE CREATIVE PROCESS
**User request****Algorithmic philosophy****Implementation**
Each request is unique. The process involves:
1. **Interpret the user's intent** - What aesthetic is being sought?
2. **Create an algorithmic philosophy** (4-6 paragraphs) describing the computational approach
3. **Implement it in code** - Build the algorithm that expresses this philosophy
4. **Design appropriate parameters** - What should be tunable?
5. **Build matching UI controls** - Sliders/inputs for those parameters
**The constants**:
- Anthropic branding (colors, fonts, layout)
- Seed navigation (always present)
- Self-contained HTML artifact
**Everything else is variable**:
- The algorithm itself
- The parameters
- The UI controls
- The visual outcome
To achieve the best results, trust creativity and let the philosophy guide the implementation.
---
## RESOURCES
This skill includes helpful templates and documentation:
- **templates/viewer.html**: REQUIRED STARTING POINT for all HTML artifacts.
- This is the foundation - contains the exact structure and Anthropic branding
- **Keep unchanged**: Layout structure, sidebar organization, Anthropic colors/fonts, seed controls, action buttons
- **Replace**: The p5.js algorithm, parameter definitions, and UI controls in Parameters section
- The extensive comments in the file mark exactly what to keep vs replace
- **templates/generator_template.js**: Reference for p5.js best practices and code structure principles.
- Shows how to organize parameters, use seeded randomness, structure classes
- NOT a pattern menu - use these principles to build unique algorithms
- Embed algorithms inline in the HTML artifact (don't create separate .js files)
**Critical reminder**:
- The **template is the STARTING POINT**, not inspiration
- The **algorithm is where to create** something unique
- Don't copy the flow field example - build what the philosophy demands
- But DO keep the exact UI structure and Anthropic branding from the template

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/**
* ═══════════════════════════════════════════════════════════════════════════
* P5.JS GENERATIVE ART - BEST PRACTICES
* ═══════════════════════════════════════════════════════════════════════════
*
* This file shows STRUCTURE and PRINCIPLES for p5.js generative art.
* It does NOT prescribe what art you should create.
*
* Your algorithmic philosophy should guide what you build.
* These are just best practices for how to structure your code.
*
* ═══════════════════════════════════════════════════════════════════════════
*/
// ============================================================================
// 1. PARAMETER ORGANIZATION
// ============================================================================
// Keep all tunable parameters in one object
// This makes it easy to:
// - Connect to UI controls
// - Reset to defaults
// - Serialize/save configurations
let params = {
// Define parameters that match YOUR algorithm
// Examples (customize for your art):
// - Counts: how many elements (particles, circles, branches, etc.)
// - Scales: size, speed, spacing
// - Probabilities: likelihood of events
// - Angles: rotation, direction
// - Colors: palette arrays
seed: 12345,
// define colorPalette as an array -- choose whatever colors you'd like ['#d97757', '#6a9bcc', '#788c5d', '#b0aea5']
// Add YOUR parameters here based on your algorithm
};
// ============================================================================
// 2. SEEDED RANDOMNESS (Critical for reproducibility)
// ============================================================================
// ALWAYS use seeded random for Art Blocks-style reproducible output
function initializeSeed(seed) {
randomSeed(seed);
noiseSeed(seed);
// Now all random() and noise() calls will be deterministic
}
// ============================================================================
// 3. P5.JS LIFECYCLE
// ============================================================================
function setup() {
createCanvas(800, 800);
// Initialize seed first
initializeSeed(params.seed);
// Set up your generative system
// This is where you initialize:
// - Arrays of objects
// - Grid structures
// - Initial positions
// - Starting states
// For static art: call noLoop() at the end of setup
// For animated art: let draw() keep running
}
function draw() {
// Option 1: Static generation (runs once, then stops)
// - Generate everything in setup()
// - Call noLoop() in setup()
// - draw() doesn't do much or can be empty
// Option 2: Animated generation (continuous)
// - Update your system each frame
// - Common patterns: particle movement, growth, evolution
// - Can optionally call noLoop() after N frames
// Option 3: User-triggered regeneration
// - Use noLoop() by default
// - Call redraw() when parameters change
}
// ============================================================================
// 4. CLASS STRUCTURE (When you need objects)
// ============================================================================
// Use classes when your algorithm involves multiple entities
// Examples: particles, agents, cells, nodes, etc.
class Entity {
constructor() {
// Initialize entity properties
// Use random() here - it will be seeded
}
update() {
// Update entity state
// This might involve:
// - Physics calculations
// - Behavioral rules
// - Interactions with neighbors
}
display() {
// Render the entity
// Keep rendering logic separate from update logic
}
}
// ============================================================================
// 5. PERFORMANCE CONSIDERATIONS
// ============================================================================
// For large numbers of elements:
// - Pre-calculate what you can
// - Use simple collision detection (spatial hashing if needed)
// - Limit expensive operations (sqrt, trig) when possible
// - Consider using p5 vectors efficiently
// For smooth animation:
// - Aim for 60fps
// - Profile if things are slow
// - Consider reducing particle counts or simplifying calculations
// ============================================================================
// 6. UTILITY FUNCTIONS
// ============================================================================
// Color utilities
function hexToRgb(hex) {
const result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? {
r: parseInt(result[1], 16),
g: parseInt(result[2], 16),
b: parseInt(result[3], 16)
} : null;
}
function colorFromPalette(index) {
return params.colorPalette[index % params.colorPalette.length];
}
// Mapping and easing
function mapRange(value, inMin, inMax, outMin, outMax) {
return outMin + (outMax - outMin) * ((value - inMin) / (inMax - inMin));
}
function easeInOutCubic(t) {
return t < 0.5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2;
}
// Constrain to bounds
function wrapAround(value, max) {
if (value < 0) return max;
if (value > max) return 0;
return value;
}
// ============================================================================
// 7. PARAMETER UPDATES (Connect to UI)
// ============================================================================
function updateParameter(paramName, value) {
params[paramName] = value;
// Decide if you need to regenerate or just update
// Some params can update in real-time, others need full regeneration
}
function regenerate() {
// Reinitialize your generative system
// Useful when parameters change significantly
initializeSeed(params.seed);
// Then regenerate your system
}
// ============================================================================
// 8. COMMON P5.JS PATTERNS
// ============================================================================
// Drawing with transparency for trails/fading
function fadeBackground(opacity) {
fill(250, 249, 245, opacity); // Anthropic light with alpha
noStroke();
rect(0, 0, width, height);
}
// Using noise for organic variation
function getNoiseValue(x, y, scale = 0.01) {
return noise(x * scale, y * scale);
}
// Creating vectors from angles
function vectorFromAngle(angle, magnitude = 1) {
return createVector(cos(angle), sin(angle)).mult(magnitude);
}
// ============================================================================
// 9. EXPORT FUNCTIONS
// ============================================================================
function exportImage() {
saveCanvas('generative-art-' + params.seed, 'png');
}
// ============================================================================
// REMEMBER
// ============================================================================
//
// These are TOOLS and PRINCIPLES, not a recipe.
// Your algorithmic philosophy should guide WHAT you create.
// This structure helps you create it WELL.
//
// Focus on:
// - Clean, readable code
// - Parameterized for exploration
// - Seeded for reproducibility
// - Performant execution
//
// The art itself is entirely up to you!
//
// ============================================================================

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@@ -0,0 +1,599 @@
<!DOCTYPE html>
<!--
THIS IS A TEMPLATE THAT SHOULD BE USED EVERY TIME AND MODIFIED.
WHAT TO KEEP:
✓ Overall structure (header, sidebar, main content)
✓ Anthropic branding (colors, fonts, layout)
✓ Seed navigation section (always include this)
✓ Self-contained artifact (everything inline)
WHAT TO CREATIVELY EDIT:
✗ The p5.js algorithm (implement YOUR vision)
✗ The parameters (define what YOUR art needs)
✗ The UI controls (match YOUR parameters)
Let your philosophy guide the implementation.
The world is your oyster - be creative!
-->
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Generative Art Viewer</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.7.0/p5.min.js"></script>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Poppins:wght@400;500;600&family=Lora:wght@400;500&display=swap" rel="stylesheet">
<style>
/* Anthropic Brand Colors */
:root {
--anthropic-dark: #141413;
--anthropic-light: #faf9f5;
--anthropic-mid-gray: #b0aea5;
--anthropic-light-gray: #e8e6dc;
--anthropic-orange: #d97757;
--anthropic-blue: #6a9bcc;
--anthropic-green: #788c5d;
}
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: 'Poppins', sans-serif;
background: linear-gradient(135deg, var(--anthropic-light) 0%, #f5f3ee 100%);
min-height: 100vh;
color: var(--anthropic-dark);
}
.container {
display: flex;
min-height: 100vh;
padding: 20px;
gap: 20px;
}
/* Sidebar */
.sidebar {
width: 320px;
flex-shrink: 0;
background: rgba(255, 255, 255, 0.95);
backdrop-filter: blur(10px);
padding: 24px;
border-radius: 12px;
box-shadow: 0 10px 30px rgba(20, 20, 19, 0.1);
overflow-y: auto;
overflow-x: hidden;
}
.sidebar h1 {
font-family: 'Lora', serif;
font-size: 24px;
font-weight: 500;
color: var(--anthropic-dark);
margin-bottom: 8px;
}
.sidebar .subtitle {
color: var(--anthropic-mid-gray);
font-size: 14px;
margin-bottom: 32px;
line-height: 1.4;
}
/* Control Sections */
.control-section {
margin-bottom: 32px;
}
.control-section h3 {
font-size: 16px;
font-weight: 600;
color: var(--anthropic-dark);
margin-bottom: 16px;
display: flex;
align-items: center;
gap: 8px;
}
.control-section h3::before {
content: '•';
color: var(--anthropic-orange);
font-weight: bold;
}
/* Seed Controls */
.seed-input {
width: 100%;
background: var(--anthropic-light);
padding: 12px;
border-radius: 8px;
font-family: 'Courier New', monospace;
font-size: 14px;
margin-bottom: 12px;
border: 1px solid var(--anthropic-light-gray);
text-align: center;
}
.seed-input:focus {
outline: none;
border-color: var(--anthropic-orange);
box-shadow: 0 0 0 2px rgba(217, 119, 87, 0.1);
background: white;
}
.seed-controls {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 8px;
margin-bottom: 8px;
}
.regen-button {
margin-bottom: 0;
}
/* Parameter Controls */
.control-group {
margin-bottom: 20px;
}
.control-group label {
display: block;
font-size: 14px;
font-weight: 500;
color: var(--anthropic-dark);
margin-bottom: 8px;
}
.slider-container {
display: flex;
align-items: center;
gap: 12px;
}
.slider-container input[type="range"] {
flex: 1;
height: 4px;
background: var(--anthropic-light-gray);
border-radius: 2px;
outline: none;
-webkit-appearance: none;
}
.slider-container input[type="range"]::-webkit-slider-thumb {
-webkit-appearance: none;
width: 16px;
height: 16px;
background: var(--anthropic-orange);
border-radius: 50%;
cursor: pointer;
transition: all 0.2s ease;
}
.slider-container input[type="range"]::-webkit-slider-thumb:hover {
transform: scale(1.1);
background: #c86641;
}
.slider-container input[type="range"]::-moz-range-thumb {
width: 16px;
height: 16px;
background: var(--anthropic-orange);
border-radius: 50%;
border: none;
cursor: pointer;
transition: all 0.2s ease;
}
.value-display {
font-family: 'Courier New', monospace;
font-size: 12px;
color: var(--anthropic-mid-gray);
min-width: 60px;
text-align: right;
}
/* Color Pickers */
.color-group {
margin-bottom: 16px;
}
.color-group label {
display: block;
font-size: 12px;
color: var(--anthropic-mid-gray);
margin-bottom: 4px;
}
.color-picker-container {
display: flex;
align-items: center;
gap: 8px;
}
.color-picker-container input[type="color"] {
width: 32px;
height: 32px;
border: none;
border-radius: 6px;
cursor: pointer;
background: none;
padding: 0;
}
.color-value {
font-family: 'Courier New', monospace;
font-size: 12px;
color: var(--anthropic-mid-gray);
}
/* Buttons */
.button {
background: var(--anthropic-orange);
color: white;
border: none;
padding: 10px 16px;
border-radius: 6px;
font-size: 14px;
font-weight: 500;
cursor: pointer;
transition: all 0.2s ease;
width: 100%;
}
.button:hover {
background: #c86641;
transform: translateY(-1px);
}
.button:active {
transform: translateY(0);
}
.button.secondary {
background: var(--anthropic-blue);
}
.button.secondary:hover {
background: #5a8bb8;
}
.button.tertiary {
background: var(--anthropic-green);
}
.button.tertiary:hover {
background: #6b7b52;
}
.button-row {
display: flex;
gap: 8px;
}
.button-row .button {
flex: 1;
}
/* Canvas Area */
.canvas-area {
flex: 1;
display: flex;
align-items: center;
justify-content: center;
min-width: 0;
}
#canvas-container {
width: 100%;
max-width: 1000px;
border-radius: 12px;
overflow: hidden;
box-shadow: 0 20px 40px rgba(20, 20, 19, 0.1);
background: white;
}
#canvas-container canvas {
display: block;
width: 100% !important;
height: auto !important;
}
/* Loading State */
.loading {
display: flex;
align-items: center;
justify-content: center;
font-size: 18px;
color: var(--anthropic-mid-gray);
}
/* Responsive - Stack on mobile */
@media (max-width: 600px) {
.container {
flex-direction: column;
}
.sidebar {
width: 100%;
}
.canvas-area {
padding: 20px;
}
}
</style>
</head>
<body>
<div class="container">
<!-- Control Sidebar -->
<div class="sidebar">
<!-- Headers (CUSTOMIZE THIS FOR YOUR ART) -->
<h1>TITLE - EDIT</h1>
<div class="subtitle">SUBHEADER - EDIT</div>
<!-- Seed Section (ALWAYS KEEP THIS) -->
<div class="control-section">
<h3>Seed</h3>
<input type="number" id="seed-input" class="seed-input" value="12345" onchange="updateSeed()">
<div class="seed-controls">
<button class="button secondary" onclick="previousSeed()">← Prev</button>
<button class="button secondary" onclick="nextSeed()">Next →</button>
</div>
<button class="button tertiary regen-button" onclick="randomSeedAndUpdate()">↻ Random</button>
</div>
<!-- Parameters Section (CUSTOMIZE THIS FOR YOUR ART) -->
<div class="control-section">
<h3>Parameters</h3>
<!-- Particle Count -->
<div class="control-group">
<label>Particle Count</label>
<div class="slider-container">
<input type="range" id="particleCount" min="1000" max="10000" step="500" value="5000" oninput="updateParam('particleCount', this.value)">
<span class="value-display" id="particleCount-value">5000</span>
</div>
</div>
<!-- Flow Speed -->
<div class="control-group">
<label>Flow Speed</label>
<div class="slider-container">
<input type="range" id="flowSpeed" min="0.1" max="2.0" step="0.1" value="0.5" oninput="updateParam('flowSpeed', this.value)">
<span class="value-display" id="flowSpeed-value">0.5</span>
</div>
</div>
<!-- Noise Scale -->
<div class="control-group">
<label>Noise Scale</label>
<div class="slider-container">
<input type="range" id="noiseScale" min="0.001" max="0.02" step="0.001" value="0.005" oninput="updateParam('noiseScale', this.value)">
<span class="value-display" id="noiseScale-value">0.005</span>
</div>
</div>
<!-- Trail Length -->
<div class="control-group">
<label>Trail Length</label>
<div class="slider-container">
<input type="range" id="trailLength" min="2" max="20" step="1" value="8" oninput="updateParam('trailLength', this.value)">
<span class="value-display" id="trailLength-value">8</span>
</div>
</div>
</div>
<!-- Colors Section (OPTIONAL - CUSTOMIZE OR REMOVE) -->
<div class="control-section">
<h3>Colors</h3>
<!-- Color 1 -->
<div class="color-group">
<label>Primary Color</label>
<div class="color-picker-container">
<input type="color" id="color1" value="#d97757" onchange="updateColor('color1', this.value)">
<span class="color-value" id="color1-value">#d97757</span>
</div>
</div>
<!-- Color 2 -->
<div class="color-group">
<label>Secondary Color</label>
<div class="color-picker-container">
<input type="color" id="color2" value="#6a9bcc" onchange="updateColor('color2', this.value)">
<span class="color-value" id="color2-value">#6a9bcc</span>
</div>
</div>
<!-- Color 3 -->
<div class="color-group">
<label>Accent Color</label>
<div class="color-picker-container">
<input type="color" id="color3" value="#788c5d" onchange="updateColor('color3', this.value)">
<span class="color-value" id="color3-value">#788c5d</span>
</div>
</div>
</div>
<!-- Actions Section (ALWAYS KEEP THIS) -->
<div class="control-section">
<h3>Actions</h3>
<div class="button-row">
<button class="button" onclick="resetParameters()">Reset</button>
</div>
</div>
</div>
<!-- Main Canvas Area -->
<div class="canvas-area">
<div id="canvas-container">
<div class="loading">Initializing generative art...</div>
</div>
</div>
</div>
<script>
// ═══════════════════════════════════════════════════════════════════════
// GENERATIVE ART PARAMETERS - CUSTOMIZE FOR YOUR ALGORITHM
// ═══════════════════════════════════════════════════════════════════════
let params = {
seed: 12345,
particleCount: 5000,
flowSpeed: 0.5,
noiseScale: 0.005,
trailLength: 8,
colorPalette: ['#d97757', '#6a9bcc', '#788c5d']
};
let defaultParams = {...params}; // Store defaults for reset
// ═══════════════════════════════════════════════════════════════════════
// P5.JS GENERATIVE ART ALGORITHM - REPLACE WITH YOUR VISION
// ═══════════════════════════════════════════════════════════════════════
let particles = [];
let flowField = [];
let cols, rows;
let scl = 10; // Flow field resolution
function setup() {
let canvas = createCanvas(1200, 1200);
canvas.parent('canvas-container');
initializeSystem();
// Remove loading message
document.querySelector('.loading').style.display = 'none';
}
function initializeSystem() {
// Seed the randomness for reproducibility
randomSeed(params.seed);
noiseSeed(params.seed);
// Clear particles and recreate
particles = [];
// Initialize particles
for (let i = 0; i < params.particleCount; i++) {
particles.push(new Particle());
}
// Calculate flow field dimensions
cols = floor(width / scl);
rows = floor(height / scl);
// Generate flow field
generateFlowField();
// Clear background
background(250, 249, 245); // Anthropic light background
}
function generateFlowField() {
// fill this in
}
function draw() {
// fill this in
}
// ═══════════════════════════════════════════════════════════════════════
// PARTICLE SYSTEM - CUSTOMIZE FOR YOUR ALGORITHM
// ═══════════════════════════════════════════════════════════════════════
class Particle {
constructor() {
// fill this in
}
// fill this in
}
// ═══════════════════════════════════════════════════════════════════════
// UI CONTROL HANDLERS - CUSTOMIZE FOR YOUR PARAMETERS
// ═══════════════════════════════════════════════════════════════════════
function updateParam(paramName, value) {
// fill this in
}
function updateColor(colorId, value) {
// fill this in
}
// ═══════════════════════════════════════════════════════════════════════
// SEED CONTROL FUNCTIONS - ALWAYS KEEP THESE
// ═══════════════════════════════════════════════════════════════════════
function updateSeedDisplay() {
document.getElementById('seed-input').value = params.seed;
}
function updateSeed() {
let input = document.getElementById('seed-input');
let newSeed = parseInt(input.value);
if (newSeed && newSeed > 0) {
params.seed = newSeed;
initializeSystem();
} else {
// Reset to current seed if invalid
updateSeedDisplay();
}
}
function previousSeed() {
params.seed = Math.max(1, params.seed - 1);
updateSeedDisplay();
initializeSystem();
}
function nextSeed() {
params.seed = params.seed + 1;
updateSeedDisplay();
initializeSystem();
}
function randomSeedAndUpdate() {
params.seed = Math.floor(Math.random() * 999999) + 1;
updateSeedDisplay();
initializeSystem();
}
function resetParameters() {
params = {...defaultParams};
// Update UI elements
document.getElementById('particleCount').value = params.particleCount;
document.getElementById('particleCount-value').textContent = params.particleCount;
document.getElementById('flowSpeed').value = params.flowSpeed;
document.getElementById('flowSpeed-value').textContent = params.flowSpeed;
document.getElementById('noiseScale').value = params.noiseScale;
document.getElementById('noiseScale-value').textContent = params.noiseScale;
document.getElementById('trailLength').value = params.trailLength;
document.getElementById('trailLength-value').textContent = params.trailLength;
// Reset colors
document.getElementById('color1').value = params.colorPalette[0];
document.getElementById('color1-value').textContent = params.colorPalette[0];
document.getElementById('color2').value = params.colorPalette[1];
document.getElementById('color2-value').textContent = params.colorPalette[1];
document.getElementById('color3').value = params.colorPalette[2];
document.getElementById('color3-value').textContent = params.colorPalette[2];
updateSeedDisplay();
initializeSystem();
}
// Initialize UI on load
window.addEventListener('load', function() {
updateSeedDisplay();
});
</script>
</body>
</html>

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@@ -0,0 +1,202 @@
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License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
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Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
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limitations under the License.

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---
name: brand-guidelines
description: Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.
license: Complete terms in LICENSE.txt
---
# Anthropic Brand Styling
## Overview
To access Anthropic's official brand identity and style resources, use this skill.
**Keywords**: branding, corporate identity, visual identity, post-processing, styling, brand colors, typography, Anthropic brand, visual formatting, visual design
## Brand Guidelines
### Colors
**Main Colors:**
- Dark: `#141413` - Primary text and dark backgrounds
- Light: `#faf9f5` - Light backgrounds and text on dark
- Mid Gray: `#b0aea5` - Secondary elements
- Light Gray: `#e8e6dc` - Subtle backgrounds
**Accent Colors:**
- Orange: `#d97757` - Primary accent
- Blue: `#6a9bcc` - Secondary accent
- Green: `#788c5d` - Tertiary accent
### Typography
- **Headings**: Poppins (with Arial fallback)
- **Body Text**: Lora (with Georgia fallback)
- **Note**: Fonts should be pre-installed in your environment for best results
## Features
### Smart Font Application
- Applies Poppins font to headings (24pt and larger)
- Applies Lora font to body text
- Automatically falls back to Arial/Georgia if custom fonts unavailable
- Preserves readability across all systems
### Text Styling
- Headings (24pt+): Poppins font
- Body text: Lora font
- Smart color selection based on background
- Preserves text hierarchy and formatting
### Shape and Accent Colors
- Non-text shapes use accent colors
- Cycles through orange, blue, and green accents
- Maintains visual interest while staying on-brand
## Technical Details
### Font Management
- Uses system-installed Poppins and Lora fonts when available
- Provides automatic fallback to Arial (headings) and Georgia (body)
- No font installation required - works with existing system fonts
- For best results, pre-install Poppins and Lora fonts in your environment
### Color Application
- Uses RGB color values for precise brand matching
- Applied via python-pptx's RGBColor class
- Maintains color fidelity across different systems

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Apache License
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APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
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Copyright [yyyy] [name of copyright owner]
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View File

@@ -0,0 +1,130 @@
---
name: canvas-design
description: Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
license: Complete terms in LICENSE.txt
---
These are instructions for creating design philosophies - aesthetic movements that are then EXPRESSED VISUALLY. Output only .md files, .pdf files, and .png files.
Complete this in two steps:
1. Design Philosophy Creation (.md file)
2. Express by creating it on a canvas (.pdf file or .png file)
First, undertake this task:
## DESIGN PHILOSOPHY CREATION
To begin, create a VISUAL PHILOSOPHY (not layouts or templates) that will be interpreted through:
- Form, space, color, composition
- Images, graphics, shapes, patterns
- Minimal text as visual accent
### THE CRITICAL UNDERSTANDING
- What is received: Some subtle input or instructions by the user that should be taken into account, but used as a foundation; it should not constrain creative freedom.
- What is created: A design philosophy/aesthetic movement.
- What happens next: Then, the same version receives the philosophy and EXPRESSES IT VISUALLY - creating artifacts that are 90% visual design, 10% essential text.
Consider this approach:
- Write a manifesto for an art movement
- The next phase involves making the artwork
The philosophy must emphasize: Visual expression. Spatial communication. Artistic interpretation. Minimal words.
### HOW TO GENERATE A VISUAL PHILOSOPHY
**Name the movement** (1-2 words): "Brutalist Joy" / "Chromatic Silence" / "Metabolist Dreams"
**Articulate the philosophy** (4-6 paragraphs - concise but complete):
To capture the VISUAL essence, express how the philosophy manifests through:
- Space and form
- Color and material
- Scale and rhythm
- Composition and balance
- Visual hierarchy
**CRITICAL GUIDELINES:**
- **Avoid redundancy**: Each design aspect should be mentioned once. Avoid repeating points about color theory, spatial relationships, or typographic principles unless adding new depth.
- **Emphasize craftsmanship REPEATEDLY**: The philosophy MUST stress multiple times that the final work should appear as though it took countless hours to create, was labored over with care, and comes from someone at the absolute top of their field. This framing is essential - repeat phrases like "meticulously crafted," "the product of deep expertise," "painstaking attention," "master-level execution."
- **Leave creative space**: Remain specific about the aesthetic direction, but concise enough that the next Claude has room to make interpretive choices also at a extremely high level of craftmanship.
The philosophy must guide the next version to express ideas VISUALLY, not through text. Information lives in design, not paragraphs.
### PHILOSOPHY EXAMPLES
**"Concrete Poetry"**
Philosophy: Communication through monumental form and bold geometry.
Visual expression: Massive color blocks, sculptural typography (huge single words, tiny labels), Brutalist spatial divisions, Polish poster energy meets Le Corbusier. Ideas expressed through visual weight and spatial tension, not explanation. Text as rare, powerful gesture - never paragraphs, only essential words integrated into the visual architecture. Every element placed with the precision of a master craftsman.
**"Chromatic Language"**
Philosophy: Color as the primary information system.
Visual expression: Geometric precision where color zones create meaning. Typography minimal - small sans-serif labels letting chromatic fields communicate. Think Josef Albers' interaction meets data visualization. Information encoded spatially and chromatically. Words only to anchor what color already shows. The result of painstaking chromatic calibration.
**"Analog Meditation"**
Philosophy: Quiet visual contemplation through texture and breathing room.
Visual expression: Paper grain, ink bleeds, vast negative space. Photography and illustration dominate. Typography whispered (small, restrained, serving the visual). Japanese photobook aesthetic. Images breathe across pages. Text appears sparingly - short phrases, never explanatory blocks. Each composition balanced with the care of a meditation practice.
**"Organic Systems"**
Philosophy: Natural clustering and modular growth patterns.
Visual expression: Rounded forms, organic arrangements, color from nature through architecture. Information shown through visual diagrams, spatial relationships, iconography. Text only for key labels floating in space. The composition tells the story through expert spatial orchestration.
**"Geometric Silence"**
Philosophy: Pure order and restraint.
Visual expression: Grid-based precision, bold photography or stark graphics, dramatic negative space. Typography precise but minimal - small essential text, large quiet zones. Swiss formalism meets Brutalist material honesty. Structure communicates, not words. Every alignment the work of countless refinements.
*These are condensed examples. The actual design philosophy should be 4-6 substantial paragraphs.*
### ESSENTIAL PRINCIPLES
- **VISUAL PHILOSOPHY**: Create an aesthetic worldview to be expressed through design
- **MINIMAL TEXT**: Always emphasize that text is sparse, essential-only, integrated as visual element - never lengthy
- **SPATIAL EXPRESSION**: Ideas communicate through space, form, color, composition - not paragraphs
- **ARTISTIC FREEDOM**: The next Claude interprets the philosophy visually - provide creative room
- **PURE DESIGN**: This is about making ART OBJECTS, not documents with decoration
- **EXPERT CRAFTSMANSHIP**: Repeatedly emphasize the final work must look meticulously crafted, labored over with care, the product of countless hours by someone at the top of their field
**The design philosophy should be 4-6 paragraphs long.** Fill it with poetic design philosophy that brings together the core vision. Avoid repeating the same points. Keep the design philosophy generic without mentioning the intention of the art, as if it can be used wherever. Output the design philosophy as a .md file.
---
## DEDUCING THE SUBTLE REFERENCE
**CRITICAL STEP**: Before creating the canvas, identify the subtle conceptual thread from the original request.
**THE ESSENTIAL PRINCIPLE**:
The topic is a **subtle, niche reference embedded within the art itself** - not always literal, always sophisticated. Someone familiar with the subject should feel it intuitively, while others simply experience a masterful abstract composition. The design philosophy provides the aesthetic language. The deduced topic provides the soul - the quiet conceptual DNA woven invisibly into form, color, and composition.
This is **VERY IMPORTANT**: The reference must be refined so it enhances the work's depth without announcing itself. Think like a jazz musician quoting another song - only those who know will catch it, but everyone appreciates the music.
---
## CANVAS CREATION
With both the philosophy and the conceptual framework established, express it on a canvas. Take a moment to gather thoughts and clear the mind. Use the design philosophy created and the instructions below to craft a masterpiece, embodying all aspects of the philosophy with expert craftsmanship.
**IMPORTANT**: For any type of content, even if the user requests something for a movie/game/book, the approach should still be sophisticated. Never lose sight of the idea that this should be art, not something that's cartoony or amateur.
To create museum or magazine quality work, use the design philosophy as the foundation. Create one single page, highly visual, design-forward PDF or PNG output (unless asked for more pages). Generally use repeating patterns and perfect shapes. Treat the abstract philosophical design as if it were a scientific bible, borrowing the visual language of systematic observation—dense accumulation of marks, repeated elements, or layered patterns that build meaning through patient repetition and reward sustained viewing. Add sparse, clinical typography and systematic reference markers that suggest this could be a diagram from an imaginary discipline, treating the invisible subject with the same reverence typically reserved for documenting observable phenomena. Anchor the piece with simple phrase(s) or details positioned subtly, using a limited color palette that feels intentional and cohesive. Embrace the paradox of using analytical visual language to express ideas about human experience: the result should feel like an artifact that proves something ephemeral can be studied, mapped, and understood through careful attention. This is true art.
**Text as a contextual element**: Text is always minimal and visual-first, but let context guide whether that means whisper-quiet labels or bold typographic gestures. A punk venue poster might have larger, more aggressive type than a minimalist ceramics studio identity. Most of the time, font should be thin. All use of fonts must be design-forward and prioritize visual communication. Regardless of text scale, nothing falls off the page and nothing overlaps. Every element must be contained within the canvas boundaries with proper margins. Check carefully that all text, graphics, and visual elements have breathing room and clear separation. This is non-negotiable for professional execution. **IMPORTANT: Use different fonts if writing text. Search the `./canvas-fonts` directory. Regardless of approach, sophistication is non-negotiable.**
Download and use whatever fonts are needed to make this a reality. Get creative by making the typography actually part of the art itself -- if the art is abstract, bring the font onto the canvas, not typeset digitally.
To push boundaries, follow design instinct/intuition while using the philosophy as a guiding principle. Embrace ultimate design freedom and choice. Push aesthetics and design to the frontier.
**CRITICAL**: To achieve human-crafted quality (not AI-generated), create work that looks like it took countless hours. Make it appear as though someone at the absolute top of their field labored over every detail with painstaking care. Ensure the composition, spacing, color choices, typography - everything screams expert-level craftsmanship. Double-check that nothing overlaps, formatting is flawless, every detail perfect. Create something that could be shown to people to prove expertise and rank as undeniably impressive.
Output the final result as a single, downloadable .pdf or .png file, alongside the design philosophy used as a .md file.
---
## FINAL STEP
**IMPORTANT**: The user ALREADY said "It isn't perfect enough. It must be pristine, a masterpiece if craftsmanship, as if it were about to be displayed in a museum."
**CRITICAL**: To refine the work, avoid adding more graphics; instead refine what has been created and make it extremely crisp, respecting the design philosophy and the principles of minimalism entirely. Rather than adding a fun filter or refactoring a font, consider how to make the existing composition more cohesive with the art. If the instinct is to call a new function or draw a new shape, STOP and instead ask: "How can I make what's already here more of a piece of art?"
Take a second pass. Go back to the code and refine/polish further to make this a philosophically designed masterpiece.
## MULTI-PAGE OPTION
To create additional pages when requested, create more creative pages along the same lines as the design philosophy but distinctly different as well. Bundle those pages in the same .pdf or many .pngs. Treat the first page as just a single page in a whole coffee table book waiting to be filled. Make the next pages unique twists and memories of the original. Have them almost tell a story in a very tasteful way. Exercise full creative freedom.

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Copyright 2012 The Arsenal Project Authors (andrij.design@gmail.com)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2019 The Big Shoulders Project Authors (https://github.com/xotypeco/big_shoulders)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2024 The Boldonse Project Authors (https://github.com/googlefonts/boldonse)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2022 The Bricolage Grotesque Project Authors (https://github.com/ateliertriay/bricolage)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2018 The Crimson Pro Project Authors (https://github.com/Fonthausen/CrimsonPro)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2020 The DM Mono Project Authors (https://www.github.com/googlefonts/dm-mono)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,94 @@
Copyright (c) 2011 by LatinoType Limitada (luciano@latinotype.com),
with Reserved Font Names "Erica One"
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2024 The Geist Project Authors (https://github.com/vercel/geist-font.git)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2022 The Gloock Project Authors (https://github.com/duartp/gloock)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright © 2017 IBM Corp. with Reserved Font Name "Plex"
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2022 The Instrument Sans Project Authors (https://github.com/Instrument/instrument-sans)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright (c) 2011, Santiago Orozco (hi@typemade.mx), with Reserved Font Name "Italiana".
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2020 The JetBrains Mono Project Authors (https://github.com/JetBrains/JetBrainsMono)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2019 The Jura Project Authors (https://github.com/ossobuffo/jura)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2012 The Libre Baskerville Project Authors (https://github.com/impallari/Libre-Baskerville) with Reserved Font Name Libre Baskerville.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2011 The Lora Project Authors (https://github.com/cyrealtype/Lora-Cyrillic), with Reserved Font Name "Lora".
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2025 The National Park Project Authors (https://github.com/benhoepner/National-Park)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright (c) 2010, Kimberly Geswein (kimberlygeswein.com)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2021 The Outfit Project Authors (https://github.com/Outfitio/Outfit-Fonts)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2021 The Pixelify Sans Project Authors (https://github.com/eifetx/Pixelify-Sans)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright (c) 2011, Denis Masharov (denis.masharov@gmail.com)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2024 The Red Hat Project Authors (https://github.com/RedHatOfficial/RedHatFont)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2001 The Silkscreen Project Authors (https://github.com/googlefonts/silkscreen)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2016 The Smooch Sans Project Authors (https://github.com/googlefonts/smooch-sans)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2023 The Tektur Project Authors (https://www.github.com/hyvyys/Tektur)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2019 The Work Sans Project Authors (https://github.com/weiweihuanghuang/Work-Sans)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Copyright 2023 The Young Serif Project Authors (https://github.com/noirblancrouge/YoungSerif)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
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communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
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excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
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the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
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7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
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defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS

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@@ -0,0 +1,42 @@
---
name: frontend-design
description: Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
license: Complete terms in LICENSE.txt
---
This skill guides creation of distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. Implement real working code with exceptional attention to aesthetic details and creative choices.
The user provides frontend requirements: a component, page, application, or interface to build. They may include context about the purpose, audience, or technical constraints.
## Design Thinking
Before coding, understand the context and commit to a BOLD aesthetic direction:
- **Purpose**: What problem does this interface solve? Who uses it?
- **Tone**: Pick an extreme: brutally minimal, maximalist chaos, retro-futuristic, organic/natural, luxury/refined, playful/toy-like, editorial/magazine, brutalist/raw, art deco/geometric, soft/pastel, industrial/utilitarian, etc. There are so many flavors to choose from. Use these for inspiration but design one that is true to the aesthetic direction.
- **Constraints**: Technical requirements (framework, performance, accessibility).
- **Differentiation**: What makes this UNFORGETTABLE? What's the one thing someone will remember?
**CRITICAL**: Choose a clear conceptual direction and execute it with precision. Bold maximalism and refined minimalism both work - the key is intentionality, not intensity.
Then implement working code (HTML/CSS/JS, React, Vue, etc.) that is:
- Production-grade and functional
- Visually striking and memorable
- Cohesive with a clear aesthetic point-of-view
- Meticulously refined in every detail
## Frontend Aesthetics Guidelines
Focus on:
- **Typography**: Choose fonts that are beautiful, unique, and interesting. Avoid generic fonts like Arial and Inter; opt instead for distinctive choices that elevate the frontend's aesthetics; unexpected, characterful font choices. Pair a distinctive display font with a refined body font.
- **Color & Theme**: Commit to a cohesive aesthetic. Use CSS variables for consistency. Dominant colors with sharp accents outperform timid, evenly-distributed palettes.
- **Motion**: Use animations for effects and micro-interactions. Prioritize CSS-only solutions for HTML. Use Motion library for React when available. Focus on high-impact moments: one well-orchestrated page load with staggered reveals (animation-delay) creates more delight than scattered micro-interactions. Use scroll-triggering and hover states that surprise.
- **Spatial Composition**: Unexpected layouts. Asymmetry. Overlap. Diagonal flow. Grid-breaking elements. Generous negative space OR controlled density.
- **Backgrounds & Visual Details**: Create atmosphere and depth rather than defaulting to solid colors. Add contextual effects and textures that match the overall aesthetic. Apply creative forms like gradient meshes, noise textures, geometric patterns, layered transparencies, dramatic shadows, decorative borders, custom cursors, and grain overlays.
NEVER use generic AI-generated aesthetics like overused font families (Inter, Roboto, Arial, system fonts), cliched color schemes (particularly purple gradients on white backgrounds), predictable layouts and component patterns, and cookie-cutter design that lacks context-specific character.
Interpret creatively and make unexpected choices that feel genuinely designed for the context. No design should be the same. Vary between light and dark themes, different fonts, different aesthetics. NEVER converge on common choices (Space Grotesk, for example) across generations.
**IMPORTANT**: Match implementation complexity to the aesthetic vision. Maximalist designs need elaborate code with extensive animations and effects. Minimalist or refined designs need restraint, precision, and careful attention to spacing, typography, and subtle details. Elegance comes from executing the vision well.
Remember: Claude is capable of extraordinary creative work. Don't hold back, show what can truly be created when thinking outside the box and committing fully to a distinctive vision.

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Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
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Copyright [yyyy] [name of copyright owner]
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@@ -0,0 +1,32 @@
---
name: internal-comms
description: A set of resources to help me write all kinds of internal communications, using the formats that my company likes to use. Claude should use this skill whenever asked to write some sort of internal communications (status reports, leadership updates, 3P updates, company newsletters, FAQs, incident reports, project updates, etc.).
license: Complete terms in LICENSE.txt
---
## When to use this skill
To write internal communications, use this skill for:
- 3P updates (Progress, Plans, Problems)
- Company newsletters
- FAQ responses
- Status reports
- Leadership updates
- Project updates
- Incident reports
## How to use this skill
To write any internal communication:
1. **Identify the communication type** from the request
2. **Load the appropriate guideline file** from the `examples/` directory:
- `examples/3p-updates.md` - For Progress/Plans/Problems team updates
- `examples/company-newsletter.md` - For company-wide newsletters
- `examples/faq-answers.md` - For answering frequently asked questions
- `examples/general-comms.md` - For anything else that doesn't explicitly match one of the above
3. **Follow the specific instructions** in that file for formatting, tone, and content gathering
If the communication type doesn't match any existing guideline, ask for clarification or more context about the desired format.
## Keywords
3P updates, company newsletter, company comms, weekly update, faqs, common questions, updates, internal comms

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## Instructions
You are being asked to write a 3P update. 3P updates stand for "Progress, Plans, Problems." The main audience is for executives, leadership, other teammates, etc. They're meant to be very succinct and to-the-point: think something you can read in 30-60sec or less. They're also for people with some, but not a lot of context on what the team does.
3Ps can cover a team of any size, ranging all the way up to the entire company. The bigger the team, the less granular the tasks should be. For example, "mobile team" might have "shipped feature" or "fixed bugs," whereas the company might have really meaty 3Ps, like "hired 20 new people" or "closed 10 new deals."
They represent the work of the team across a time period, almost always one week. They include three sections:
1) Progress: what the team has accomplished over the next time period. Focus mainly on things shipped, milestones achieved, tasks created, etc.
2) Plans: what the team plans to do over the next time period. Focus on what things are top-of-mind, really high priority, etc. for the team.
3) Problems: anything that is slowing the team down. This could be things like too few people, bugs or blockers that are preventing the team from moving forward, some deal that fell through, etc.
Before writing them, make sure that you know the team name. If it's not specified, you can ask explicitly what the team name you're writing for is.
## Tools Available
Whenever possible, try to pull from available sources to get the information you need:
- Slack: posts from team members with their updates - ideally look for posts in large channels with lots of reactions
- Google Drive: docs written from critical team members with lots of views
- Email: emails with lots of responses of lots of content that seems relevant
- Calendar: non-recurring meetings that have a lot of importance, like product reviews, etc.
Try to gather as much context as you can, focusing on the things that covered the time period you're writing for:
- Progress: anything between a week ago and today
- Plans: anything from today to the next week
- Problems: anything between a week ago and today
If you don't have access, you can ask the user for things they want to cover. They might also include these things to you directly, in which case you're mostly just formatting for this particular format.
## Workflow
1. **Clarify scope**: Confirm the team name and time period (usually past week for Progress/Problems, next
week for Plans)
2. **Gather information**: Use available tools or ask the user directly
3. **Draft the update**: Follow the strict formatting guidelines
4. **Review**: Ensure it's concise (30-60 seconds to read) and data-driven
## Formatting
The format is always the same, very strict formatting. Never use any formatting other than this. Pick an emoji that is fun and captures the vibe of the team and update.
[pick an emoji] [Team Name] (Dates Covered, usually a week)
Progress: [1-3 sentences of content]
Plans: [1-3 sentences of content]
Problems: [1-3 sentences of content]
Each section should be no more than 1-3 sentences: clear, to the point. It should be data-driven, and generally include metrics where possible. The tone should be very matter-of-fact, not super prose-heavy.

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## Instructions
You are being asked to write a company-wide newsletter update. You are meant to summarize the past week/month of a company in the form of a newsletter that the entire company will read. It should be maybe ~20-25 bullet points long. It will be sent via Slack and email, so make it consumable for that.
Ideally it includes the following attributes:
- Lots of links: pulling documents from Google Drive that are very relevant, linking to prominent Slack messages in announce channels and from executives, perhgaps referencing emails that went company-wide, highlighting significant things that have happened in the company.
- Short and to-the-point: each bullet should probably be no longer than ~1-2 sentences
- Use the "we" tense, as you are part of the company. Many of the bullets should say "we did this" or "we did that"
## Tools to use
If you have access to the following tools, please try to use them. If not, you can also let the user know directly that their responses would be better if they gave them access.
- Slack: look for messages in channels with lots of people, with lots of reactions or lots of responses within the thread
- Email: look for things from executives that discuss company-wide announcements
- Calendar: if there were meetings with large attendee lists, particularly things like All-Hands meetings, big company announcements, etc. If there were documents attached to those meetings, those are great links to include.
- Documents: if there were new docs published in the last week or two that got a lot of attention, you can link them. These should be things like company-wide vision docs, plans for the upcoming quarter or half, things authored by critical executives, etc.
- External press: if you see references to articles or press we've received over the past week, that could be really cool too.
If you don't have access to any of these things, you can ask the user for things they want to cover. In this case, you'll mostly just be polishing up and fitting to this format more directly.
## Sections
The company is pretty big: 1000+ people. There are a variety of different teams and initiatives going on across the company. To make sure the update works well, try breaking it into sections of similar things. You might break into clusters like {product development, go to market, finance} or {recruiting, execution, vision}, or {external news, internal news} etc. Try to make sure the different areas of the company are highlighted well.
## Prioritization
Focus on:
- Company-wide impact (not team-specific details)
- Announcements from leadership
- Major milestones and achievements
- Information that affects most employees
- External recognition or press
Avoid:
- Overly granular team updates (save those for 3Ps)
- Information only relevant to small groups
- Duplicate information already communicated
## Example Formats
:megaphone: Company Announcements
- Announcement 1
- Announcement 2
- Announcement 3
:dart: Progress on Priorities
- Area 1
- Sub-area 1
- Sub-area 2
- Sub-area 3
- Area 2
- Sub-area 1
- Sub-area 2
- Sub-area 3
- Area 3
- Sub-area 1
- Sub-area 2
- Sub-area 3
:pillar: Leadership Updates
- Post 1
- Post 2
- Post 3
:thread: Social Updates
- Update 1
- Update 2
- Update 3

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## Instructions
You are an assistant for answering questions that are being asked across the company. Every week, there are lots of questions that get asked across the company, and your goal is to try to summarize what those questions are. We want our company to be well-informed and on the same page, so your job is to produce a set of frequently asked questions that our employees are asking and attempt to answer them. Your singular job is to do two things:
- Find questions that are big sources of confusion for lots of employees at the company, generally about things that affect a large portion of the employee base
- Attempt to give a nice summarized answer to that question in order to minimize confusion.
Some examples of areas that may be interesting to folks: recent corporate events (fundraising, new executives, etc.), upcoming launches, hiring progress, changes to vision or focus, etc.
## Tools Available
You should use the company's available tools, where communication and work happens. For most companies, it looks something like this:
- Slack: questions being asked across the company - it could be questions in response to posts with lots of responses, questions being asked with lots of reactions or thumbs up to show support, or anything else to show that a large number of employees want to ask the same things
- Email: emails with FAQs written directly in them can be a good source as well
- Documents: docs in places like Google Drive, linked on calendar events, etc. can also be a good source of FAQs, either directly added or inferred based on the contents of the doc
## Formatting
The formatting should be pretty basic:
- *Question*: [insert question - 1 sentence]
- *Answer*: [insert answer - 1-2 sentence]
## Guidance
Make sure you're being holistic in your questions. Don't focus too much on just the user in question or the team they are a part of, but try to capture the entire company. Try to be as holistic as you can in reading all the tools available, producing responses that are relevant to all at the company.
## Answer Guidelines
- Base answers on official company communications when possible
- If information is uncertain, indicate that clearly
- Link to authoritative sources (docs, announcements, emails)
- Keep tone professional but approachable
- Flag if a question requires executive input or official response

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## Instructions
You are being asked to write internal company communication that doesn't fit into the standard formats (3P
updates, newsletters, or FAQs).
Before proceeding:
1. Ask the user about their target audience
2. Understand the communication's purpose
3. Clarify the desired tone (formal, casual, urgent, informational)
4. Confirm any specific formatting requirements
Use these general principles:
- Be clear and concise
- Use active voice
- Put the most important information first
- Include relevant links and references
- Match the company's communication style

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skills/mcp-builder/SKILL.md Normal file
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---
name: mcp-builder
description: Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).
license: Complete terms in LICENSE.txt
---
# MCP Server Development Guide
## Overview
Create MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. The quality of an MCP server is measured by how well it enables LLMs to accomplish real-world tasks.
---
# Process
## 🚀 High-Level Workflow
Creating a high-quality MCP server involves four main phases:
### Phase 1: Deep Research and Planning
#### 1.1 Understand Modern MCP Design
**API Coverage vs. Workflow Tools:**
Balance comprehensive API endpoint coverage with specialized workflow tools. Workflow tools can be more convenient for specific tasks, while comprehensive coverage gives agents flexibility to compose operations. Performance varies by client—some clients benefit from code execution that combines basic tools, while others work better with higher-level workflows. When uncertain, prioritize comprehensive API coverage.
**Tool Naming and Discoverability:**
Clear, descriptive tool names help agents find the right tools quickly. Use consistent prefixes (e.g., `github_create_issue`, `github_list_repos`) and action-oriented naming.
**Context Management:**
Agents benefit from concise tool descriptions and the ability to filter/paginate results. Design tools that return focused, relevant data. Some clients support code execution which can help agents filter and process data efficiently.
**Actionable Error Messages:**
Error messages should guide agents toward solutions with specific suggestions and next steps.
#### 1.2 Study MCP Protocol Documentation
**Navigate the MCP specification:**
Start with the sitemap to find relevant pages: `https://modelcontextprotocol.io/sitemap.xml`
Then fetch specific pages with `.md` suffix for markdown format (e.g., `https://modelcontextprotocol.io/specification/draft.md`).
Key pages to review:
- Specification overview and architecture
- Transport mechanisms (streamable HTTP, stdio)
- Tool, resource, and prompt definitions
#### 1.3 Study Framework Documentation
**Recommended stack:**
- **Language**: TypeScript (high-quality SDK support and good compatibility in many execution environments e.g. MCPB. Plus AI models are good at generating TypeScript code, benefiting from its broad usage, static typing and good linting tools)
- **Transport**: Streamable HTTP for remote servers, using stateless JSON (simpler to scale and maintain, as opposed to stateful sessions and streaming responses). stdio for local servers.
**Load framework documentation:**
- **MCP Best Practices**: [📋 View Best Practices](./reference/mcp_best_practices.md) - Core guidelines
**For TypeScript (recommended):**
- **TypeScript SDK**: Use WebFetch to load `https://raw.githubusercontent.com/modelcontextprotocol/typescript-sdk/main/README.md`
- [⚡ TypeScript Guide](./reference/node_mcp_server.md) - TypeScript patterns and examples
**For Python:**
- **Python SDK**: Use WebFetch to load `https://raw.githubusercontent.com/modelcontextprotocol/python-sdk/main/README.md`
- [🐍 Python Guide](./reference/python_mcp_server.md) - Python patterns and examples
#### 1.4 Plan Your Implementation
**Understand the API:**
Review the service's API documentation to identify key endpoints, authentication requirements, and data models. Use web search and WebFetch as needed.
**Tool Selection:**
Prioritize comprehensive API coverage. List endpoints to implement, starting with the most common operations.
---
### Phase 2: Implementation
#### 2.1 Set Up Project Structure
See language-specific guides for project setup:
- [⚡ TypeScript Guide](./reference/node_mcp_server.md) - Project structure, package.json, tsconfig.json
- [🐍 Python Guide](./reference/python_mcp_server.md) - Module organization, dependencies
#### 2.2 Implement Core Infrastructure
Create shared utilities:
- API client with authentication
- Error handling helpers
- Response formatting (JSON/Markdown)
- Pagination support
#### 2.3 Implement Tools
For each tool:
**Input Schema:**
- Use Zod (TypeScript) or Pydantic (Python)
- Include constraints and clear descriptions
- Add examples in field descriptions
**Output Schema:**
- Define `outputSchema` where possible for structured data
- Use `structuredContent` in tool responses (TypeScript SDK feature)
- Helps clients understand and process tool outputs
**Tool Description:**
- Concise summary of functionality
- Parameter descriptions
- Return type schema
**Implementation:**
- Async/await for I/O operations
- Proper error handling with actionable messages
- Support pagination where applicable
- Return both text content and structured data when using modern SDKs
**Annotations:**
- `readOnlyHint`: true/false
- `destructiveHint`: true/false
- `idempotentHint`: true/false
- `openWorldHint`: true/false
---
### Phase 3: Review and Test
#### 3.1 Code Quality
Review for:
- No duplicated code (DRY principle)
- Consistent error handling
- Full type coverage
- Clear tool descriptions
#### 3.2 Build and Test
**TypeScript:**
- Run `npm run build` to verify compilation
- Test with MCP Inspector: `npx @modelcontextprotocol/inspector`
**Python:**
- Verify syntax: `python -m py_compile your_server.py`
- Test with MCP Inspector
See language-specific guides for detailed testing approaches and quality checklists.
---
### Phase 4: Create Evaluations
After implementing your MCP server, create comprehensive evaluations to test its effectiveness.
**Load [✅ Evaluation Guide](./reference/evaluation.md) for complete evaluation guidelines.**
#### 4.1 Understand Evaluation Purpose
Use evaluations to test whether LLMs can effectively use your MCP server to answer realistic, complex questions.
#### 4.2 Create 10 Evaluation Questions
To create effective evaluations, follow the process outlined in the evaluation guide:
1. **Tool Inspection**: List available tools and understand their capabilities
2. **Content Exploration**: Use READ-ONLY operations to explore available data
3. **Question Generation**: Create 10 complex, realistic questions
4. **Answer Verification**: Solve each question yourself to verify answers
#### 4.3 Evaluation Requirements
Ensure each question is:
- **Independent**: Not dependent on other questions
- **Read-only**: Only non-destructive operations required
- **Complex**: Requiring multiple tool calls and deep exploration
- **Realistic**: Based on real use cases humans would care about
- **Verifiable**: Single, clear answer that can be verified by string comparison
- **Stable**: Answer won't change over time
#### 4.4 Output Format
Create an XML file with this structure:
```xml
<evaluation>
<qa_pair>
<question>Find discussions about AI model launches with animal codenames. One model needed a specific safety designation that uses the format ASL-X. What number X was being determined for the model named after a spotted wild cat?</question>
<answer>3</answer>
</qa_pair>
<!-- More qa_pairs... -->
</evaluation>
```
---
# Reference Files
## 📚 Documentation Library
Load these resources as needed during development:
### Core MCP Documentation (Load First)
- **MCP Protocol**: Start with sitemap at `https://modelcontextprotocol.io/sitemap.xml`, then fetch specific pages with `.md` suffix
- [📋 MCP Best Practices](./reference/mcp_best_practices.md) - Universal MCP guidelines including:
- Server and tool naming conventions
- Response format guidelines (JSON vs Markdown)
- Pagination best practices
- Transport selection (streamable HTTP vs stdio)
- Security and error handling standards
### SDK Documentation (Load During Phase 1/2)
- **Python SDK**: Fetch from `https://raw.githubusercontent.com/modelcontextprotocol/python-sdk/main/README.md`
- **TypeScript SDK**: Fetch from `https://raw.githubusercontent.com/modelcontextprotocol/typescript-sdk/main/README.md`
### Language-Specific Implementation Guides (Load During Phase 2)
- [🐍 Python Implementation Guide](./reference/python_mcp_server.md) - Complete Python/FastMCP guide with:
- Server initialization patterns
- Pydantic model examples
- Tool registration with `@mcp.tool`
- Complete working examples
- Quality checklist
- [⚡ TypeScript Implementation Guide](./reference/node_mcp_server.md) - Complete TypeScript guide with:
- Project structure
- Zod schema patterns
- Tool registration with `server.registerTool`
- Complete working examples
- Quality checklist
### Evaluation Guide (Load During Phase 4)
- [✅ Evaluation Guide](./reference/evaluation.md) - Complete evaluation creation guide with:
- Question creation guidelines
- Answer verification strategies
- XML format specifications
- Example questions and answers
- Running an evaluation with the provided scripts

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# MCP Server Evaluation Guide
## Overview
This document provides guidance on creating comprehensive evaluations for MCP servers. Evaluations test whether LLMs can effectively use your MCP server to answer realistic, complex questions using only the tools provided.
---
## Quick Reference
### Evaluation Requirements
- Create 10 human-readable questions
- Questions must be READ-ONLY, INDEPENDENT, NON-DESTRUCTIVE
- Each question requires multiple tool calls (potentially dozens)
- Answers must be single, verifiable values
- Answers must be STABLE (won't change over time)
### Output Format
```xml
<evaluation>
<qa_pair>
<question>Your question here</question>
<answer>Single verifiable answer</answer>
</qa_pair>
</evaluation>
```
---
## Purpose of Evaluations
The measure of quality of an MCP server is NOT how well or comprehensively the server implements tools, but how well these implementations (input/output schemas, docstrings/descriptions, functionality) enable LLMs with no other context and access ONLY to the MCP servers to answer realistic and difficult questions.
## Evaluation Overview
Create 10 human-readable questions requiring ONLY READ-ONLY, INDEPENDENT, NON-DESTRUCTIVE, and IDEMPOTENT operations to answer. Each question should be:
- Realistic
- Clear and concise
- Unambiguous
- Complex, requiring potentially dozens of tool calls or steps
- Answerable with a single, verifiable value that you identify in advance
## Question Guidelines
### Core Requirements
1. **Questions MUST be independent**
- Each question should NOT depend on the answer to any other question
- Should not assume prior write operations from processing another question
2. **Questions MUST require ONLY NON-DESTRUCTIVE AND IDEMPOTENT tool use**
- Should not instruct or require modifying state to arrive at the correct answer
3. **Questions must be REALISTIC, CLEAR, CONCISE, and COMPLEX**
- Must require another LLM to use multiple (potentially dozens of) tools or steps to answer
### Complexity and Depth
4. **Questions must require deep exploration**
- Consider multi-hop questions requiring multiple sub-questions and sequential tool calls
- Each step should benefit from information found in previous questions
5. **Questions may require extensive paging**
- May need paging through multiple pages of results
- May require querying old data (1-2 years out-of-date) to find niche information
- The questions must be DIFFICULT
6. **Questions must require deep understanding**
- Rather than surface-level knowledge
- May pose complex ideas as True/False questions requiring evidence
- May use multiple-choice format where LLM must search different hypotheses
7. **Questions must not be solvable with straightforward keyword search**
- Do not include specific keywords from the target content
- Use synonyms, related concepts, or paraphrases
- Require multiple searches, analyzing multiple related items, extracting context, then deriving the answer
### Tool Testing
8. **Questions should stress-test tool return values**
- May elicit tools returning large JSON objects or lists, overwhelming the LLM
- Should require understanding multiple modalities of data:
- IDs and names
- Timestamps and datetimes (months, days, years, seconds)
- File IDs, names, extensions, and mimetypes
- URLs, GIDs, etc.
- Should probe the tool's ability to return all useful forms of data
9. **Questions should MOSTLY reflect real human use cases**
- The kinds of information retrieval tasks that HUMANS assisted by an LLM would care about
10. **Questions may require dozens of tool calls**
- This challenges LLMs with limited context
- Encourages MCP server tools to reduce information returned
11. **Include ambiguous questions**
- May be ambiguous OR require difficult decisions on which tools to call
- Force the LLM to potentially make mistakes or misinterpret
- Ensure that despite AMBIGUITY, there is STILL A SINGLE VERIFIABLE ANSWER
### Stability
12. **Questions must be designed so the answer DOES NOT CHANGE**
- Do not ask questions that rely on "current state" which is dynamic
- For example, do not count:
- Number of reactions to a post
- Number of replies to a thread
- Number of members in a channel
13. **DO NOT let the MCP server RESTRICT the kinds of questions you create**
- Create challenging and complex questions
- Some may not be solvable with the available MCP server tools
- Questions may require specific output formats (datetime vs. epoch time, JSON vs. MARKDOWN)
- Questions may require dozens of tool calls to complete
## Answer Guidelines
### Verification
1. **Answers must be VERIFIABLE via direct string comparison**
- If the answer can be re-written in many formats, clearly specify the output format in the QUESTION
- Examples: "Use YYYY/MM/DD.", "Respond True or False.", "Answer A, B, C, or D and nothing else."
- Answer should be a single VERIFIABLE value such as:
- User ID, user name, display name, first name, last name
- Channel ID, channel name
- Message ID, string
- URL, title
- Numerical quantity
- Timestamp, datetime
- Boolean (for True/False questions)
- Email address, phone number
- File ID, file name, file extension
- Multiple choice answer
- Answers must not require special formatting or complex, structured output
- Answer will be verified using DIRECT STRING COMPARISON
### Readability
2. **Answers should generally prefer HUMAN-READABLE formats**
- Examples: names, first name, last name, datetime, file name, message string, URL, yes/no, true/false, a/b/c/d
- Rather than opaque IDs (though IDs are acceptable)
- The VAST MAJORITY of answers should be human-readable
### Stability
3. **Answers must be STABLE/STATIONARY**
- Look at old content (e.g., conversations that have ended, projects that have launched, questions answered)
- Create QUESTIONS based on "closed" concepts that will always return the same answer
- Questions may ask to consider a fixed time window to insulate from non-stationary answers
- Rely on context UNLIKELY to change
- Example: if finding a paper name, be SPECIFIC enough so answer is not confused with papers published later
4. **Answers must be CLEAR and UNAMBIGUOUS**
- Questions must be designed so there is a single, clear answer
- Answer can be derived from using the MCP server tools
### Diversity
5. **Answers must be DIVERSE**
- Answer should be a single VERIFIABLE value in diverse modalities and formats
- User concept: user ID, user name, display name, first name, last name, email address, phone number
- Channel concept: channel ID, channel name, channel topic
- Message concept: message ID, message string, timestamp, month, day, year
6. **Answers must NOT be complex structures**
- Not a list of values
- Not a complex object
- Not a list of IDs or strings
- Not natural language text
- UNLESS the answer can be straightforwardly verified using DIRECT STRING COMPARISON
- And can be realistically reproduced
- It should be unlikely that an LLM would return the same list in any other order or format
## Evaluation Process
### Step 1: Documentation Inspection
Read the documentation of the target API to understand:
- Available endpoints and functionality
- If ambiguity exists, fetch additional information from the web
- Parallelize this step AS MUCH AS POSSIBLE
- Ensure each subagent is ONLY examining documentation from the file system or on the web
### Step 2: Tool Inspection
List the tools available in the MCP server:
- Inspect the MCP server directly
- Understand input/output schemas, docstrings, and descriptions
- WITHOUT calling the tools themselves at this stage
### Step 3: Developing Understanding
Repeat steps 1 & 2 until you have a good understanding:
- Iterate multiple times
- Think about the kinds of tasks you want to create
- Refine your understanding
- At NO stage should you READ the code of the MCP server implementation itself
- Use your intuition and understanding to create reasonable, realistic, but VERY challenging tasks
### Step 4: Read-Only Content Inspection
After understanding the API and tools, USE the MCP server tools:
- Inspect content using READ-ONLY and NON-DESTRUCTIVE operations ONLY
- Goal: identify specific content (e.g., users, channels, messages, projects, tasks) for creating realistic questions
- Should NOT call any tools that modify state
- Will NOT read the code of the MCP server implementation itself
- Parallelize this step with individual sub-agents pursuing independent explorations
- Ensure each subagent is only performing READ-ONLY, NON-DESTRUCTIVE, and IDEMPOTENT operations
- BE CAREFUL: SOME TOOLS may return LOTS OF DATA which would cause you to run out of CONTEXT
- Make INCREMENTAL, SMALL, AND TARGETED tool calls for exploration
- In all tool call requests, use the `limit` parameter to limit results (<10)
- Use pagination
### Step 5: Task Generation
After inspecting the content, create 10 human-readable questions:
- An LLM should be able to answer these with the MCP server
- Follow all question and answer guidelines above
## Output Format
Each QA pair consists of a question and an answer. The output should be an XML file with this structure:
```xml
<evaluation>
<qa_pair>
<question>Find the project created in Q2 2024 with the highest number of completed tasks. What is the project name?</question>
<answer>Website Redesign</answer>
</qa_pair>
<qa_pair>
<question>Search for issues labeled as "bug" that were closed in March 2024. Which user closed the most issues? Provide their username.</question>
<answer>sarah_dev</answer>
</qa_pair>
<qa_pair>
<question>Look for pull requests that modified files in the /api directory and were merged between January 1 and January 31, 2024. How many different contributors worked on these PRs?</question>
<answer>7</answer>
</qa_pair>
<qa_pair>
<question>Find the repository with the most stars that was created before 2023. What is the repository name?</question>
<answer>data-pipeline</answer>
</qa_pair>
</evaluation>
```
## Evaluation Examples
### Good Questions
**Example 1: Multi-hop question requiring deep exploration (GitHub MCP)**
```xml
<qa_pair>
<question>Find the repository that was archived in Q3 2023 and had previously been the most forked project in the organization. What was the primary programming language used in that repository?</question>
<answer>Python</answer>
</qa_pair>
```
This question is good because:
- Requires multiple searches to find archived repositories
- Needs to identify which had the most forks before archival
- Requires examining repository details for the language
- Answer is a simple, verifiable value
- Based on historical (closed) data that won't change
**Example 2: Requires understanding context without keyword matching (Project Management MCP)**
```xml
<qa_pair>
<question>Locate the initiative focused on improving customer onboarding that was completed in late 2023. The project lead created a retrospective document after completion. What was the lead's role title at that time?</question>
<answer>Product Manager</answer>
</qa_pair>
```
This question is good because:
- Doesn't use specific project name ("initiative focused on improving customer onboarding")
- Requires finding completed projects from specific timeframe
- Needs to identify the project lead and their role
- Requires understanding context from retrospective documents
- Answer is human-readable and stable
- Based on completed work (won't change)
**Example 3: Complex aggregation requiring multiple steps (Issue Tracker MCP)**
```xml
<qa_pair>
<question>Among all bugs reported in January 2024 that were marked as critical priority, which assignee resolved the highest percentage of their assigned bugs within 48 hours? Provide the assignee's username.</question>
<answer>alex_eng</answer>
</qa_pair>
```
This question is good because:
- Requires filtering bugs by date, priority, and status
- Needs to group by assignee and calculate resolution rates
- Requires understanding timestamps to determine 48-hour windows
- Tests pagination (potentially many bugs to process)
- Answer is a single username
- Based on historical data from specific time period
**Example 4: Requires synthesis across multiple data types (CRM MCP)**
```xml
<qa_pair>
<question>Find the account that upgraded from the Starter to Enterprise plan in Q4 2023 and had the highest annual contract value. What industry does this account operate in?</question>
<answer>Healthcare</answer>
</qa_pair>
```
This question is good because:
- Requires understanding subscription tier changes
- Needs to identify upgrade events in specific timeframe
- Requires comparing contract values
- Must access account industry information
- Answer is simple and verifiable
- Based on completed historical transactions
### Poor Questions
**Example 1: Answer changes over time**
```xml
<qa_pair>
<question>How many open issues are currently assigned to the engineering team?</question>
<answer>47</answer>
</qa_pair>
```
This question is poor because:
- The answer will change as issues are created, closed, or reassigned
- Not based on stable/stationary data
- Relies on "current state" which is dynamic
**Example 2: Too easy with keyword search**
```xml
<qa_pair>
<question>Find the pull request with title "Add authentication feature" and tell me who created it.</question>
<answer>developer123</answer>
</qa_pair>
```
This question is poor because:
- Can be solved with a straightforward keyword search for exact title
- Doesn't require deep exploration or understanding
- No synthesis or analysis needed
**Example 3: Ambiguous answer format**
```xml
<qa_pair>
<question>List all the repositories that have Python as their primary language.</question>
<answer>repo1, repo2, repo3, data-pipeline, ml-tools</answer>
</qa_pair>
```
This question is poor because:
- Answer is a list that could be returned in any order
- Difficult to verify with direct string comparison
- LLM might format differently (JSON array, comma-separated, newline-separated)
- Better to ask for a specific aggregate (count) or superlative (most stars)
## Verification Process
After creating evaluations:
1. **Examine the XML file** to understand the schema
2. **Load each task instruction** and in parallel using the MCP server and tools, identify the correct answer by attempting to solve the task YOURSELF
3. **Flag any operations** that require WRITE or DESTRUCTIVE operations
4. **Accumulate all CORRECT answers** and replace any incorrect answers in the document
5. **Remove any `<qa_pair>`** that require WRITE or DESTRUCTIVE operations
Remember to parallelize solving tasks to avoid running out of context, then accumulate all answers and make changes to the file at the end.
## Tips for Creating Quality Evaluations
1. **Think Hard and Plan Ahead** before generating tasks
2. **Parallelize Where Opportunity Arises** to speed up the process and manage context
3. **Focus on Realistic Use Cases** that humans would actually want to accomplish
4. **Create Challenging Questions** that test the limits of the MCP server's capabilities
5. **Ensure Stability** by using historical data and closed concepts
6. **Verify Answers** by solving the questions yourself using the MCP server tools
7. **Iterate and Refine** based on what you learn during the process
---
# Running Evaluations
After creating your evaluation file, you can use the provided evaluation harness to test your MCP server.
## Setup
1. **Install Dependencies**
```bash
pip install -r scripts/requirements.txt
```
Or install manually:
```bash
pip install anthropic mcp
```
2. **Set API Key**
```bash
export ANTHROPIC_API_KEY=your_api_key_here
```
## Evaluation File Format
Evaluation files use XML format with `<qa_pair>` elements:
```xml
<evaluation>
<qa_pair>
<question>Find the project created in Q2 2024 with the highest number of completed tasks. What is the project name?</question>
<answer>Website Redesign</answer>
</qa_pair>
<qa_pair>
<question>Search for issues labeled as "bug" that were closed in March 2024. Which user closed the most issues? Provide their username.</question>
<answer>sarah_dev</answer>
</qa_pair>
</evaluation>
```
## Running Evaluations
The evaluation script (`scripts/evaluation.py`) supports three transport types:
**Important:**
- **stdio transport**: The evaluation script automatically launches and manages the MCP server process for you. Do not run the server manually.
- **sse/http transports**: You must start the MCP server separately before running the evaluation. The script connects to the already-running server at the specified URL.
### 1. Local STDIO Server
For locally-run MCP servers (script launches the server automatically):
```bash
python scripts/evaluation.py \
-t stdio \
-c python \
-a my_mcp_server.py \
evaluation.xml
```
With environment variables:
```bash
python scripts/evaluation.py \
-t stdio \
-c python \
-a my_mcp_server.py \
-e API_KEY=abc123 \
-e DEBUG=true \
evaluation.xml
```
### 2. Server-Sent Events (SSE)
For SSE-based MCP servers (you must start the server first):
```bash
python scripts/evaluation.py \
-t sse \
-u https://example.com/mcp \
-H "Authorization: Bearer token123" \
-H "X-Custom-Header: value" \
evaluation.xml
```
### 3. HTTP (Streamable HTTP)
For HTTP-based MCP servers (you must start the server first):
```bash
python scripts/evaluation.py \
-t http \
-u https://example.com/mcp \
-H "Authorization: Bearer token123" \
evaluation.xml
```
## Command-Line Options
```
usage: evaluation.py [-h] [-t {stdio,sse,http}] [-m MODEL] [-c COMMAND]
[-a ARGS [ARGS ...]] [-e ENV [ENV ...]] [-u URL]
[-H HEADERS [HEADERS ...]] [-o OUTPUT]
eval_file
positional arguments:
eval_file Path to evaluation XML file
optional arguments:
-h, --help Show help message
-t, --transport Transport type: stdio, sse, or http (default: stdio)
-m, --model Claude model to use (default: claude-3-7-sonnet-20250219)
-o, --output Output file for report (default: print to stdout)
stdio options:
-c, --command Command to run MCP server (e.g., python, node)
-a, --args Arguments for the command (e.g., server.py)
-e, --env Environment variables in KEY=VALUE format
sse/http options:
-u, --url MCP server URL
-H, --header HTTP headers in 'Key: Value' format
```
## Output
The evaluation script generates a detailed report including:
- **Summary Statistics**:
- Accuracy (correct/total)
- Average task duration
- Average tool calls per task
- Total tool calls
- **Per-Task Results**:
- Prompt and expected response
- Actual response from the agent
- Whether the answer was correct (✅/❌)
- Duration and tool call details
- Agent's summary of its approach
- Agent's feedback on the tools
### Save Report to File
```bash
python scripts/evaluation.py \
-t stdio \
-c python \
-a my_server.py \
-o evaluation_report.md \
evaluation.xml
```
## Complete Example Workflow
Here's a complete example of creating and running an evaluation:
1. **Create your evaluation file** (`my_evaluation.xml`):
```xml
<evaluation>
<qa_pair>
<question>Find the user who created the most issues in January 2024. What is their username?</question>
<answer>alice_developer</answer>
</qa_pair>
<qa_pair>
<question>Among all pull requests merged in Q1 2024, which repository had the highest number? Provide the repository name.</question>
<answer>backend-api</answer>
</qa_pair>
<qa_pair>
<question>Find the project that was completed in December 2023 and had the longest duration from start to finish. How many days did it take?</question>
<answer>127</answer>
</qa_pair>
</evaluation>
```
2. **Install dependencies**:
```bash
pip install -r scripts/requirements.txt
export ANTHROPIC_API_KEY=your_api_key
```
3. **Run evaluation**:
```bash
python scripts/evaluation.py \
-t stdio \
-c python \
-a github_mcp_server.py \
-e GITHUB_TOKEN=ghp_xxx \
-o github_eval_report.md \
my_evaluation.xml
```
4. **Review the report** in `github_eval_report.md` to:
- See which questions passed/failed
- Read the agent's feedback on your tools
- Identify areas for improvement
- Iterate on your MCP server design
## Troubleshooting
### Connection Errors
If you get connection errors:
- **STDIO**: Verify the command and arguments are correct
- **SSE/HTTP**: Check the URL is accessible and headers are correct
- Ensure any required API keys are set in environment variables or headers
### Low Accuracy
If many evaluations fail:
- Review the agent's feedback for each task
- Check if tool descriptions are clear and comprehensive
- Verify input parameters are well-documented
- Consider whether tools return too much or too little data
- Ensure error messages are actionable
### Timeout Issues
If tasks are timing out:
- Use a more capable model (e.g., `claude-3-7-sonnet-20250219`)
- Check if tools are returning too much data
- Verify pagination is working correctly
- Consider simplifying complex questions

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